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P.E.K.K.A Double Prince Deck – Old Deck For The New Meta


Hey everyone I am Sally or Splendid Spaloh with my first guide!

Today I will be explaining one of the key decks of the new meta as both the princes are buffed and ready to roll!

P.E.K.K.A Double Prince Deck

Clash Royale P.E.K.K.AClash Royale PrinceClash Royale Dark PrinceClash Royale Mega Minion
Clash Royale GuardsClash Royale Electro WizardClash Royale ZapClash Royale Poison

copy deck



  • One Legendary
  • Counters new meta, other Double Prince decks and Goison
  • Also is part of the new Meta
  • So many threats


  • Needs many well-leveled epic cards
  • Needs a lot skill when it comes to tracking elixir.

The Cards

Clash Royale P.E.K.K.AP.E.K.K.A

Pekka is the main tank/killer of the deck, it is going to be bursting the every enemy troop with the princes and a single hit will be a huge part of the tower’s health.

Make sure you play this card at the back during double elixir to start building up the huge amounts of damage that the push will have once it has reached it’s peak.

Pekka is also reliable on destroyed many high health tanks and a good counter to X-Bow decks so you may play her defensively and make pushes with the Princes.

Since we don’t have Pump in the deck we need to be careful with our elixir on this card, make sure that your opponent is not at peak elixir too or else they may punish us with a small push.

Clash Royale Dark PrinceDark Prince

The ground splash unit has received a buff like his brother in the recent patches, this makes him even better in double prince decks with the combination even stronger than it already is.

He will be our early game mini-tank, canceling small pushes such as rams, small chippers and squishies.

He is great support with the prince pushing the Pekka a little faster and instantly locking on targets once they are on charge state, meaning that most squishies will be quickly destroyed by this fast unit.

Afterwards use him with Prince and Poison or on double elixir behind Pekka.

If you were lucky enough to gain the elixir advantage this guy will be very helpful if placed as the back, gaining charge and bound to make a good elixir trade.

Clash Royale PrincePrince

Hard Counter to nearly everything and the main offensive card has been seeing lots of play due to the buff he has got that revived Goison decks that have been waiting for a while.

He is the hard counter to the cards we are unsure about, e.g a Hog is not guaranteed to be killed with Dark Prince or only Guards so we may have to use this guy to strike down an incoming Hog.

Use him with Poison or Zap for a counter attack or if they have used a lot of elixir and have a lack of squishies.

Afterwards use him with Dark Prince and Poison or on double elixir behind Pekka.

Clash Royale Electro WizardElectro Wizard

The Glass cannon of the deck gains us a lot of time with repetitive stun for us to get the elixir to play the other cards of the deck that don’t cost a lot.

Also a key card of Pekka decks, against some bait decks or hog cycle decks (and the upcoming return of Trifecta) with inferno towers or inferno dragons (which is a card that is being kicked out of the meta) he will leave no worries about our tank dying and also is well protected as behind the bursting push, any units use to distract him will evaporate.

He could be used against other Prince decks and gain us advantage on them easily and quickly, making us the greater the double prince user and advantage for the for-game.

Clash Royale GuardsGuards

These are here to support you against small pushes and many cards that are not worth using princes or ewiz to counter.

These little guys are also useful in blocking many hits from other powerful hitters while our own ones destroy them.

Clash Royale Mega MinionMega Minion

Aerial decks are under-used so this card is not vital to protect.

It will be supporting the bridge section when mini-tanks and squishies are placed behind the pekka and princes to get their attention or destroy our Ewiz.

It is also very helpful to guards when there is a mediocre push e.g Hog with ice golem and spirit, Ram with Gang etc.

Clash Royale ZapZap

A pretty self explanatory card, using it on squishies, making the job of poison of minions and goblins even faster.

It is also good to gain advantages in battles like Pekka vs Pekka or a similar push and this deck has burst damage so the delay that Zap causes the enemy, they are pretty much burnt.

Also good to use on inferno units if our Ewiz has successfully been destroyed and disrupted.

Clash Royale PoisonPoison

This card is a very important card so we must make sure on what we will use it on and which choice is the most useful.

Cutting down glass cannon pests, all the squishies and gaining advantages when our opponents start spamming cards as they cannot defend against the mega push.


There’s not much we could change in this deck but her are a few that you may want to use:

Clash Royale ZapClash Royale ArrowsClash Royale TornadoClash Royale The Log

Clash Royale Electro WizardClash Royale MusketeerClash Royale ExecutionerClash Royale Hunter

Clash Royale Mega MinionClash Royale MinionsClash Royale BatsClash Royale Inferno Dragon

Clash Royale GuardsClash Royale Goblin GangClash Royale Royal Ghost

General Gameplan


You need to stall as much as possible, track elixir and make sure you don’t get a huge disadvantage.

Hide pekka unless necessary, make counter attacks that will get us good elixir trades.


Start Pekka from the back and building up double Prince, Mega Minion and Ewiz supported by Poison.

If the opponent also starts an attack at the other lane than use Guards to stall a bit and the DPS of the P.E.K.K.A and Princes will already drill the King Tower if it is not stopped.


Clash Royale Hog RiderHog Cycles

These will need lots of crafty ideas to stall and control the hogs, use counterattacks to force out elixir and don’t lose the elixir advantage against these guys.

If you managed to stall to x2 elixir, our pekka push will deal with any sort of cycling push.

Clash Royale Three Musketeers3M Decks

Use value poisons on the splits, zap to finish off the double Musketeers and P.E.K.K.A or Prince the other lane.

Control your elixir usage very carefully.

Clash Royale Dart GoblinChip decks

Start cards at the back often (Mega Minion and Dark Prince) to create hesitation.

If you managed to stall to x2 elixir, our P.E.K.K.A push will deal with any sort of chip push.

Clash Royale GiantGoison

Pekka the Giant, stop the Prince charges and slow down with Guards and Ewiz.

Counterattack as much as possible.

Clash Royale Elite BarbariansEbarbs

We directly counter all edges of the classic types of the Ebarb decks.


Clash Royale Royal GiantRoyal Giant

We directly counter all edges of the classic types of the RG decks.


Clash Royale Lava HoundAerial Decks (if there is any)

Mega Minion becomes important, power it with Zap and Ewiz and you’re pretty much safe on the ground.


Clash Royale GolemGolem Beatdown

We directly counter all edges of the classic types of the Golem decks.


Clash Royale P.E.K.K.APekka Decks

Use Guards between the fight of the P.E.K.K.A so ours is not hit and theirs is dead, with our powerful cards.

It should be able to drill to their defences once their tanks are gone.

Good Luck in your matches and I’ll see you all in the comments or maybe another guide 😉


      • could you be more specific(ex. We directly counter all edges of the classic types of the Golem decks) for I myself play P.E.K.K.A and I take damage from golem pushes.

      • We counter the golem nearly instantly due to the overkill damage and then with the tower’s help and perhaps a zap the rest of the support troops are obliterated and we are left with an incredible counterpush that we could add on to. There are different pekka decks, some could be more defensive and control-ish, but this one is maximum offence, meaning it should have the capability of cutting through every card in the game.

  1. 2cd :D:D (still dont know why the count for :P)
    first great guide , pretty threating deck , veeeery hard to use , just decemted it in the luner challange with a 3.8 Golem deck cuz the guy lost the elixer Adv very often and quickly .

  2. This deck was meta like 1 year ago and both princes need to be buffed to be meta again now
    Anyways, great in-depth guide of the remastered PPP deck

    • This is way different from the original deck, both princes are buffed too, have you not noticed? I also made this deck by myself, didn’t remaster of whatsoever despite the edit by the editor’s on the website saying “Old Deck For The New Meta”.

  3. Beat the lunar challenge with a 4.8 elixir deck

    even I was surprised(The ramp-up part was impossibly hard)

  4. Hi everyone! I’m back after the looong holidays! I’ll be checking these guides more often now. Who’s doing the Cannon’s dream? I want to see more of that. BTW I got to Legendary Arena ;P

  5. For my next guide, (hopefully writing it tomorrow) should I write on the Golem Double Prince or the new Bandit/DPrince/Musketeer?

    Also c’mon people I want more comments and questions and suggestions for this deck ;D

  6. meh, good job man
    but i hate this metagame, where double princes are messing around, and logbait is considered as one of the ‘chip decks’
    somehow i love my rocket so much

  7. i do like pekka but this deck seems to heavy like pekka, e wiz 2 princes?? plus heavy spell, maybe have some easy cycle cards replace something (ex. ice spirit, or possibly miner?)

  8. I went 9-0 in the challenge with the golem double prince. It feels like I can’t even loose and its only a matter of time before I 3 crown them.

  9. Guys can someone review my deck giant sparky night witch executioner zap tornado pump and skarmy because before I started using this deck I could only get 4 wins in challenges(yes I know I’m shit for only getting 4) now am already 9-0 while messing with my opponents

  10. The key is to count your elixir as a must and get used to the cycle. This will punish you if you aren’t used to it. Just hold off on the pekka until double and you will be fine. Sometimes you can win without even dropping it if you play well.

  11. I saw a vid on the magic archer and it seemed pretty credible. Basically the magic archer is an Executioner, Dart Goblin with no splash. He kinda starts shooting the tower directly after crossing the bridge and apparently he doesn’t oneshot spear goblins? https://www.youtube.com/watch?v=ALFi1SI0obI
    Tell me if it’s fake…I wouldn’t know.

  12. new meta is golem spam (check TV royale on electro valley and above, pumps,golems, and muskys are all you see almost)

      • Decks like this is why I revived my Giant Skelly + Sparky deck. Great guide!

    • I’ve gone against this deck many times in the final stage of the lunar new year challenge and my double prince deck has shredded it each time. golem, double prince, lumberjack(pump in regular battles), mega minion, minions, poison, log. Ive also won quite a few tournaments with this deck. but in the end i using giant 3 muskies, nw, gob gang, minion horde, knight, poison, log to get very easy 3 crown wins to win the lunar new year challenge

  13. I feel really dumb to ask but hoe do you put pictures if you are using google docs to write the guide someone help plz

  14. Played a defensive Magic Archer and took 1000 damage on the opponent’ tower.
    7-1 in the challenge. How does the challenge go for you?

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