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Instant Guide to Lava Hound (Updated)


Hello everybody! It’s me, Supermarine here again, with my 25th CRA guide!

I am super excited! I’ve once again gathered friends and clanmates, mainly to celebrate the April Update, to help me out with another one of my Ultimate Guides: The Ultimate Guide to Lava Hound v2!

It will explain all the things you can use with and against it, some decks with him (or her), and more!

Additionally, I’ve gone more in-depth with the list of Counters and added a couple more decks in the Decks section! I even added another video!

First though, let’s start with the basics.

lava hound


Clash Royale Lava HoundLava Hound is an Arena 4 Legendary Card with very high hitpoints that costs 7 Elixir.

Upon death, it splits into six spread out Lava Pups. These Pups have the same health as a Minion but only deal about half the damage.

Hit Speed Speed Deploy Time Range Target Cost Count Type Rarity
1.3 sec Slow 1 sec 2 Buildings 7 x1 Troop Legendary

Lava Hound

Level HP Damage DPS Lava Pups Level
1 3,150 45 34 1
2 3,465 49 37 2
3 3,811 54 41 3
4 4,189 59 45 4
5 4,599 65 50 5

Lava Pup

Lava Pup Level Hitpoints Damage Damage per second
1 180 45 45
2 198 49 49
3 217 54 54
4 239 59 59
5 262 65 65
  • 18/5/16, increased the Lava Hound’s hitpoints by 3% and Lava Pup’s hitpoints by 9%.
  • 21/6/16, increased the Lava Hound’s damage by 28%.
  • 30/11/16, decreased the Lava Pup’s hitpoints by 1%.
    On 18/5/16, a Balance Update increased the Lava Hound’s hitpoints by 3% and Lava Pup’s hitpoints by 9%.
    On 21/6/16, a Balance Update increased the Lava Hound’s damage by 28%.
    On 30/11/16, a Balance Update decreased the Lava Pup’s hitpoints by 1%. This was to fix a rounding error where a level 12 arena tower should’ve been able to kill level 4 lava pups in two shots.
    On 24/1/18, a Balance Update increased the Lava Hounds hitpoints by 5%.
  • 24/1/18, increased the Lava Hounds hitpoints by 5%.

Card Interactions

The Lava Hound deals extremely low damage and only targets buildings, but the Pups attack anything.

Hound is near incapable of killing any air targeting troop or structure, but the Pups can take out a wide variety of troops, including eWiz, Archers, Bats, and even Executioner, as they’re spread out!

Pups are capable of killing glass cannons in just about 10 shots, and since there’s six of them, it won’t take long before that pesky Wizard, Inferno Dragon, or eWiz is dead!

They can be cleared out by most low damaging spells, so keep them safe!


Since Lava Hound has high hitpoints, you can use it as a tank for another air troop like a Balloon or Inferno Dragon.

You can also use it as a secondary win condition. Win conditions or tanks for the Lava Pups will greatly help you get damage on the Tower with the help of support spells.

Another viable, but risky strategy is to make the Lava Hound your main win condition and another card a second win condition or threat card, and elevate the Lava Hound’s threat level using spells.

When playing against Lava Hound, use an air targeting swarm to attack anything behind Hound, then use a tank killer to kill it. Spells will greatly help against the Pups.

Best cards to use with the Lava Hound

Clash Royale ZapClash Royale ArrowsClash Royale fireballClash Royale PoisonClash Royale LightningClash Royale BalloonClash Royale Baby DragonClash Royale Inferno DragonClash Royale MinerClash Royale BanditClash Royale Flying MachineClash Royale Skeleton Balloon

Best Counters to Lava Hound

Clash Royale Inferno TowerInferno Tower: This is a no brainer.

Once it hits its third stage of damage, the Hound will just get melted away!

Just be careful of reset cards (Zap, Lightning, etc).

Clash Royale Inferno DragonInferno Dragon: See Inferno Tower. Also, you can counterpush with the Inferno Dragon too!

Mega Minion: Even after its many nerfs, it is still a good option to kill Hound with due to its high damage per hit.

However, you may need to pair it with a card that deals high DPS, like Bats, in order to clear out Pups.

Clash Royale Minion HordeMinion Horde: Minion Horde’s high DPS is great at shredding down the Lava Hound and its Pups.

However, be very careful of spells like Arrows, Fireball, and Poison, as well as area damage troops like Wizard, as they can take down the Horde with ease.

Clash Royale MusketeerMusketeer: Musketeer is another great counter to Lava Hound.

Her attack speed allows her to deal really good damage to the Hound, and it helps out against Pups as an added bonus!

You can also counterpush with her as well!

Also use:

Clash Royale MinionsClash Royale BatsClash Royale Electro WizardClash Royale WizardClash Royale ExecutionerClash Royale HunterClash Royale Three MusketeersClash Royale Tesla

Best Counters to Pups

Clash Royale ArrowsArrows

Arrows, like with Minions, are capable of one-shotting Pups before they do any significant damage.

Clash Royale Ice GolemIce Golem

Ice Golem is great to place in the middle of the cluster of Lava Pups so it can soak damage, get slows in, and give more time for the Arena Tower to take them all out.

Clash Royale KnightKnight

Knight, like Ice Golem, cannot target the Pups themselves, but he can soak enough damage so the Arena Tower can take them all out. Note that Knight cannot slow Pups like Ice Golem can.

Clash Royale ArchersArchers

Archers are very cheap, durable ranged attackers that can survive Zap, Log, and even Arrows and still keep on shooting!

This also means that the Pups cannot one-shot or even two-shot the Archers too!

Clash Royale TornadoTornado

Perhaps every Lava Hound player’s worst nightmare is the Tornado.

It moves the Lava Pups back a ton, and paired with a splash troop can be really deadly to Balloons or Baby Dragons or anything of the sort!

Also use

Clash Royale MusketeerClash Royale MinionsClash Royale Minion HordeClash Royale Spear GoblinsClash Royale Goblin GangClash Royale Fire SpiritsClash Royale Baby Dragon

Decks with Lava Hound

Hooray! We finally get to some decks!

I will be giving a brief overview on each deck just so you folks can learn to play them more efficiently!

All of these were either posited on CRA before or tested by my clanmates.

LavaLoon (by Ash)

Clash Royale Lava HoundClash Royale BalloonClash Royale MinionsClash Royale Mega Minion
Clash Royale Goblin GangClash Royale TombstoneClash Royale ZapClash Royale fireball

We all know this one, don’t we?

This is the Classic LavaLoon! Basically get the Balloon behind the Hound with some support, and combined with your spells, you’re golden! You also have Minions, Gang, and Tombstone as well for defense against Hogs or Rams or anything of the sort.

Modified LavaLoon (by You Won!)

Clash Royale Lava HoundClash Royale BalloonClash Royale ArrowsClash Royale Rocket
Clash Royale MinionsClash Royale Mega MinionClash Royale TombstoneClash Royale Skeleton Army

Made by You Won!, this LavaLoon is a little different.

Rather than using the Fireball to kill swarms, you have the Arrows. There is also a Rocket rather than the more popular choice, Lightning, to kill Infernos or glass cannons such as Musketeers.

You can replace the Arrows for Zap. I have actually found it quite viable!

Raging LavaLoon (by Haru Cruz)

Clash Royale Lava HoundClash Royale BalloonClash Royale Baby DragonClash Royale Rage
Clash Royale ZapClash Royale Goblin GangClash Royale TombstoneClash Royale Mega Minion

This variant of LavaLoon by Haru Cruz uses similar principles as the Classic LavaLoon, except that you have a Rage to elevate the threat level of the Balloon.

However, this was sacrificing swarm clear, so to fix the swarms problem, Baby Dragon was added to help dispatch them.

Most cards like Tombstone and Mega Minion remain in the deck because of their roles in the deck, which is being tank killers.

Airfecta (by Tag™)

Clash Royale Lava HoundClash Royale Inferno DragonClash Royale Baby DragonClash Royale Bandit
Clash Royale SkeletonClash Royale ZapClash Royale The LogClash Royale Poison

The original Tag-style Airfecta!

Use the Inferno Dragon as a threat card to take the Tower! You have Skeletons and Bandit for defense and pressure, as well as two low-damaging spells! Poison works great if you don’t have your Baby Dragon in cycle! Bandit allows you to snipe at glass cannons attacking your Lava Hound or any of your Dragons.

Using the Tower’s health as a resource is a generally good idea, as long as you get any heavy tanks killed with Inferno Dragon as soon as possible.

Airfecta v2 (by Supermarine)

Clash Royale Lava HoundClash Royale Inferno DragonClash Royale Baby DragonClash Royale Bandit
Clash Royale ZapClash Royale PoisonClash Royale TombstoneClash Royale Guards

The modified version of Tag’s Airfecta, made by me!

This Airfecta has much greater defensive capability than the original (Tag, if you’re reading this, no offense). We have the Tombstone to kite tanks, Guards to attack the support, and Inferno Dragon to kill and counterpush with. Like the original version, Bandit can be used to snipe glass cannons attacking your Hound or Dragons.

Lava Hound Flying Machine Control (by HEbarbian)

Clash Royale Lava HoundClash Royale Flying MachineClash Royale MinerClash Royale Poison
Clash Royale Skeleton ArmyClash Royale Mega MinionClash Royale TeslaClash Royale Zap

This deck made by HEbarbian uses the Lava Hound and Miner as win conditions, and the Flying Machine is meant to be a threat card that forces opponents to react.

Miner Poison pushes work great for chip in Single Elixir, and if you can add in the Lava Pups as well during Double Elixir, the opponent will be in massive trouble!

In terms of defense, you are still quite solid, with the Skeleton Army, Mega Minion and Tesla dealing heavy damage to tanks and mini tanks. Zap can be used for swarm clear on defense or to reset an Inferno Tower/Dragon on offense.

Raging Pups (by Haru Cruz)

Clash Royale Lava HoundClash Royale Mega MinionClash Royale Baby DragonClash Royale Skeleton Army
Clash Royale RageClash Royale TombstoneClash Royale BatsClash Royale Lightning

Made by Haru Cruz, the Raging Pups deck has a similar principle to the Raging LavaLoon, except the Pups are your sole source of damage.

Skeleton Army is a great card to pair with this push, but only use it for the counterpush.

Once again, we have the Baby Dragon for swarm clear, and Lightning to reset Infernos as opposed to Zap.

Lava Barrel (by Huncho Houndini)

Clash Royale Lava HoundClash Royale Goblin BarrelClash Royale MinerClash Royale Poison
Clash Royale Goblin GangClash Royale Mega MinionClash Royale TombstoneClash Royale Zap

Finally, a deck with the Skeleton Barrel! Made by Huncho Houndini, this falls into more of a control deck, with Miner, Skeleton Barrel, and the Lava Pups doing slow chip.

Goblin Gang also works, but be sure to not use it too often on offense, as it is your main ground swarm on defense. Single Elixir is when most of the slow chip happens, and Double Elixir is when things ramp up. The Lava Pups and the Skeleton Barrel Skeletons can all be used in conjunction with Miner to maximize damage. Against any Infernos, use Zap.

Skeleton Barrel Airfecta (by Lolman)

Clash Royale Lava HoundClash Royale Goblin BarrelClash Royale Baby DragonClash Royale Mega Minion
Clash Royale Goblin GangClash Royale MinerClash Royale ZapClash Royale Poison

Made by Lolman (you can call him Lmaoman or Rolfman), this is the deck of the week! It features Skeleton Barrel over Inferno Dragon, and retains the Miner and Baby Dragon.

Poison is used over Fireball to have a better synergy with Miner. You have Gang as your main ground swarm, and MM as a tank killer, but use them wisely, as there is no definitive defensive building in the deck!

This was posted on CRA before. Check it out at here!

Special Thanks To:

  • Haru Cruz (provided decks)
  • HEbarbian (provided a deck)
  • Huncho Houndini (provided a deck)
  • Schmenderick (helped edit)
  • KlorbitKali (tested all Ladder decks on ladder)
  • Dragon Claw (also a deck tester, but for Challenge decks)

Bonus Videos: Some extra videos of popular YouTubers playing some of these decks!

So that’s all for my 10th guide anniversary! Hope you guys learned a lot about using and countering Lava Hound! See you next time!



  1. i had 2 of my own variants of LavaLoon
    Variant 1:
    Lava Hound
    Mega Minion
    Ice Wizard

    Variant 2:
    Lava Hound
    Goblin Gang
    Mega Minion
    Electro Wizard

  2. Poor lavahound needs a buff
    My idea:
    Add damage by 20% for LH and the pups
    Add lava pups health so it’s not arrow-able

  3. My idea is almost like Haru’s except instead of rage I use Heal

    So it would look like:
    Baby Dragon
    Goblin Gang
    Mega Minion

  4. I honestly have a complaint. Why does the most recent poll has “Bait” as an archetype of decks? I’d rather consider it a Sub-Archetype in Control, but, geez, why does most people consider random stuff as new deck archetypes? Think of bridge spam!

  5. lol there is a typo for the lava barrel. You say skeleton barrel but there is pic of gob barrel. But good guide.

  6. I like that recent lavaloon deck that went like this:

    Lava hound (nah duh)
    Balloon (nah duh)
    Tombstone (nah duh)
    Mega minion (nah duh
    Mini Pekka

  7. When Lolman’s Skeleton Barrel Airfecta has no Skeleton Barrel or Skeleton troop with the gob barrel be like lol man. And why is my lavahound deck not up there???

  8. I think something’s went wrong during the posting process… because this is NOT very updated! The changes aren’t even there!!! Will, plz fix! Oh wait, just checked WordPress. Will is editing it right now.

  9. Does anyone have an active clan with 40000+ trophies that I can join. I am level 10 with card levels 3/5/8/11. I use lavaloon.

    • join my clan, it’s called succ city 1000(probably, if you see a player named Hs with 4014 trophies ish), we are aiming to be top 200 US local clan. we just won our first clan wars, so we have a lot of skilled players here too. please join!

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