Mortar Is The Best Card For Free-to-Play Players!!!
I am a F2P player who has been using Mortar all the way since 2400 trophies, therefore I have a fair amount of knowledge of this card.
I want to say that this post is not meant to be teaching you how to use Mortar- of course, we will be covering that briefly,– but the point is to prove that Mortar is one of the best, if not the best card for F2P players like me, and hopefully get more people to use it and realise the Mortar’s true power.
So, without further ado, let’s get into it!
|Cost||Hit Speed||Deploy Time||Lifetime||Range||Target||Type||Rarity|
|4||5 sec||3.5 sec||30 sec||3.5-11.5||Ground||Building||Common|
|Level||Hitpoints||Area Damage||Damage per second|
Mortar vs other Win-Conditions
You’ve reached a mark; say 3k, where your deck stops working. You might be underlevelled, the meta doesn’t fit the deck, the deck is hard to level up to a reasonable level for the ladder.
So, now you’re thinking- why should I use Mortar? You might think other win conditions – for example Hog, which are better, but that’s fine- what if I told you that you can use both Mortar AND Hog in one deck? We will be covering this aspect of the Mortar in the next part.
Back on topic, there are currently (arguably) around 5 viable win-conditions that F2P players can choose. They are:
- Mortar: Of course.
- Hog Rider: Hog Rider remains to be an insanely strong and popular card, at all levels. Typically, he is upgraded in a deck similar to what the Mortar deck uses, with a few cards switched up.
- Giant: Giant hasn’t been that strong lately in a Tournament Standard environment, but he is still a viable Ladder choice. With a good deck and some skill, Giant can dominate at all levels.
- Royal Giant (?): Royal Giant has been nerfed numerous times and lost his spot in the meta. You can still take the RG path, but it will take a lot of time AND practice to master a Royal Giant deck.
- Graveyard (?): Graveyard got hit very hard with the recent nerf, as well as the Bats buff. It is still a used win-condition on ladder, but it will take more skill to use. Additionally, you can use both Mortar and Graveyard in one deck (which was a very popular combo last month around 5200 trophies).
If you want to focus on only using one win-condition in your deck, we will list the cons and pros of choosing Mortar over its rivals. We will only be focusing on Giant and Hog Rider because both RG and Graveyard are in a pretty weak state at the moment.
Mortar vs Hog Rider
This one is tough.
Mortar and Hog Rider use similar support troops in a deck – Knight, Archers, Goblins/Skeletons, Ice Spirit.
This means that if one gets nerfed, it won’t usually take that much time to switch and level up the other win-condition.
My main argument for this one is the fact that Mortar fits in a lot of decks, which might surprise a lot of people.
Graveyard becomes meta? Hog will be in trouble, but the Mortar user can just switch in Graveyard into his Mortar deck.
RG becomes meta? Both decks will have a better time because Knight and Archers are commonly used in RG decks, but the Mortar user will have an advantage because Mortar can be used with RG for a pretty annoying combo.
Lava Hound becomes meta? Believe me, I’ve used Mortar in a Lavaloon deck before.
Another factor is that Hog takes more time to max (approx. one year to request from tournament standard) while Mortar is a common.
Mortar versus Giant
As I already said – Giant is a high skill cap card, but when used correctly he can dominate.
Giant’s main problem is that he requires rather specific supports which are hard to level (usually) and don’t fit into other decks.
Lets just say an example,
You are slowly mastering Giant, when he suddenly becomes meta. You have a higher skill on this card than others, and you quickly rise 300+ trophies. But in the next balance changes, Giant gets nerfed hard. And now what? You will still use this card, but nowhere near as effectively as when you were using it before the buff. You are stuck with a deck that only works with Giant, and the rest of your cards are underlevelled. You will have to invest 500k or more gold, and a lot of time to get a proper ladder deck without Giant. Of course, this scenario is completely hypothetical.
Just like Hog, Giant is a rare and takes a long time to max and especially with a deck that uses supports like Mega Minion, Bowler, Wizard, etc.
Mortar versus Elite Barbarians.
I was saving this for the end, because I didn’t think eBarbs are worth mentioning as a win condition.
If you’re thinking about taking the EB road… don’t. It’s not worth it.
eBarbs are only a semi-win condition. When you reach Masters, your eBarbs will hit the tower once in a season… okay, maybe a bit more, but you get my point.
Just like the Royal Giant, Elite Barbarians went through numerous, probably undeserved nerfs and just lost their spot in the meta.
Knight, Goblins and Archers, which are probably among the most popular ladder cards in higher leagues, all counter eBarbs ridiculously well for half or less than the Ebarbs’ cost.
Must read: 25 Tips for Playing Mortar Like a Pro
Best ways to use Mortar, and Mortar in different Archetypes
Tell me, how do you view Mortar as a card? Just a siege win condition? Wrong.
Mortar can fill a variety of roles in a lot of different decks, from a simple win-condition to a defensive building.
What makes Mortar, unlike the X-Bow which is strictly a win condition because of it’s 6 elixir cost, so special is the cheap cost and it’s deadzone.
Basically, the deadzone is a small circle around the Mortar, where Mortar can’t target enemies. You should know that by now.
Well, you might think this is a negative thing, right?
What’s the point if it can’t target troops that get close to it- it can’t defend itself! Let me explain- the deadzone allows the Mortar to lock on to your opponent’s Arena Tower much easier- and in most cases, that’s what you want the Mortar to do, anyways.
Let’s cover the things Mortar can do, as a card, as well as the roles you might put it in your deck for.
Defend and chip, at the same time
Thanks to the beautiful deadzone, you can place your Mortar in a spot where it distracts your opponent’s cards, but still fires at the tower.
One Mortar shell at Level 12 does 303 damage – if you’re defending a Hog with Mortar and Skeletons, you’ll usually get 2 shots for -1 elixir. That’s a good deal!
Role: Defensive building
Maxed Mortar has 1854 HP.
For comparison, a max Hog Rider does 384 damage per hit, or 6 hits for the Hog to kill. At 4 elixir, this is a relatively large health pool, making Mortar a good defensive card.
Versus Royal Giant, Mortar can be placed in a spot where, with good timing, the RG will be in range of your Arena Tower, but he will be standing in the deadzone and your mortar will target their Arena Tower, resulting in some juicy chip damage.
Additionally, when you’re going againist a Giant with ranged supports, the Mortar will distract the Giant, but still attack their glass cannons.
Role: The Punisher
Mortar is a surprisingly good punishing card.
Let’s say you’re using Mortar + Hog. You are also running Zap. They start a Golem in the back, but you know they have Goblins in hand.
If you play your Hog, he’ll only force 2 elixir out and land 2-3 hits. But in this situation, placing a Mortar will either force out a more expensive response, or do lots of damage to their Arena tower.
Admittedly, this does bring your building out of cycle, but based on the rest of your opponent’s deck it can be really worth it.
This isn’t the only situation; Mortar really destroys your opponent when they start a Lava Hound in the back; Goblin Gang gets destroyed by the shell, or simply logged. Tombstones get logged. Minions- Arrowed. Mega Minion gets distracted by Knight/Skeletons.
The only part where you’ll have trouble is double elixir.
Anti Swarm, Anti Building
Mortar destroys all ground swarms on defense, from Skeleton Armies all the way to Barbarians.
The splash damage kills any low-health swarms, and more bulky swarms (most notably Barbarians) are slower, and also get destroyed.
Now, the “Anti Building” part may confuse you (might be worded a bit poorly on my end, but I had no other way to put it).
So, let’s say you plant a Knight in the back and get ready for a Hog push. But then, they play a pre-active Inferno Tower. Play Mortar in the center of your side and it starts chipping away at the Inferno, and when your Knight reaches the river you’ll be able to safely play a Hog.
Mortar destroys Pumps placed in the middle, giving a good synergy with Rocket. Additionally, when the Mortar is done with the pump, it might get a shot or 2 off their Arena Tower.
Mortar does poorly versus Goblin Hut and Barbarian Hut, and requires rather specific timing against Furnaces.
These 4 are the main reasons you should put Mortar in your deck right now and start learning it. You won’t be disappointed!
Best Mortar Decks
Hog + Mortar
This has been an example multiple times in this post- naturally it has a good synergy because Mortar provides an alternative win-condition and tanky defense versus swarms (which Cannon and Inferno do pretty poorly).
Above is a classic Hog + Mortar deck for you.
Mortar + Graveyard
This is still useful, but it will take more skill because Graveyard got nerfed.
Graveyard synergises with Mortar decks because they have a natural tank for the Graveyard (Knight) and the same synergy Hog decks have. Mortar provides an alternative tower killer and tanky defensive building.
Royal Giant + Mortar
This is surely a hated combo, but it can work, even with the RG nerfs!
Royal Giant will be naturally used as more of a punishing card, while Mortar does most of the work.
I lost to this deck pretty bad on ladder once.
Mortar + Miner
This is an interesting concept, but I’ve never tried it personally. This deck is currently being used a lot in high Arenas so if you’re interested in that check it out!
Mortar is an extremely flexible, versatile common card that fits into a variety of different decks as a variety of roles.
It can work as a punishing card, a defense or simply a chip damage card.
Upgrade it, put it in your deck and start requesting today – you’ll be pleasantly surprised on what it can do!
1st or 2nd
i have this lol
I used that when I was in 1st place one time and shot myself with it rip.
ahh nice job..I used to be rly good at mkwii
mkwii is still alive and kicking due to CTGP. Look it up! I play frequently
i know ctgp. Custom Track Grand Prix! 🙂
How much trophies you have? Im at 3539
4100 or so
Lol that range is like the worst to be in along with the 3400 range, it’s soo annoying
now im currently running zigge’s elemental bow deck, working pretty well for me even though i had said i suck at siege and the fact that my x-bows only lvl 3
i mean i have enough card for lvl 4, but i had never bothered to upgrade it cuz i never used it, now im saving gold for lvl 4
How much gold you have rn?
only about 1k i think
I have ALOT of gold cuz challenges where you get loads of gold are like the only ones i do very well in, the 3x elixir challenge with a ton of gold was the only time i got 12 wins
I don’t think anybody cares, but I prefer the new xbow deck, which is this: elixir collector, xbow, mega minion, archers, gobs, ice golem, log, ice spirit. I’m currently writing a guide on it
I wouldnt use pump
fireball probably works better the deck is already super cheap you don’t need a pump
trust me, pump can do a lot of things in that deck.
I know. Ive played that deck with pump. But 3 musk is still popular no?
There is a top deck that uses it
Send me a cr friend invite
hi five mate
Still hovering around 3700~3760
@virgiro:disqus already claimed first
I hate my wifi
Yeah, wi-fi is the worst in my location as well.
4th no one claimed lol
While I don’t currently run mortar, I’ve long wanted to. I once got absolutely wrecked by a very good mortar user and I’ve been intrigued ever since. The problem is, while I have a decently leveled mortar, my decks are usually balloon/air decks.
Now I see that you’ve used a lavahound balloon mortar deck, and you really have my attention! Please tell me what you were doing!
I’ve ran lavaloon mortar before, and from my experience I used mortar as I would a tombstone, until they made some stupid mistake or I couldn’t get a hound down. So basically play mortar defensively until you see some window of placing it down to punish, whether cause they invested too much or because they don’t have any cards to stop it at that time
That’s basically what I figured you would have to do. Treat it not as a win condition but as defensive building until a screw up is made you can take advantage of.
I have to ask was it a good deck?
It wasn’t for me, I’ve never liked lavaloon(which is weird cause I used it to push back up after trolling) but it’s just weird to use
The title is proving why mortar decks are the best for f2p
But the thumbnail picture shows a level 13 mortar XD
xD I’m the most F2P at 5k club. Trust me!!!
that’s the point. even f2ps can easily upgrade commons.
I have been using this deck since arena 6 and it has got me to arena 11:
Princess (use mirror if you don’t have)
5 people in my clan tried this deck and now we are all in arena 10 minimum, and yes it does have 3 spells
it would be 4 if princess is swapped for mirror
Depends how high are your levels?
how does this deck work?
D’oh i forgot to claim…
Guys I need your help pls. I am desperate and I need some good deck to push me to 4k. I have 3600+ trophies and I am playing x-bow deck. Can you suggest me smth that will push me to 4k?
Use zigge’s elemental bow deck, search it
I´m almost using it, but instead of ice wizard I´ve got electro there and instead of ice golem I´ve got kinght…
and then theres me who only used zap instead of log
knight doesn’t work that well, and I’m going to post a xbow deck guide soon!
I hope that it’ll push me to 4k
I just submitted the guide!
Where? I can´t fint it lul
Will has to see if it’s good enough for cra
Knight works very well
I prefer ice golem
Why don’t u use ice golem?
Logbait with MK
i opce pushed pretty high with in challenger one
Cool deck. Who wrote it?..
Umm..I AM mortar rocket ftw…and I didn’t write the guide
um… you forgot to mention the siege deck’s worst enemy: RG
edit: nvm, found it, nice guide tho
what about bowler? they always beat my mortar rocket cycle deck
oh yeah, but maybe bowler isn’t used in this meta a lot so he didn’t put bowler?
but i want to know how to win against bowler decks besides rocketing it
Yea Surgical Goblin used Mortar Bowler in the CC, and it was NASTY!
well they have to use the bower eventually so id say defend then kill with knight and whatever else or do the placement in the middle of the bridhe that can confuse a lot of people as it makes it harder to get the bowler to hit everything and not just the mortar
What about Lavahound for win condition
it used to be really good meta but its fallen here recently
Nah, LavaLoon is still good due to the rise of PEKKA and lack of air defense in those decks!
most of those tend to have electro wizard and bats so they are good
And does the writer ever say who they are?
He says he’s a f2p player lol
with max mortar…
look at thumbnail
The thumbnail is never a photo of the users gameplay. Plus, he said he used mortar since 2400 trophies, meaning he has to be channeling his donation requests towards mortar a lot.
It’s probably MortarFTW
He never writes his name
new poll : what do you think is the best rare card? I think it’s either hog or fireball
Well for me its either dart g,hog,or tombstone
Rocket, easy choice
hog, elixir collector, maybe rocket?
Hog or inferno tower
Tie between hog, ice golem, rocket, and mini pekka
Dart Goblin. He’s underrated.
i have a lot of fun with the rocket crad you can get some pretty insane value if you aim it right
Never mind its not inferno its rocket
Fireball, ice golem and hog (+overleveled wizard)
Well there is no BEST, they all suck by themselves
You can look at usage rates tho and hog will always be somewhat high
Is Log really replaceable in Mortar decks, especially in the classic Woodie’s one (Mortar, Knight, Archers, Skeletons, Ice Spirit, Rocket, Arrow, Log)? I tried with Zap but it doesn’t seem to be nearly as effective.
Just use zap
whats the difference you only lose princess and goblin kill but you also have instant killing skellies and resetting targets
Only kinda effective if the deck doesn’t have arrows already…
It’s a leggie for a reason.
Plus he has Ice Spirit to reset.
IDK, In seige I think log is almost unreplaceable, but if you are already using arrows, you can just use zap I guess.
Me, the megapekka lover is like:
Nyeh heh… heh?
MK Pekka is awesome!!!!!!!!!!!!!!!!!!!!!
Btw, are you the new janitor in the CRA discord?
Since when did Discord need janitors?
Lol. Join the server (link near the poll) and you’ll understand what I mean.
Thank the people who supported me for Janitor! I will make CRA great again! lol
GG, but mortar lvl 8 and no gold. Saving for lvl 5 poison.
Mine is tourney standard
I have literally like 4000 mortars, but I’m never gonna use mortar in a million years.
I SUCK at Seige.
I’m good compared to my friends, but I could never play mortar on ladder.
LOL my friends are 1k trophies below me at the bottom of hog mountain
I love the mortar but now in arena 10 meta it seems at least for me to easy to counter. I wonder what a lava loon mortar deck would be though!
Its would be trash XD no offense
But there is a miner mortar deck with minion horde and gob gang
There is also mortar hog
I don’t really like mortar(I could upgrade it to level 8 or 9 though
Why elite barbs deserved all nerfs:
Elite barbs became a 6 mana defensive counterpush powerhouse. That’s because each one was like a Mini Pekka with faster attack speed and movement speed. And 6 mana for 2 mini pekkas is not fair.