Hog Exenado Rebirth (Got Me to 4K Club)
Hey guys! Supermarine here, and today I am showing you guys a Hog ExeNado deck that finally got me to 4K trophies!
This deck is solid on both offense and defense, with the capability to create deadly pushes and at the same time have massive push stopping power!
So, without further delay, we now get into the guide!
Pros:
- Hard counters Hog Rider
- Strong against Golem
- Hard counters Siege
- Has multiple tank killers
Cons:
- No swarm
- Lots of high risk cards
- Very little cheap cycle
- Weak to Spell Bait
The Hog ExeNado Deck
Ice Golem:
This savage hunk of ice is one of the most useful utility cards one can have, as it opens up opportunities for so many things!
It can allow you to kill Horde or Gang with Zap, and it also allows you to kite deadly troops away from the Arena Towers or win conditions.
He can even help you to preserve Zap by killing Bats or Skellies for you!
And the best part is, he only costs 2 Elixir!
Hog Rider
Isn’t it obvious?
Executioner
This guy is a master of crowd control, and he is deadly when paired with you Ice Golem, Hog, and Tornado.
Capable of taking on any swarm or horde, he can take them all out with one throw!
Be careful though, as he is 5 Elixir.
If used poorly, your Arena Tower will pay for your error!
Tornado: Quite self-explanatory really.
It’s used with Executioner for crowd control, and also moves troops to the King and away from the win conditions.
However, Tornado is also quite a high risk card as well.
If you screw up, you’ll be down 3 Elixir and in big time trouble!
Inferno Tower: Your tank killer.
Melts the likes of every tank, including Lava Hound, Balloon, Giant, Mega Knight, and more!
Don’t use it on mini tanks like Battle Ram though, otherwise you’ll just be wasting valuable Elixir.
Also watch out for reset cards, especially Lightning!
Mini P.E.K.K.A: This is what you should use on deadly threat cards such as Valkyrie, Elite Retards, and Battle Ram.
Even Giant, Mega Knight, and Magic Archer have issues against the Pancake Hero!
His high damage per hit allows you to shred through just about any mini tank, and can also be used as a emergency defense against Golem and other big tanks if the Inferno Tower is compromised.
However, sometimes you can use this guy on the counterpush as well after defending a push, and paired with Ice Golem, Hog, and Zap, you can create a really deadly push!
Zap: Very, very self explanatory.
Kills swarms and resets Infernos.
Also can be used to kill Goblin Gang, Goblins, and Minion Horde when paired with Ice Golem.
Fireball: Annnnnnnnnd… Fireball!
This is a great medium damage spell to have in Hog ExeNado because it absolutely annihilates glass cannons, preventing them from doing anything to pose a threat to your Tower.
Can also kill Minion Horde for a positive trade and Barbarians if paired with Zap.
Be careful, though! Like Executioner and Tornado, this card’s a risky one to play in some situations, and one misfire could cost you, on offense or on defense!
Substitutions
General Gameplay
3:00-1:00
Make sure you get some cheap Hog pushes in so that way your opponent won’t have the time or Elixir to attack properly.
If the opponent does manage to get in an attack, you have Tornado, Mini P.E.K.K.A, and Inferno Tower to help in defense.
Executioner also helps, and it is always recommended to start a counterpush with him during this time unless he is at low health.
1:00-End
This is when the Hog pushes go from normal to crazy.
Most should contain Executioner and Tornado to maximize the safety of the Hog.
Also be sure to save Mini P.E.K.K.A for defense, then make an Executioner+Hog Rider counterpush.
Use Zap and Fireball, or ExeNado on any swarms that need clearing.
Matchups:
Giant: Easy matchup.
Just use Inferno Tower or Mini P.E.K.K.A. Use Zap to help divert support units away, then counterpush with the Hog.
Golem: Easy matchup.
You have Fireball for their Pump, along with two tank killers.
If one is compromised (for example, Inferno Tower gets hit by Lightning), then use the other.
If you have a Hog in hand and they place Golem in the back, use this opportunity to take their Tower while they are depleted of Elixir.
P.E.K.K.A: Moderate matchup.
Unlike Giant and Golem, P.E.K.K.A Decks render your Mini P.E.K.K.A as useless against her.
This is why you should use Inferno Tower on the P.E.K.K.A, then use MP on the support or secondary win condition.
Use Tornado if necessary to move P.E.K.K.A away.
If they place her in the back and you have a Hog in hand, punish hard, similar to how you would punish a Golem user.
Lava Hound: Easy matchup.
Just use your Inferno Tower and Executioner.
If they place anything behind the Hound, then use Tornado to pull it in to the Executioner axe.
Also, if they have Lightning, Executioner won’t die to it!
Royal Giant: Easy matchup.
Just use Inferno Tower.
Against Minion Horde, use Fireball or Executioner, and versus Ebarbs, use Mini P.E.K.K.A.
Hog Rider: Easy matchup.
You have three hard counters to him in the form of Inferno Tower, MP, and Tornado, which is the best option versus Hog Lightning and other light pushes.
What could go wrong?
3M: Easy matchup.
Use Fireball on the side with two.
Then use Ice Golem to distract the one, and use MP on any mini tanks.
Graveyard: Moderate matchup.
Use Ice Golem to distract all of the Skeletons, or use Executioner to kill them all.
Also, don’t worry about a Poison, your troops will survive.
If they use Freeze, be careful and don’t overcommit by Fireballing. Instead, use Zap+Ice Golem so you can save your Fireball for tougher troops.
Siege: Easy matchup.
Use Inferno Tower, Mini P.E.K.K.A or Hog (doing that is not advised).
Use Fireball or Ice Golem if necessary.
Miner Poison: Moderate/hard matchup.
When Poison isn’t used, you don’t have any good Counters to Miner you can use without getting an Elixir disadvantage.
Miner+Poison pushes can easily be countered by Mini P.E.K.K.A, however.
Also be careful of any big tanks paired with Miner. In this case, do NOT use MP on the tank (use him on Miner) as this will allow Miner to get massive damage if you don’t counter the tank fast enough.
Spell Bait: Hard matchup.
Use Tornado or Zap on the Barrels, and Fireball everything else.
However, your main problem will be the Princess, as you can’t counter her without attaining an Elixir disadvantage, unless you use Tornado.
Also, if they fire their Rocket and you can’t properly punish, you’re in big trouble!
Mega Knight: Easy matchup.
You should be able to treat the MK like a Giant and get away with it.
This means that you can use Inferno Tower on it without penalty, then use Ice Golem to distract support.
Use Mini P.E.K.K.A if the Inferno gets reset.
So that’s all for this amazing deck guide!
Leave a comment op if you guys enjoyed, or have some feedback you want to give me!
My new deck series (possibly a collab) is COMING SOON!
first
what is your in-game name?
dark_knight
1st reply to the person who said his in game name
1st reply to the person who said 1st reply to the person who said in game name.
First reply!
First reply to the first reply
second
Second Reply!
My favorite deck
I has been using this deck since when i have 3000, and i climbed with this deck to 4100
This deck is really rare nowadays, hmm
3rd
3rd reply xD!
good deck and all, but is it possible to play the deck when my exe is lvl 3?
Depends on Arena
4th
4th reply!
It has been so long since you have posted.
Recently posted ThunderXbow deck. Btw Hi!
Do you know a deck that uses ice wizard, and the log and is not siege
tower tornados deck form kings cup challenge
What are the cards in the deck though?
hog
skeletons
mega minion
tombstone
tornado
log
rocket
ice wiz
I think that lightning is good but not the best you can switch it with rocket or fireball
i would keep it because lighting has high hit radius which will allow you do kill clumped up troops easier plus it has better versatility rocket takes to long to hit and firebal does not do enough damage)
if you want to be even better against golem decks I’d say put poison because it has high radius
Nice guide RR!
https://media.giphy.com/media/3oz8xPjPPvOwrGjip2/giphy.gif
he seems happy xD
5th
5th reply
yes. i never use exenado because bot hmy cards are way underlvled
Great guide , I used to play the exenado combo that pushed me to arena 10 then stoped playing it since my Exe is lvl 3 , will give it a try some time soon , thanks
Nice guide! Prefer my hog “cycle” deck though.
New poll : What’s the best cycle card? Ice spirit for me cuz it can give SO much value.
ice spirit is probably the best considering its one elixir and the only other card is skeletons which do not provide as much as IC
Ice golem
Ice spirit,such a weird and obvious poll
goblins/bats
ice spirit
Poll: What’s your favorite win-condition and why?
mortar. Just feels so good when it connects to the tower
Hog
hog. i don]t need to explain
Hooooog riiiiiidaaaa!
Balloon because damage
between hog and lavahound (ps: should I change to hog nado FTW ? since I’ve used it till arena 10 …)
Would be mortar,very reliable for both defence and offense.I really like this one of a kind win condition plus it can punish the opponent too
miner/mortar/graveyard
Golem. Nice and heavy; guaranteed to drop damage to something.
I used to use this deck before I liked P.E.K.K.A Hog better.
yeah without pekka it just seems like the deck doesnt have a reliable tank killer
agreed
You will be surprised how fast a knight exe nado push will kill tanks 😉 besides nadoing giant and golem to king is way more efficient in the long run. Getting a 0 hog hit nado is easier than 0 hog hit pekka
tornadoing a golem to your king tower is pretty risky. It can do up to 1000 damage….
They can’t win your king tower without first demolishing princess tower. And if you really fear that, just put some goblins to stab the golem for fun.
If you get enough damage on to the king tower to destroy it before the princess towers go down, yes you can win
And with royal GG, you just need exenado+knight, sounds ridiculously expensive but remember you can counterpush with it. That’s how I win RG decks.
There’s a synergy called executioner tornado
wont stop golem lightning
Lightning usually won’t kill executioner. Tourney cap executioner has 1010 hitpoints, level 6 Lightning does 1008. Simply put, either you need to back up the lightning with something or carry a level 7 Lightning.
golem lightning + support troops?
Knight for support troops countering. Easy. And knight will survives most of the time, remember that exe is helping to damage the support too.
i guess
Exenado is popular for a reason,
How do I defend elites with this deck?
did i say a single golem? i said if u get enough damage on the king tower. I first respected you because you tried to make a intellectual conversation but now you ruined it. also calling someone a retard just ruins your point. makes u look like an asshole.
I already gave that question an answer way earlier. If you fear that, use the OP stab goblins, it’s there for you to use. Or even Knight, rumored to be the barbarians’ handsome cousin, anything. Don’t tell me after doing this your king tower will break, there’s troops to help you. They don’t have all the elixir to only spam golems. They need to defend your pushes too. Good luck.
thx!
You’re welcome. Good luck on the battlefield 🙂
wow you’re so nice just wow
nice deck, i personally prefer rocket over lighting though
1st Jake Lul
damn just a few second too late
Why do you use inferno when the meta is double prince?
Don’t forget that we also have MP!
Double charge nearly instantly kills it, even better when it targets dark princes shield, getting you the most negative trade possible for that archetype…
Then just use Zap spell to negate the charges of both princes.
Either way, you’re not always gonna have those cards, the elixir or the fact that charge is gone doesn’t take much away.
Why would you ever play things straight into a charge.
Use Ice Golem + MP
I-Golem tanks the hits from the charge attack and slows them while MP kills both for +3 elixir trade
That’s how i think it will go anyway…….
was talking about INFERNO but ok, also that doesn’t happen sadly, the I-golem dies instantly and mp just has to target DP for the assault to continue.
Ice golem does not die instantly. I think it actually absorbs both hits with some health.
No it absorbs both dies instantly from what I have seen.
even so that’s plenty of time for the mini pekka to at least get rid of one of the princes
one of them-supposedly a dp because every double prince player knows dp should be infront, that leaves the main damage dealer, prince to stay alive.
2nd!
Gonna read the guide now….
Third
4th
5th
oh crap,im late
Don’t understand why inferno is here with exenado, you have a good defensive set up with exenado and mini pekka, instead of inferno, a cheap troop will be better IMO, with this deck you have to go on pressuring and control their offense so you don’t really need a inferno tower. Great guide tho
exactly.
Some people just prefer more defensive.
mini pekka can do what inferno tower can
But hog shouldn’t be over defensive unless you run Hog-rocket
Don’t feel like Exenado AND inferno AND mp are needed….exenado is gd enough like blaze said
Or mini pekka. I would say knight or mega minion instead.
Ice-G is fine instead of Knight, but get rid of IT and MP and put like Ice Spirit and Skeles for a quick cycle- plus u can cycle exenado rly fast.
True, replacing IT and MP with knight and ice spirit would be much better
Knight and Ice Spirit is such a versatile combo. #hogmortarftw #hogcycleftw
Did u say hog mortar ftw?….
I dont like you anymore
#jk
Lol
Then there would be no tank killer… not good versus P.E.K.K.A or Double Prince. IT can be replaced, but Mini P.E.K.K.A is a near must-have.
Hey super marine, is there anyway you could check if my guide will get posted soon? It’s a miner poison bait deck
he didn’t post mine either
apparently a mod told me too many guides
oh ok
we all have to wait cause too many guides
Except he said in 1-2 days a week ago id get it.
It’ll probably get posted soon, I don’t have access to the guides so I don’t know where urs is in the long line of guides
Ok, I like the guide but I’m really not feeling it in the matchups section. I really think those could be stronger. Stuff doesn’t just get countered if you put certain cards down. We need placements and strategy. Good job though.
this deck will have trouble with Rocket_cycle.dek(s)
you should know that your deck is a Hog deck, too, so consider a Hog deck as an easy match-up is stupid because any other hog decks will have many counters to your hog, too, while you can’t cycle fireball as fast as they can cycle their rocket
new poll : what is your favorite spell?
I like arrows a lot, use it in my deck
arrows poison and rocket
Probably poison or fireball
E-wiz
21
21?
Yes. 21
What dat?
21 is a numerical number which is also abstract. Did you not go to kindergarten? Jk
How about Pekka Zappies Moison Spell-bait Control?
I already submitted a Morison spell bait deck. Pekka wouldn’t work good too expensive
XD Elite retards ROFL
What’s the minimum level for each card? (I got a level 2 Exie, so I suck in that area).
depends on your trophy range
Executioner should be at least level 4 to kill maxed minions.
No complaining please. Sorry to be rude but I posted three guides they never got posted and sorry if you posted like 10 or something
Not trying to be rude but I am a better cr player and my guides are a bit better. Will told me he would post it so I have a right to be a bit disappointed. Thanx for your unwanted opinion, tho.