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Touchdown Mode – Best Tips for You!


touchdown clash royale

What is Touchdown Mode?

  • Do everything you can to get a troop cross the touchdown line at the end of the Arena.
  • Troops will run in straight lines until get lured.
  • 1 troop crossing the line = 1 Crown. Get 3 Crowns first to win the game. Otherwise, the one who gets more Crowns in 3 minute will win the game. There will be sudden death also.
  • x1 Elixir and x2 Elixir phrases remain. The first 2 minutes are x1 Elixir and the rest is x2 Elixir. There is also sudden death phrase.
  • Cards like Graveyard, Miner, Goblin Barrel etc cannot be placed past the middle.

clash royale touchdown mode

General Tips

This game mode is very different to what we usually play. Cards that are good in normal games might not exactly be that useful in this mode.

Spells aren’t as effective in this Touchdown, the Tower damage doesn’t exist here and spawners are finally overpowered! It’s chaotic here and almost a completely new meta.

Buildings you should pick:

Clash Royale X-BowClash Royale MortarClash Royale Goblin HutClash Royale FurnaceClash Royale Barbarian Hut

I cannot stress this enough. Having the right buildings in Touchdown would give you tons of advantages.

Mortar and X-Bow are probably one of the top picks.

I recommend cards like Furnace, Goblin Hut, Barbarian Hut etc as well because they are good at defending as well as exerting pressure because each Fire Spirits, skeleton, Goblin or Barb that spawns has the potential to cross the Touchdown!

You can drop a spawner and pressure the other side of the arena while the spawner continuously sends wave after wave and distract them allowing your spawner to send something over the line!

Pick crowd control spells

Clash Royale RocketClash Royale fireballClash Royale PoisonClash Royale Arrows

Try to avoid spells like Clone, Heal, Lightning etc.

While good in regular play they aren’t the best in this in my honest opinion.

You ideally want to have spells that can get value as loads of troops will be bunched together, each will have it’s moments where the spell shines and where it does not.

Pick at least one of these If you have the chance!

Have good air and ground DPS!

Clash Royale Electro WizardClash Royale Night WitchClash Royale MusketeerClash Royale Mini P.E.K.K.A

You will need cards that can take down cards like Golem, Lava Hound etc while only being able to place cards in a limited region.

Cards like P.E.K.K.A aren’t that great in this mode because of just how many swarms there are and chances are you may not have cards like Log/Zap etc to remove swarms.

Pick troops that have good crowd control and range

Clash Royale PrincessClash Royale Dart GoblinClash Royale ExecutionerClash Royale WizardClash Royale BowlerClash Royale Valkyrie

Princess is one of the best cards in this mode. She is excellent to bait out cards and spells.

Dart Goblin is also really good at controlling a really large radius.

As for crowd control, Executioner, Wizard, Bowler etc are very good at filling this spot. Valk post buff is also a really good troop in this spot.

Surprising Cards

Clash Royale HealClash Royale FreezeClash Royale Lightning

Using these cards at the last seconds of the match is one of the most satisfying things. For sure.

Make sure you have already had at least one building-targeting troop to make the most of them.

touchdown map

Best Cards in Touchdown

Clash Royale Mega KnightClash Royale Lava HoundClash Royale Night WitchClash Royale PrincessClash Royale LumberjackClash Royale Battle RamClash Royale Hog RiderClash Royale BalloonClash Royale Elite BarbariansClash Royale GolemClash Royale WitchClash Royale Dart Goblin

In this game mode, everything is a win condition and ought to be treated that way.

Clash Royale Battle RamBattle Ram is a must-pick.

It is fast, targets only buildings and spawns Barbarians that could potentially be in the touchdown. If your opponent just spent all of their Elixir and you play a Ram in the opposite lane, it is nearly impossible to stop it from scoring if supported correctly.

Clash Royale Hog RiderHog Rider (Currently removed) – Automatically pick Hog Rider as this is the Hogdown Mode!!!!

Mini P.E.K.K.A and P.E.K.K.A need 2 hits to kill him. Paired up with a well timed Rage this can equal an easy point.

Clash Royale BalloonBalloon – The Balloon is insane in this mode.

This card is really strong if you have a tank, similar to Lavaloon, Golem, Giant etc in front, making it a very deadly card for your opponents to deal with as they do not always have air-targeting cards in hand.

Clash Royale Elite BarbariansElite Barbarians

They are perfectly capable of crushing big tanks then charge at your opponent’s defenses.

Also, due to the exclusive skin, just pick them.

Clash Royale Goblin HutSpawner (Tombstone, Furnace, Goblin Hut and Barbarian Hut)

Spawner puts on constant pressure which requires a response for the whole match. Builds up massive Elixir advantages while pulling Hogs and Rams.

Barbarian Hut isn’t as great as the other 3 because of the Barbarians’ sluggish move speed but it still  offers a lot of value.

Clash Royale GolemGolem – This bad boy has a ton of HP that your opponent has to deal with and tanks for whatever is behind him.

Playing him early isn’t that huge of an issue because getting rushed really isn’t that much of a threat in 2v2.

The Golemites are usually the MVPs in Golem games because dealing with the Golem and the almost 1000 HP Golemites  is just so annoying.

Clash Royale Mega KnightMega Knight – Fast, splashes, has tons of health, has spawn damage to kill stuff before counter pushing. Lots of value.

Although not a must, he is a very good addition to a potential huge push.

Poses a threat by himself, too but he is easily distracted and because of the nature of draft this pick can either be rather good for you, or actually pretty useless.

Clash Royale Lava HoundLava Hound – He is just so good in this mode because of the Lava Pups.

The most interesting part is that when it pops out, there are chances that your Lava Pups hit the touchdown.

I’ve had my opponent destroying the Lava Hound last second only for the Pups to spawn past the touchdown…

Clash Royale WitchWitch and Night Witch

They spawn fast moving units which deal a lot of damage and require responses.

The Witch is especially useful in Touchdown because it not only can deal with swarms but also single hard hitters with her Skeletons

Clash Royale LumberjackLumberjack – He himself is a fast moving threat and after he dies, the Rage can be very very threatening especially if you have a Hog, Balloon etc following him. Or even a Battle Ram.

These will speed up and chances are they will manage to make it across the line quite easily.

Clash Royale PrincessPrincess and Dart Goblin

Their very long range makes them very effective in Touchdown.

Just drop them at the very front and watch it snipe a damaged Minion Horde, killing them all in no time.

Also not all the time your opponents have The Log so they are just so good here.

Shared by GetRektS0n and lolman


  1. Goblin Barrel is pretty much useless in touchdown….there’s no point just not using regular goblins instead. Goblin barrel needs deploy time too and time in air and goblins cost 1 elixir. The point of goblin barrel is to reach the tower so yh it’s just stupid in touchdown. On the other hand hog is just massively op

  2. Hey guys did you know you can actually kill the goblin referee with any damage spell if u cast it immediately after the match starts?

  3. Really? You pick Fireball as a good spell and Lightning as a bad one?
    Why would you use fireball agaisnt a near wizard/musketeer/ if they aren’t going to die?

    Lightning, Poison, Log, Tornado and Arrows are the best spells in Touchdown.

  4. my friend said that i suck after he drafted heal over pekka and giant over loon, and i drafted just fine, then he started saying that i was casper in clan chat after because he didn’t want to admit he was wrong

  5. The author mentioned that spells such as heal spell should be avoided in touchdown mode! I don’t think so because it is one of the most useful spells as it can heal a low health hog rider or battle ram or giant if they almost reached the end zone, so it can help them survive and get a touchdown! I have done this myself during a battle where a giant was at low health when it almost reached the endzone, i used heal spell to heal the giant to prevent him from getting killed by enemy troops and scored a touchdown which helped me win the game!

  6. new poll : what do you think is gonna be the worst epic card for touchdown mode? I think it’s gonna be Poison cuz I can’t think of anything.

  7. There is a mistake in the guide: The pekka and mini-pekka kill the hog in 2 hits.
    This is not true. Pekka’s and mini-pekka’s take 3 hits to kill a hog

    Other than that, great one!

  8. Hey, is there a CRA 2v2 tournament or sth?
    There’s a clan with blaze in it that says “Official clan for CRA 2v2 championship”

  9. I just had an epic match, me and my clanmate were playing touchdown, but right after he picked the cards his wifi stopped, so i couldn’t do anything, i did try my best tho. so it was 2-0 for them, and a goblin was going to make it 3-0, but then right there my teammate got back and we 3-crowned them : I

  10. Lightning can win you the game it’s called the hailmary Lightning where you kill 2-3 attacking troops as your units crosses the end zone all day! They got “Mossed”

  11. Poison is useless. Gob gang and minions go right through it. Also, Xbow sucks and executioner/tornado are still op in this mode.

  12. in my opinion the only two spells worth grabbing in this challenge is lightning and poison cause they control the two main ways to defend your offensive hog or golem or any win condition really well

  13. btw if you playing bowler and somebody plays hog rider all the way on one side you should place bowler all the way because the hog will get stuck

  14. It’s phases. Like first phase. And you score a touchdown? Like all the places it’s says “hit the touchdown””past the touchdown” it should actually say “reach the goal line” got a touchdown” hell even scored is better. I felt stupid reading this post…

    • depends on how detailed it is! if you write well and explain how to use the deck, it will most likely get posted! good luck!

  15. Next thing we know, there’s gonna be a touchdown, 2v2, draft, triple elixir, mirror mode.
    I wonder what would happen if Supercell ever makes a 3v3 mode…?

    • I got 4-3 on my main because all my teammates were either afk or were level 9 in Frozen Peak or Jungle Arena, but I managed to get 8-3 on my plastic-screened Kindle Fire because I did the challenge early.

  16. I think tombstone can be a great offense card: 3 elixir, spawns 18 doots in total. Although I have to say the defensive capabilities suck.

  17. Main tip would be to team up with a good player with communication, use ram, freeze and tornado and put cards all around the pitch and you are guaranteed to win the challenge like I did.

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