P.E.K.K.A Hybrid Bait Deck
What up guys! It’s B-Yacht’CH (aka DabMaster2) back at it again with another new guide for you guys!
So, it’s been a long time since I’ve written a guide because I took a long break from the game.
But now I’m back with a great new deck that is so much fun to play, my PEKKA bait deck.
Card Substitutions
PEKKA – None
Goblin Barrel – None
Goblin Gang – Skeleton Army
Princess – Minions, Ice Wizard
Executioner – Electro Wiz, Wizard
Ice Golem – Knight
Fireball – Poison, Tornado
Zap – Log
Cards Breakdown
PEKKA
Your main defense.
Kills tanks, Hog riders, battle rams, and pesky 3 musketeers. She will stop almost every single ground push then you can counter push, making her my favorite card.
Don’t use her haphazardly because she is vital do defending your tower and being caught off-guard is a bad sight.
Goblin Barrel
Spam these.
Every mistake your opponent makes launch it at your opponent’s tower and annoy them to force them to waste elixir.
Don’t forget the all-important trick barrel!
Goblin Gang
Swarm card which is used to bait our spells. They also provide good DPS to kill troops fast.
They can be used on offense to provide extra spam and annoyance.
Princess
One of the most annoying cards in the game because she can do infinite damage on a tower.
Playing princess forces your opponent to waste elixir to kill her because her splash damage is so power in supports defenses and she can deal massive tower damage if unchecked.
Executioner
Air and ground splash support. Beefier then the princess, allowing him to provide strong frontline support.
Behind the PEKKA, he executes all swarm units, making the push much deadlier.
Ice Golem
Cycle card and tank for soaking up damage.
Use him as a distraction while other cards deal damage. Use him to also kite units away.
Fireball
Versatile medium damage spell.
Use on clusters of troops to get substantial value and finish off low health towers.
Zap
Versatile low damage spell.
Zap small units but be wary of using this spell if your opponent has a bait deck.
General Gameplan
The goal of this deck is to bait out spells with the spammy troops then use the PEKKA as a defense.
Every time your opponent wastes their cheap spell (or if they do not have one in their deck) throw in goblin barrels, princesses, and/or goblin gangs.
In other words, be a huge douchebag by annoying the heck out of your opponent.
Remember to always keep a little bit of elixir left for defense because you never know when you will have to drop the PEKKA down to kill something.
Being caught off-guard with your best defense to defend can cost you precious tower damage.
If you don’t have the PEKKA, your best defense could be with Executioner and another troop to deal extra damage for support.
Once a PEKKA has been used on defense, counter push if you have the elixir left.
Sometimes, just playing a princess down for support can make a powerful push in the beginning of the match.
Never play the PEKKA with a goblin barrel unless you know your opponent does not have many counters because if countered correctly, it may result in a devastating counter push against you.
Starting plays include: Princess in the back, Ice golem at the back, Split Goblin Gang at the back, Goblin Barrel on the tower, and Executioner at the back.
NEVER play the PEKKA at the back as a start. That is a big no-no.
PEKKA is mainly a reactively played card and should never be played by itself.
If you do not use your PEKKA very much in a battle, rely on baiting spells for the goblin barrel to do damage. PEKKA can be used in the back to build up a big push. But be smart about it.
Do not use the PEKKA is you know your opponent can punish or drop a big tank on the other lane.
Against decks without a strong tank, creating a large push with your PEKKA can be very powerful.
Sometimes, your opponent may have three spells in their deck and/or can easily counter all your spam cards. In that case, rely more on PEKKA pushes to deal damage. Cycle princesses to annoy them, which and use trick barrels to sneak in that juicy chip damage.
Inferno Dragons and Inferno Towers are a huge pain, on offense and on defense. That is the reason why zap is in this deck.
I used to use log, but I would get crushed by those inferno troops.
Zapping a defending inferno dragon or tower is self-explanatory.
Zapping an inferno dragon which is attacking you is also important to make sure it doesn’t melt your PEKKA which may be busy dealing with a tank.
Princess behind the tower is also important to provide that great cover fire, helping your defense.
If you have gotten two princesses down on the map, you know you are at a good spot.
You can be much more aggressive, knowing your two princesses are like an extra tower defending you.
Your opponent will also be busy trying to kill your princesses, which will allow you to drop a PEKKA on their face and annoy them even more.
Remember: BM your opponent! Nothing like a good annoying deck and BMing your opponent at the same time.
If your opponent is really screwed up, do the “Down the Line” strategy, pioneered by the great Nickatnyte.
Basically, go down the line of emotes with Laughing, Angry, Crying, and Thumbs up. Don’t forget to laugh often, spam the thanks, and wish them good game when they are utterly losing!
(-Will: WTF dude?)
Deck Matchups
Giant/Golem/PEKKA
Use the PEKKA on defense then counter push with left over cards.
Continue to spam Goblin Barrels and other units to force them to use elixir.
Executioner and Princess are key to supporting your PEKKA on defense to take out support units.
Ice golem can also be used to temporarily distract support troops.
X-bow/Mortar
P.E.K.K.A is used to soak up damage.
Execution and princess once again must be supporting.
Once the siege weapon is destroyed and if the PEKKA is still alive, spam all your cards and push through their defense to guarantee a tower.
Royal Giant
PEKKA.
Elite Barbarians
PEKKA.
Hog
PEKKA. Don’t overcommit to make sure you don’t get punished badly.
Miner
The miner can be killed with plenty of cards.
Use large PEKKA pushes to destroy their defense and prevent them from chipping you down.
Bait
The only way to out bait their bait using your bait, is to bait their bait allowing you to create a large PEKKA push to stomp them.
Remember to use the zap only for goblin barrels.
That is how you become a master at baiting.
Air
Executioner and Princess are what you rely on.
Goblin gang can also provide a little bit of support. Use Ice Golem to distract any other support units.
Sometimes, PEKKA can be used to push into a Lavahound allowing you to more easily take the Lavahound down then counter push.
That’s it for now.
Any questions, comments or insults, post them in the comments below.
Have a Clashtastic Day!!
First
DabMaster you really hate the Minion Horde, don’t you?
Edit: I mean, Ice Golem+Zap, Princess,Executioner, Fireball..
Ugh, lvl 13 minion hordes in my arena are annoying af! My deck probably has a little too much splash…
ikr!
no such thing as too much splash. Never hurts to be careful….
ikr, lvl 13 minion hordes dont even die to my arrows
Me too
Yup, that’s why I don’t use my arrows
😀 Seems like people don’t really want to play the “first” game anymore
Finally…
I want to write a guide on my awesome LavaLoon NW deck. Is it worth it?
BTW: Third
go for it
WHOOHOO! Back to making guides!
Just a side note, I have made a second version of this deck which is much more centered on making powerful PEKKA pushes.
I’ve substituted the Ice Golem for Bandit and substituted Executioner for Musketeer.
I prefer this version since sometimes, I need to make large PEKKA pushes to break the defense and the old deck doesn’t cut it. So I improved it to better penetrate defenses.
Welcome back dude!
Do you want to have your own Author box? Let me know!
Nice guide as always btw 🙂
Thx! I’m pretty busy with school stuff so I won’t be making that many guides.
Np. That’s okay. Just want to know in case you have some more guides in the future 😀
great guide like always
4th noone claimed
5th
I have a question. I put out a friend link who are the cra people who are my “friends” lol
seems legit
PEKKA bait is legitness, meh dude
got the princess out of the legendary chest quest super hyped
nice, i got the mega knight out of a crown chest and the log out of a leggy chest
noice
Noice m8!
this was a really great guide will give it a try
Thx, good luck with it! Remember to BM xD
Isn’t that what you’re NOT supposed to do with Bait???
you’re already using bait which is pretty bm lol
IDK, i always BM
always lol
I’m going to use the tornado for the fireball because my fireball is level five lol
Sure, that can work too. The only problem is elixir pumps. I would say maybe switch the zap for tornado then switch the poison for fireball.
ahahah no bming
BMING IS LIFE
me at BMing part: idc i use mute
Nice guide
Thx bro!
GG B-yacht!
Thanks a lot!
your guides are not only really helpful there fun to read lol
Wow thanks! Fun Fact: I wrote this in 2 hours.
It’s nice to hear some feedback on whether or not I wrote my guide well!
You might say I’m a master baiter lol
oh no
HAHAHAHAHAHAHAHAHA XDDDDDDDD
what has the world become
gross lol
…. smh
masturbation is a natural thing sooooo…..if you dont masturbate your either too young or very weird
He’s said ‘master’ baiter. Not what are thinking.
you know what he said. or you dont get the joke
masturbation gets u ready for u know what
Deep
That is the title of my YouTube video!!!! ‘Can we Master bait???’ LOL
I know I watched a few of your videos lol
Noice
Well this is just great, you’re gonna make everyone start talking about masturbating…
i wonder what PEKKA stands for
super cell had a contest and the winner was perfect enraged knight killer of assassans
Purple Electric Kinetic Killer of Armies sounds better
agree
thats a good one
This is what night witch stands for:
Noblemen
Ignite
Glittery
Hands
Then
Women
Iguanas
Trade
Clean
Husbands
XDDDDDDD
Don’t you mean NobleWOmen?
“Do not use the PEKKA is you know your opponent can punish or drop a big tank on the other lane.”
this grammar tho
LOL english is hard
nice deck
thx!
it works better in 2v2 also
a lot of good ladder decks can work very well in 2v2
Hm, haven’t tried this in 2v2. I’ve been trying to trophy push lately.
What about my question?
Do levels of each card depend on success rate of the deck?