Inferno Lava Deck – Featuring Flying Machine
Hello there fellow clashers,this is my first time on CRA, I am Siddhanth, here to show you all an insane deck which works perfect in the current meta.
So basically the deck is an Airfecta deck which is the combo of Lava hound, Miner and Inferno Dragon.
Pros:
- Doesn’t have many hard counters
- The deck is a hard counter to many of the current meta decks
- Very hard for the opponents to play mind games on you
Cons:
- Hard to use
- Hard to max out the deck as it has 3 legendary cards and only 2 common cards
- Slow cycle of cards
Though this deck is a bit hard to use, once you get adjusted to it pushing is not a big deal at all.
So,let me explain all the card synergies in this deck!
Inferno Lava Deck
Lava Hound is the tank. Since it is a flying unit, not all troops can hit him.
It has a huge amount of health and a very slow speed, which makes it very easy to make an effective push.
For ladder, at least a level 2 Lava Hound is needed as level 1 Lava pups will die to a level 11 Zap and Zap is run in almost every deck
Miner is the mini tank which also helps in destroying Elixir Collectors and low health defending troops such as Archers, Dart Goblin, etc.
Also, Miner can be used defensively as a last resort because this deck has only two ground troops, i.e., Miner and Skeleton Army.
Since Miner can be used anywhere, it makes it easy for you to play mind games on your opponent by constantly changing your Miner placement.
Using a Miner when the opponent is low on Elixir is great value as the Miner, if left alone will deal almost 400 chip damage just for 3 Elixir, that is more than a Lightning spell.
For ladder, a Miner at least of level 2 is required as a level 1 miners damage is not very high nor is its health.
Inferno Dragon is the main tank killer which wrecks all the tanks in the game.
Also, it has a very good synergy with the Lava Hound.
Since the Inferno Dragon can be easily reset, it should be paired with another card to completely shut down the opponents push, and this is where the flying machine or the Minion Horde can be used
For ladder, a level 1 Inferno Dragon will do just fine.
Skeleton Army is going to be your defensive card, and it is to be saved for defense only.
It can also be used as a Zap bait so that your Minion Horde can chop of the Tower.
For ladder, a minimum of a level 5 Skeleton Army is needed.
Flying Machine is one of the best cards in the deck.
It has a lot of purposes like defending against medium health troops such as Hog, Battle Ram, Miner, Knight, etc.
Since it has a fast attack speed, it can completely shut down a Graveyard also.
On offense, it has a lot of synergies. It can snipe, troops which are placed in front of the Tower; it can snipe out spawners placed in the middle.
And the best of all, it does the job of being a Fireball bait, since Fireball clean sweeps the flying machine, many people use Fireball on it
For ladder, the Flying Machine should be at least level 8.
Fireball will be the only high damage spell to kill the opponents defensive troops used to kill the Lava Hound.
Try not to use Fireball on an Elixir Collector because deck which has Collector usually have many glass cannons like the Three Musketeers, Wizard, Night Witch, etc.
Destroy the Elixir Collector with Miner.
For ladder, a Fireball of level 8 will be needed, but for the best use, it should be level 9.
Minion Horde is the card which should be kept for defense, for most of the times and to be used in a counter push.
Since it has so much DPS all together, it makes it best to use the Inferno Dragon and the Minion Horde to kill all the support troops and then counter push with Miner.
For ladder, at least a Minion Horde of level 11 is required, but for best use, it should be level 12 as level 12 Minions do not die to Zap, but level 11 Minions die to a level 13 Zap.
Zap is to be used to kill/damage swarm troops and also to reset the Inferno Dragon/Inferno Tower.
Zap makes a very good synergy with Fireball as Fireball+Zap kills a lot of troops such as Wizard, Musketeers, Mega Minion, etc.
For ladder, a minimum of level 11 Zap is required
*Note*– All of the required levels mentioned above are only for people who are in the Legendary Arena and and above.
For lower Arenas, Tournament Standard levels will do just fine. โ
Match ups
Beatdown (Giant, Lava Hound, Golem, Mega Knight, etc.)
The Inferno Dragon will do very well against all tanks paired up with Minion Horde/Flying Machine to kill the support troops.
Hog Rider
Hog will be a little bit of problem as this deck doesn’t have a huge hard hitter, but the Flying Machine will be enough to kill a lone Hog, the Hog will end up getting only two swings at your Tower.
If the Hog is supported with a single targeting troop such as Musketeer or Archers Minion Horde will kill both of them for a positive Elixir trade. If supported by a splash troop such as Wizard or Executioner use tank and spank, i.e., Use Inferno Dragon/Miner/flying machine to distract the splash damage troop and the use Minion Horde to kill the Hog and the splash troop, it will be a neutral trade but now u will have a full health Minion Horde to counter push with.
Siege Decks
The Flying Machine will be the best card to counter X-Bow (which is not much there in the current meta) and Mortar.
The long range and DPS of the Flying Machine make it a viable counter but make sure not to get predicted next time.
Three Musketeer Pump
Try not to use the Fireball on the Pump as Three Musketeers will give a lot of trouble if it survives.Always use Miner for the Pump and if necessary Zap also.
Always keep the Fireball for the Three Musketeers.
Goblin Barrel
Zap of a high level will do very good against the Barrel, but Skeleton Army also does a lot of work against the Barrel if it is placed as soon as Barrel is launched.
Fireball must be a last resort as it is a negative Elixir trade and you will be giving your opponent a 1 Elixir lead.
Graveyard
Alone Graveyard can be dealt with very easily with a Skeleton Army alone.
If it is a push with a tank and a Graveyard Minion Horde will do just fine. If the push is a tank Graveyard and Poison, flying machine placed behind the king Tower to take care of the Graveyard and Inferno Dragon to kill the tank if necessary Zap also.
Spawners
If the spawner is placed in the middle you can just snipe it by using the flying machine.
If it is placed behind Princess Tower you can use the Miner and also if opponent uses a troop to protect the spawner you can use Fireball to clip the Tower, the spawner, and the troop, positive Elixir trade.
Thank you all for your time
Hope this guide helped you in the game!
1st
First reply!
First reply to the first reply
first reply to the first reply to the first reply
First reply to th- this is stupid
lol
First reply to the person who said lol(GG)
Realised that on the first reply
YES IT IS!
2nd
I love this deck. However I think Minions works better instead of Horde. Quicker cycle, same threat as Miner. BTW why are there so many Hound decks posted recently?? Also think Skarmy is unnecessary, put a cycle card like fire spirits or something.
Probably bcuz they want to see the return of the Lava Hound so much there posting new decks constantly!
Switching out skarmy for spirits isnt a good choice actually, i tried it out and skarmy works really really well. If not skarmy goblin gang would be good
I wish there was a Gameplan/gameplay section in this deck. You said it was hard to use
Third
Lolman’s deck is featured yet AGAIN lol
XD
But lolman didn’t post it.
yeah it is lolman’s. what dyou mean
Lol yeah I posted the deck of the week XD
He should use Poison over Fireball just so you can have Miner Poison to deal slow chip during Single Elixir.
it really depends on the situation
Bear in mind that with that change, the deck will be significantly weaker to 3m
Is lava hound being the meta or what?
Apparently so
Hell yeah!!
some rankers use it so yeah
I m gonna open my legendary chest after collecting a free chest from quest…I am a log bait user.. I have level 2 princess and now I must get the log… At least that’s what I wanted……….
OMG OMG OMG….I got log….what I wanted..got40k gold saved…..damn feeling great…..OMG
Lol ggwp
Noice
nice
So there is this guide which I would like to update and make better because it is a little outdated. But first I wanted to know if it would be exepted? Second, would it count as a guide from me?
Yes to both. But only if it’s like a 2 or more month old guide
It was posted before Night Witch was out which is pretty old.
Oh wow
I see you changed the A in your name from a jack o’lantern to a stack of pancakes. Sorry, I’m just strangely observant
Finally a lavahound deck without balloon
Whyyy Balloon is my bae
there was miner hound
4th no claimed
Are you really STORM?
Learn your facts dude… sorry to be harsh, but last I heard airfecta was this:
LH
ID
BD
And your version:
LH
ID
Miner
That is different, and miner is not really a sub for baby dragon
or could it be
LH
ID
FM
Maybe Flying Machine is the sub!
in this meta the miner is a staple for lava hound decks because it tanks for the pups
Yes, but that doesnโt mean miner is airfecta
interesting deck, tho my flying machine is lvl 3, also 5th
hehe my flying machine is level 5
well i can upgrade it, but i find that there really is not much of a point to upgrade it ๐
Mine is lvl 6 SO IM BETTER THAN YOU
jk
Mine is lvl 3 bcuz I never use it lol
My flying machine is lvl1 ๐
same
dude mine is lvl 7
lol mine also lvl 7
If you wanna reach 4300 a level 7 flying machine will do great. I reached 4800 using level 7 flying machine but it was really hard lol
A level 8 flying machine will be perfect, also flying machine is easy to upgrade. Most chests contain the flying machine
thats not true theres an algorithm of the number of cards you get. If you have a level one flying machine your going to ge t more of them
6th
um, didnt we all say we only count to 5 here? smh
yeah it is like a trend
sigh…
*crash*
just no it doesn’t work like that
no im tired bruh I just sigh
IMO there is too fragile of a ground defense. Skarmy dies instantly to zap and poison.
What do you think should be there instead?
at least put gang since that has better survivability.
Thats the only thing, but if played properly its easy to counter even the best offensive ground troop. If you need any help against any card just ask me
*like
Yes i knew airfecta is coming to the meta
Yep, it wrecks almost all decks. I pushed 600 trophies with this deck in just 2 hours
Omg,princess showed up at my shop but i jus have 18000 gold and why did she show up so early its just been 4 days since im at arena 10;(
Princess is my fav leggy <3
thats the rarity that i can say that i dont have a favorite
i have lavahound but dont have miner or ID, i never have the right cards
i would replace fireball with poison TBH you have longer lasting air defence from minions and bats plus gob gang (miner+poison)
you loose direct damage but gain better swarm control
kk
I would put gob gang instead of smarmy