Crazy 2.4 Miner Dart Goblin Chip Deck That Actually Works
Hey guys, it’s NebulaNoodle with another awesome deck guide for you guys.
Sorry that I haven’t been posting lately; but as it’s Easter holiday now I’ll try to write a few more guides.
Today I’m showing you a crazy Miner Dart Goblin deck which I tried out with friends with lots of success.
Surgical Goblin went 20-0 in the League Championship with a deck similar to this, but 2.3 elixir (do check it out!)
This deck really revolves around good skill, positive elixir trades, and smart offensive and defensive tactics.
Pros:
- Extremely fast cycle
- Annoying to deal with
- Possible to cycle defenses very quickly if right placements and macro plays made
- Great synergies.
Cons:
- Very high skill cap
- Struggles vs Golem, Mortar bait decks especially
- Takes lots of practice!
Miner Dart Deck
Miner: Obviously, your win condition of the deck.
Use him as a starting play in the anti-Tornado spot and on counterpushing with Skeletons, Ice Spirit, and/or Dart Goblin.
Don’t be afraid to use Miner on defense against almost dead Princes, Mini P.E.K.K.As, or any other threat card about to hit your Tower.
Know when to use him in the right circumstances; don’t overcommit especially with Miner quick-pushes or else you will get punished and you can do nothing about it.
Dart Goblin: In my eyes one of the most important cards in this deck.
Try to keep him alive for as long as possible by blocking with Ice Golem, Ice Spirit, or Skeletons. You can turn that into a counterpush later.
He has insane range, so you can place him in the opposite lane as well to defend, then you can attack opposite lane potentially!
Use him for chip damage on the bridge, he can deal pretty good damage to a Tower if the opponent can’t respond to him quickly enough.
He is your only real air defense so cycle him quickly with Ice Spirit, Skeletons, and Ice Golem if opponent Logs/Arrows.
The good thing is that Balloon cycle is out of meta, which would be very hard to deal with, having only one air defense troop, and Poison isn’t great vs Balloon.
It’s slightly easier to deal with Lavaloon because you can cycle Dart Gobs very quickly to melt the Hound and tornado the Loon to king, hopefully not letting the Balloon even hit the tower once. (To see how to do this watch this video)
Ice Golem: The Ice Golem is extremely important in this deck.
He is your only real tank on defense and will be used to kite Mega Minions away from Golem pushes, kill Princes with the help of Ice Spirit or Skeletons, and make positive Elixir trades.
Kills Lumberjacks, Royal Ghosts, and Mini P.E.K.K.As as well! With Dart Goblin can kill E-Barbarians.
Ice Golem and Dart Goblin is a strong offensive combo if your opponent is caught off guard, and for 2 Elixir the Ice Golem is extremely good in this deck, as well as keeping the Elixir cost low!
Cycle him in the back for a passive opening move.
Ice Spirit: The Ice Spirit will be used to distract, Freeze, and kite.
Combined with Dart Goblin the two can deal massive damage together. For one Elixir this card adds great utility to the deck and cycling ability.
If using with Miner on offense, send the Miner right before the Ice Spirit is going to hit the Tower so the Miner can deal maximum damage. (Top tip!)
You can actually combine Ice Spirit with Tornado to get an Executioner to activate the king! (You don’t need Ice Spirit for this but it is just to minimise damage on your crown Tower.)
Skeletons: Pretty much same role as Ice Spirit.
Can kill Lumberjacks (with Ice Spirit) and Mini P.E.K.K.As.
Send in mini-pushes like Miner and Skeletons.
This card is so good because no one really wants to Zap or Log Skeletons (at risk of a negative trade.), so they are forced to use another card.
Can also be used to kite air support troops (works best with Mega Minion) away from a Lava Hound, Giant, or Golem push. This way you can use the Tornado to activate the King to maximum effect and tank and spank with Ice Golem+Dart Goblin/Skeletons.
Tornado:
In my eyes Tornado is an extremely valuable card in this meta.
Can be used to activate the king. Works with Valkyries, Knights, Hogs, Giants, Balloons (just make sure you don’t take too much damage), Golems, E-Wiz, Executioner, Royal Ghost, and more!
Combined with Ice Spirit, Tornado is very powerful. Tornado can be also used to clump troops back into Poison AoE.
Poison:
Poison is a very powerful card, in my opinion the best mid-high damage spell right now in the meta.
We see it everywhere, from Golem decks to Giant decks to Miner and Hog decks.
Here we use it as a support spell and also for nice chip damage. In single Elixir it’s best to stay conservative and only use it as a reactive card as opposed to with Miner.
Feel free to swap with Fireball or Rocket, if you want better air defense, but you will lose the great Poison synergy with Miner.
Use against glass cannons, Pump, the like. It’s also easy to cycle Poison near end of match in Double Elixir due to great cycling ability.
Log: Finally, the Log- one of my favorite legendaries!
Can be used as a prediction against squishies when doing front-Tower Miner placements.
Get value logs and chip away at the Tower.
In Double Elixir don’t be afraid to Log cycle the Tower, as you can cycle quickly and the opponent can’t punish (remember you have Tornado for swarms too.)
Always Tornado the first Barrel to king and Log the rest of the barrels. Just Poison off princesses if facing bait. You’ll get nice chip damage too.
Another value, value card in this deck!
Gameplay
1x Elixir:
In single Elixir you will ideally wanting to be settling into your cycle, feeling out your opponent’s deck, and sending in occasional miners and defending well with smart combos and plays.
Good opening plays would be a Miner to the Tower (don’t support it, figure out your opponent’s counter instead), Ice Golem/Skeletons at the back, Ice Spirit at the bridge, or just Log cycle the Tower.
Send in little chip damage plays, for example Ice Spirit and Dart Goblin if the opponent only has Zap as a small spell (common in Golem/Giant Double Prince, or Giant Prince bait.)
Try to avoid as much of your opponent’s chip damage, for example block a Goblin Gang or Fire Spirits, because you might struggle with damage in many matchups, for example vs X-Bow where you will usually have to place Miner on the X-Bow whilst using Ice Golem to tank, so remember to always get value off Poison and whenever you can, hit the Tower with the Poison.
2x Elixir:
In challenges you really shouldn’t worry about the time.
You have got to be patient or else you will get punished with a monster snowball push.
Look for an opening, whether your opponent is low on Elixir or he/she makes a mistake.
Even if you have the opponent’s Tower to 2000 at this point you can still chip away, and anyway you are looking to get the 1-0 win.
Keep sending Miners and Logs. Ice Golem and Dart Goblin are your main defenders.
Use Tornado to clump up troops to an Ice Spirit or keep it inside Poison range.
Once the Tower is down to triple digits, Poison cycle and save your Miner for an extra defense.
Some matchups are tricky but this is your general gameplan.
Matchups
I will be going through the main meta decks in challenges, so hopefully this part will help you if you are struggling against these decks, and if you are thinking ‘OK, how the hell am I gonna defend Golem using this deck???!!!’ I will do the best I can to explain.
Giant/Golem Double Prince
This is certainly the most overpowered and rampant combo in the entire game, on Ladder and Challenges.
Here’s my take on how to deal with this:
Against Giant version, be prepared for different variations, with EWiz, MM, bait cards like Spears and Gang (actually the most popular variant) or other potential support to Princes or Giant.
When you are faced with Giant Double Prince MM combo, kite Mega and Princes away to the other lane so it’s easier to deal with Giant.
Now pull Giant to the king with Tornado and place Dart Goblin right in front of the king (harder to spell off) to try to clean up the Princes and everything else.
Log to make sure the Princes don’t get a charge and distract all around with Ice Spirit and Skeletons.
Don’t worry about the Giant too much once it’s on the king.
After this first sequence just pull everything in range of three towers with Tornado.
Against Golem version, just basically do the same, just beware the Golem will be tanking for longer so if possible just keep kiting everything and pulling support away with Tornado and distracting with Ice Golem, whilst killing with Dart Goblin.
P.E.K.K.A Zappies Goblin Hut:
P.E.K.K.A Hut Miner is not really popular in ladder, but it is still rampant in Challenges.
Poison their Huts and hit the Tower too. The most annoying thing is when the Spear Goblins start to stack up behind the P.E.K.K.A so get some nice Log value there.
If you know the range of Dart Goblin (6.5 tiles!) you can snipe their Hut from across the river if they place their Hut in the wrong place.
In this matchup you will mainly have to Poison cycle and defend a lot, so possibly it’s best to play for a draw.
Minimize damage as they also have Poison, and will likely Poison cycle you out if you let too much damage slip!
Kite PEKKAs away from the lane with the lower health Tower, then both towers will be hitting the P.E.K.K.A.
Dark Prince Bandit Bait:
This is one of the new popular bait variants, this deck with no big spell though.
There are four main bait cards here (Barrel, Gang, Spears, Princess) and they will be continually pressuring you with Bandit+DP, and Barrels.
This deck is very offensive so defend well versus the bait cards with Logs and Tornadoes, and keep sending Miner and Poisons to keep them on their toes.
It will be easy to spell cycle them out as they only have Log as a damage spell, just remember to save Log for the Barrel to mitigate damage.
X-Bow Tesla w/ Fireball:
This is a pretty hard matchup because you only have one big unit to distract the X-Bow, and you will often find yourself cycling like crazy, wasting Elixir trying to distract the X-Bow.
You MUST place the Ice Golem in the opposite lane and Miner + Poison the X-Bow and Tesla, and possibly Archers and Skeletons (or Log them if you’d like to save P.
Don’t worry about their Ice Golem. Just focus on killing the X-Bow, and FAST.
If you really can’t get damage sit back, defend, and play it out for a draw.
Just make sure they can’t Fireball you out, and just don’t take too much X-Bow damage. Cycle your Ice Golems.
Conclusion
This is a really fun and crazy deck which at first glance might like stupid and unusable, but really it is extremely good if in the right hands of a skilled player.
You can get 12 win GC’s and do very well in it. This deck really has great potential. If you’re a fan of quick, cheap cycle decks this is the deck you’ve been waiting for. Once again I’m really sorry for not posting in a while, but I hope you enjoyed this guide.
Stay tuned for more guides! Neb signing off <3
gg im first lol
Why don’t u write guides? Just wondering as u r so active on cra
hmmmmmm I would think about that 😉
Make some 😀
it gets you gift cards so there’s that
I mean I’m thinking about it right now ^-^
Second!
3rd!
What if they use Tesla for defense and distract miner with knight or any of his variant(RGhost, Bandit)
Why would they need Tesla versus this deck. It’s not hog, heavy control or beatdown
You never know what your opponent keeps in his deck. And no one is not gonna use his defense if he has one in his deck. I keep 1 Tesla on at all times, dead useful in defense.
But against this deck like seriously when would you use a Tesla??? Tell me what you would use Tesla against in this deck.
DartGob, which will cycle real quick in this deck. Ice golem, to shred dart Gob’s meat Shield. To distract dart gob, by which you will only need to worry about MINeR’s MINoR damage. Also, since this deck is counterpushy, Tesla will really help kill that iceG, IceS, Skele, DartGob counterpush when you on low elixir
I get your point, but couldn’t we all just point out weaknesses in every deck? Ask for help if you feel like this deck would struggle against Teslas, but their really isn’t a need to be so snappy about it.
Its not about Tesla, it’s just that apart from inferno tower, any defensive building can shred this deck even when there is a push coming from both lanes. Almost half+ cards in a standard deck of any archetype can counter all the pushes and all you got us miner to chip away, who isn’t much hard to distract.
true but i never face tesla so…….
you can use tesla to distract dart goblin and ice golem while your other troops take care of the miner
Why not use a spell vs dart gob?
Rg and bandit are both easy to counter with ice golem once they kill miner. You can posipn cycle too and if you switch up miner placements your fine.
Plumpy guide!
Really like it! Keep going!
Glad u like it 🙂
Can someone tell me how to upload a disqus profile pic? No matter how much I try to change in profioe settings, it simply won’t show in profile page
You upload via your phone or?
Phone. I even tried the desktop site
Nice guide @lum1nos1ty:disqus !
Good guide, but bad deck
xD ah well, I tried
hmm Will sorry but if you want my sixth guide you would either have to wait or post my lousy guide about dark prince spell bait, I’m out of ideas right now, maybe I could make a sparky deck because it is my only lvl 3 legendary?
do a guide on double prince decks. everyone say its the meta but no ones made guide yet
NOOO NOT DOUBLE PRINCE 🙁 It’s so cancer
true.
Miner mortar wld be nice, haven’t seen that in a bit
ooh ok
maybe pekka or mega knight decks (very few guides) and yes mega knight is kinda weak but he is one of my lvl 2 leggys sooo
I will try but mk is so underwhelming right now, and my wifi sucks rn
4th
5th
Have you ever used this deck on ladder? Just curious! Nice deck guide.
Yes, he dropped 400 trophies without a single win.
Nice stalker lol
I am a stalker. To prove it I know secret information about you.
ooOOOoooOOOOooo
I was deliberately losing trophies if u were watching my matches xD
I saw you trying. Why would you drop for cc when you can do challenges or 2v2?
against giant/golem this deck will still have many issues, as even with all the help with the matchups, they can just put poison/or cycle arrows fast, (if in double elixir) so putting down dart gob and skellys is RIP, they will just keep stacking so many troops behind the golem/giant and even if you kite / tornado to the other side they can still counter push on the opposite lane with just 1 prince/zap
i know this is a hard match up and way but just be considerate of this
beatdown decks are pretty effective against very cheap decks like this one. A 2.4 deck wont be able to stop a massive push during OT due to the fact that it has no defensive building and doesn’t have a effective tank killer
thats my point
watch surgical goblin, he went 20-0 with A LIGHTER DECK
and won vs golem 2p too
easy match ups, he played right time, unskilled players? many things could go into it (he is also very goood)
I would change the bats and skeleton for more dps and air defense
Same
Yeah probably, gd idea
Very good guide
50% happiness is still good for me
ok, I checked stat Royale and your win ratio is 0 percent on all of your battles so far with the deck. Not trying to be mean, but I think deck guides should be about decks that actually work.
As stated he tested it with his friends.
I tested this deck also for a few matches with my friends. Not bad at all.
Well, dropping 400 trophies isn’t great. And also, I’m not so sure he tested it with friends considering on his stats Royale, there were no friendlies with that deck.
He also didn’t say in the article he tested it with friends
‘Today I’m showing you a crazy Miner Dart Goblin deck which I tried out with friends with lots of success.’
Read the first few paragraphs
according to most youtubers, these super light decks are about building up your skills not winning
Well he got three crowned every time so that’s pretty awful.
i was deliberately dropping trophies with it for the cc xD I tested it out with friends. I won like 8/10 battles
new poll : what cards do you use in most of your decks. Me is Fire Spirits and arrows, I find them really useful.
I find that versatile cards like light spells, ice spirit, and tornado work well in every deck
zap.
GGang
Probably either log or ice wiz
Mega Minion
I can’t say I liked the deck, its defense is just too weak
That’s OK. I just wanted to see how people reacted to a 2.4 guide on CRA tbh xD
thx for the feedback
agreed
Wonderful. very fun deck. pretty hard to use, but I like the excitement of quick cycles
🙂
What deck guide would you guys like to see next?
maybe do a pekka/control deck? it could have hog in it
Nah there’s already tons of guides on that.
There’s already a couple guides on hog mortar, maybe an off meta deck?
hmmm…
try goblin barrel mortar or something
xD i’ll try maybe
Definitely an off meta, the meta right now is just not my style, I need a good deck to push with
I don’t want to whine, but my wifi just got sucky out of knowhere, cost me so many valuable challenge wins. the thing is, everybody I face during those bad wifi times are SO NOOBY! man probably gonna take a break
That sucks, it happened to me b4 but my WiFi is usually very good, so there’s no problem (unless my WiFi glitches for some reason)