Golem Double Witches – How To Stop This Deck?
Hey guys! Lolman here. Coming to you with another deck guide, this time I updated an old deck guide I had… of sorts.
Similar to my previous Giant double Witch deck guide, I will present to you the Golem double Witch deck!
So this deck is actually quite solid but a hard counter does exist for the deck, it’s not unbeatable but ideally you will want to try to capitalize on mistakes etc.
I will speak more in depth of that later. Onto the deck now!
The tankiest troop in the game and a very solid win condition.
Highly risky card to play, as it is an 8 Elixir investment. Play him with caution, ideally what you must learn to do is only play him in certain circumstances which I will list below.
- You have an Elixir advantage after maybe say using Arrows on a Goblin Gang + Barrel push that way you get a ~5 Elixir Golem! The greater the advantage , the cheaper the Golem say to speak.
- You have Collectors down – With collectors down, you will get quite a surge in Elixir and as you build your push you will be able to put more on the map to steam roll your opponent/ you will gain Elixir to defend the push, your opponent will try to make on the opposite lane as well!
- Win condition is out of cycle – This goes hand in hand with the first point. If they rush with, say, Hog Rider and you Goblin that push, you are 2 Elixir ahead and you will not get rushed unless they waste a few Elixir cycling back to the Hog! So with that in mind, try to make sure you play the Golem when their win condition is out of cycle so they play to your tempo.
Staple in many if not all Golem decks.
She works really well with him because he will tank the most hits out of any card while she spawns the Bats, you typically want to place her along with your Witch behind as they compliment each other.
Try to avoid giving spell value though! The way the two compliment each other are, Night Witch will take down troops like Knight, valk etc while the Witch will take out Skeleton Army, Gang, Bats, Horde etc.
She is the ideal defense vs tanks at times too despite of her nerf!
She must go behind your Golem!
Like the Baby Dragon she is the splash attacker and you will suffer to a Minion Horde say if you don’t have her behind the Golem. She will be there to take them out, and like the Night Witch, spawn Skeletons which will accumulate behind the Golem as he tanks.
She is really useful vs P.E.K.K.Á and Inferno Towers! Try not to give Rocket value with her. Like an Executioner, she will be a frequent target of the Rocket, so try to not place her behind the Tower unless it’s early on and you would prefer that over have them Rocket your Pump.
Again, another expensive investment.
Try to only play this card if you have a good defensive hand! You ideally want to be able to cheaply defend common rush pushes! Cards like Goblins, Night Witch are ideal in this situation.
Cheap cycle card, high DPS and ideal card you want to play vs a Hog push etc.
This card is quite important!
You need it vs Mega Knight, P.E.K.K.A etc decks that being said your #1 priority when playing him is KILL THAT ELECTRO WIZARD! You don’t want him to touch your Inferno Dragon by using Night Witch, Gobs, etc anything. Just keep him distracted or kill him before he resets your Inferno Dragon.
It’s not usually hard as the HP on one isn’t all that high!
Down to preference really, each with it’s pros and cons.
I like to go with Lightning + Log and Zap + Rocket. You ideally want one reset card! Which is why I prefer Zap over Log with the Rocket.
Early game (3:00- 2:00)
Early on like with any deck with the Collector, Pump up!
You ideally want to start getting your Collectors down asap. Try to build up an Elixir advantage by using your Tower HP as a resource and then start pushing.
Ideally in the first minute. I would not start a Golem in the back. Simply because you don’t want to get punished early on.
You want to use it as a resource, not play the Golem then have to defend that push with all your life ending in a negative trade there and them stopping your Golem with say an Inferno Dragon, Tower etc for a positive trade. That is disastrous!
Feel out your opponents deck. Identify their win conditions etc and then try to pay attention to their cycle while you Pump up and defend!
Mid game (2:00 – 1:00)
I don’t typically start Golems, just when 2x Elixir starts.
By this time either one of two things is happening.
Either you are cycling along with your opponent and pumping up like vs 3 Musketeers Golem etc. Or you will be pumping up carefully and defending getting chip damage on your towers early on vs like Hog.
You don’t want to get to the point where this chip damage is great enough that they will spell cycle you and defend for an example.
So ideally you want to start up Golem pushes following the guidelines above!
Typically after you cost effectively, with a Pump on the field defend a push of your opponent! Then Golem in front.
One key thing to keep in mind is don’t give spell value! Ie- Night Witch, Pump, Tower etc.
Ideally you want to have your pumps up.
At the very least one, but if you have 2 Elixir collectors that’s pretty much a certain win! You will want to start a Golem, slow roll it to the Tower and then just take the Tower like that.
Golem and put your support behind, then finally place the second Golem down and then rinse and repeat!
Lightning/ Rocket should be used when necessary as well as Zap and Log.
Just go all in! And take their towers, it’s quite simple once you get this stage.
Try to keep the role of defending to your opponent. Defend your towers with minimal Elixir.
Now there are 2 versions so I will state which of the two versions I believe will be more advantageous to play vs each matchup as well!
Okay this one is a nobrainer!
Vs Log bait you want the Log, Lightning also work because you can usually getPrincess + Inferno Tower + Tower!
Try to always prioritize Princess+ Tower because she will be taking out Bats, Skeletons and chipping off both Witch HP as well! Which you don’t want! You can afford not doing 346 damage to the Tower! So don’t be greedy.
Log Barrel, Witch will handle Gang with ease! With your Rocket, always get the Inferno Tower before it starts hitting your Golem!
Other Golem decks
Vs other decks, get the Pump advantage! And try to get rid of theirs.
Golem same lane and Inferno Dragon their Golem while they slowly chip away at yours!
Don’t give Lightning and Rocket value.
With Inferno Dragon you have the advantage! Use it to get an easy win.
Lava Hound Decks
With Inferno Dragon, Witch, Night Witch, usually an easy win.
Balloon will almost always hit your Tower, just deal with that! And take their towers at the same time!
Go for the 3 crown ideally and 9/10 times you will win quite easily.
Mega Knight is a little tough, especially if they rush you with Mega Knight + Minions for an example when you Pump up.
Try to make sure your defensive troop survives.
Use Witch with Tower to tank for Mega Knight+ Minions, that way Witch will actually help the Tower, rather than Witch get killed by Mega Knight and then Minions + Mega Knight take Tower for an example.
You can always counter push! Remember you want to use Tower HP as resource. Poison can be a killer.
Bait with Pump then stack Witch+ Night Witch.
Inferno Dragon will help vs Mega Knight and try not to get him hit with their E-wiz. Placing him safely on your side of the map.
Here in this instance, me pumping up ended up with him punishing me of sorts. I knew the Hog wouldn’t take the Tower so I focussed on killing the Mega Knight. The Witch and Night Witch finished Mega Knight and Hog off and I was able to Golem on the counter!
Depending if they run P.E.K.K.A Poison or not, this may or may not be a counter deck. P.E.K.K.A. + Poison + Log will kill almost any and all pushes.
You want to make a Golem + iDrag push with a Witch to clear small troops that might distract your Inferno Dragon, this should ideally only be done without e-wiz on their deck.
However if you face P.E.K.K.A+ E-wiz+ Miner Poison for an example that is the hard counter deck. Unlike Mega Knight this deck will just demolish your Golem and support and have a devastating counterpush! Your best hope is to Pump up and get such a huge advantage without giving incredible poisons by perhaps even split pushing, get creative to take their towers. Go for that 1-0 victory ideally as well! Wait for a slip up. Ie- P.E.K.K.A in the back and demolish their other Tower.
That is all I got for you today. I had a lot of fun playing this off meta deck. Hope you guys have a lot of success playing it, best of luck! Lolman out.
You’re first lol
So sad, that you don’t care about the guide at all….
lol, thats a miss
1st? no claim
*john cena voice* ARE YOU SURE ABOUT THAT
I hope so 😉
oh wait I’m not -_-
I will try it for sure Lolman 😀
Thought u were mod?
Im not and I dont want to. E
5th. Mega Knight, Rocket, or Lightning paired with either inferno counters this.
I could rek this with Logbait
Yeah, gotta pump up a lot and protect them for the deck to work!
Really nice guide and deck though I prefer to play cheaper golem decks with no pump.
Dude ur late
And does that really matter?
Pump is a great card in Golem decks because it helps you build up your pushes more easily. I would consider adding it if I were you!
This is my old golem deck (I have to used golem in a couple months.
It was all about doing my best on defense for the first two minutes and then unloading a massive push usually being able to cycle to another bandit and lumberjack by the time I would usually take their tower.
I guess it might work, but I find Beatdown harder to use than other options
I would take out bandit for something like Night Witch
I was almost quitting Clash Royale even I am in a very early stage like Arena 10, because of those Elite Barbs. I lost 200 trophies with my current Golem deck. But I’ll try this deck now. Thanks a lot ! Hope that it will help me.
I hope you can push back up! Early Hog Mountain is a struggle!
Thanks a lot mate ! I needed the hype for sure !
do you LUV MEGA KNIGHT
no. It’s way too overrated. There are many ways to counter Mega Knight. It didnt take people long to realize that
In my current deck YES! In other decks I’ve used or seen, NO!
I know how tough it is. I passed the 3000 ranged before Elite Barbarians were introduced, but I have a smaller account around that range, and the struggle is real.
I’m also at that trophy range. I still struggle, but I’m slowly climbing. Good luck in getting out of there. I’m sure you’ll get out sooner or later!
lol… I remember the struggle in arena 10
Getting out of Arena 10 proves you have truly mastered the game
You need to get 800 TROPHIES!!!!!!!!!
I mean, as soon as I hit 3,400 trophies, I went on a massive winning streak (450 trophies!!!)
Oh wow! Ur so lucky
3000-3400 was a period of struggle for me….
Me too. PB 3157. But my deck hard counters Elites.
My PB is 4156 *-*
You’re a pro. Me, I’m just having fun with this game. xD
hey, at least you’re at Hog Mountain! I remember my struggle in 3k to 3.3k…..after I hit 3.4k, I went on a massive winning streak all the way to 3800
Cool. Fav archetype? I’m a Control player.
Beatdown, but my way. 😉
My deck’s main focus is offense! I charge at em with full power, then after securing my win, I just play defensively.
Here it is…the deck I used since early Frozen Peak….I still use it to this very day!
It’s your 20- win deck, hmm?
I’m sorry, but I think it would have been impossible to get 20 wins! But, if you did, then you have extreme skill (to win against top ladder players)
I pretty much know how to counter everything, but what really helps me is focus and a quiet area…I spent all of the 20 Win challenge inside a private room in my house….If I don’t have focus and a quiet environment, I start t struggle. Music helps me too, but I prefer not to listen to music. I might get distracted and follow along (I love to sing), which goes back to focus
I also play in a private room! But I only managed to get 18 wins! 🙁
Oh god….feelsbadman…. someone I know got 19 wins with no losses….then proceeded to lose 3 times
I recognise it. There’s minimal air defence.
Spell – bait (control)
does sparky count as its own archetype?
idk, i think it would be more control or beatdown
Rg and ebarbs have their own archetype however
that made me remember when i struggled at 2800 cuz of ebarbs being everywhere
mine is 3436 ;(
My PB is 3815. and I kinda suck. 😛
My PB 4873 and 3201, but I just hate those Ebarbs!
ikr ebarbs are just… pure cancer
I remember raging over ebarbs when they were OP meta cancer so hard that I left lunch and an administrator guy tried to call me back because I was so pissed off and I kept going and he tried to follow me but I lost him. That was a dark day
That’s actually me so yeah
Read my above comment and watch OJ for more tips, coz he’s so good
i once dropped to 2800 from 3400 cuz of ebarbs, but i never gave up and managed to get back to 3000, now im at 3300
lol i periodically drop like 600 trophies whenever the meta shifts and my sparky decks won’t work and I have to make a new one. Then I get them all back eventually
What trophy range???
From hovering around 4000 or 4100 to about 3500
Ok, that was just a joke
Here’s a tip: try using one of these combos
Knight + Skeletons/Ice spirit
Ice golem (kite to other side) + Minions
With Pekka and Megaknight, you can create a counter push
will ice golem + bats work?
also i have mini pekka, ice wiz, and lightning in my deck
Then use Lightning for a neutral trade
i havent faced ebarbs with my current deck as i just started using it on sunday
I have also been experimenting around with Golem double witch a lot, and I found that heal and clone are surprisingly effective spells when used with this combination. Maybe replace Lightning with one of them and The Log with Zap against Inferno- Towers and Dragons.
I also don’t feel like Inferno Dragon is necessary in this deck, and Lumberjack does a great job both of defense and in front of your push to rage the troops behind.
Lastly I think Bats do a better job on defense than Goblins, not only due to their higher dps but also because of their flying ability which makes it an ideal counter to ground mini tanks. However Bats can get zapped, and if you struggle on defense I would suggest Minions instead.
Why not make a golem double witch double prince and triple wiz? ( ͡° ͜ʖ ͡°)
Instant three crowns! 😛
double golem aswell 🙂
Tower Hp as a resource? What do you mean with that?
i think it means that you can allow your opponent take a tower while you set up that huge game-ending push
Thank you bro 😉
i used to be a beatdown user, and normally i defend, but i do occasionally just take the damage to get the 3-crown
It means you have to take some damage in order to gain an Elixir advantage. For example you can even ignore a Hog Rider if it means you’ll get your Golem out earlier and have a bigger push with it. You have to be careful with this though, and not take too much damage or it will come back to bite you.
Using tower health as a resource is also very important when facing higher level players.
Thank you brah, It really helps me 😉
No problem, don’t hesitate to ask me more questions if you’re unsure about something. No questions are dumb 🙂
Oh yea I will ask if I have any questions. Also I forgot to admit that your guides are the best 😉
Thank you so much! These are the things that make my day!
Your Hog Trifecta is what got me to arena 10 on my second account!
That’s awesome man!
I broke my mouse today. #NoMouseSquad
raging or just malfunction?
malfunction, I never break things. Careful guy here.
Actually I’m on my laptop right now.
Poll: Do you think Mega Knight should get a damage buff of 100+?
Hint: Answer YES!
how about no?
It’s S tier. How come it’s NOT getting nerfed. xD
Well, it’s a balanced card….
yes to damage buff but 100 may be a bit much
i am so ready for the new update soon
Yup me too, so excited. Quests, Buffed Tourneys and what not. Can’t wait!
They are toying with the idea of a ghost right? What do u people think it’ll be like? https://uploads.disquscdn.com/images/178783bc96aa044d19afd702b2423eb156330a6443420a61efca47dc136d844d.jpg
Not supposed to be out with the next update, maybe they killed the idea. xD
Yeah they are, I assume it would be a cheap 3-4 elixir card that you wouldn’t be able to see until something hits it. Sounds really good in catotic matches having the sneak factor behind a push or even to get quick damage on a tower as they will only be able to react after they see hit points disappear from their tower.
Yup, add splash to that, and turns out it could be a fun card to play with, at least in 2v2. Just hope it doesn’t hit Kairos’ F tier list. xD
“Sounds really good in catotic matches…”
I know you were trying to say chaotic, but I totally read that catatonic. 😛
I think it will be a card with an afterlife effect like in pvz heroes
It will be invisible until it reaches their tower
BTW: As new update comes, will there come some balance changes?
Yea, I´m looking forward to then 😉
Ya. Plz don’t nerf PEKKA. And MK. And you could bring back Le Doot if you want.
Yea so after the balance changes maybe the skeleton barrel later in October?
yeah, that seems reasonable
Expect hog to be nerfed
im expecting knight to get nerfed
hope they won’t kill the EWiz and Bandit -_-
My Mystical and All-Knowing (kind of not really) Predictions:
LJ health buff
Sparky buff somehow????
Slight MK nerf
Goblin Hut buff
Pekka spawn nerf to 2 sec
Mini Pekka very slight hp nerf
Hog hp nerf
Giant Skeleton bomb radius buff????
Knight hit speed/hp nerf
Prince damage buff????
Bring back LeDoot????
???? means possible but unlikely (in my opinion)
Have u been reading Reddit Forums lately? The update probably has a new game mode called ‘Touchdown’, then there are gonna be new emotes such as “Wanna join my clan?” and so, and you can even chat with players after a match has ended or something.
Also, they are adding PvE, tower textures, daily quests (including the labyrinth map thing), and another unrevealed game mode. Hype is that the update comes out on 3rd October!
SO CLOSE TO OCTOBER THE THIRD!!! CAN’T WAIT
Yup, the hype!!
Sorry for being a n00b, but what is PvE?
Person vs. Environment, it’s basically the game mode where you have to defend against a variety of troops and units placed by the AI for a fixed period of time, sounds exciting hmm?
So things to do when I am afraid to battle on ladder
I love the emote idea
great deck lolman, although im probably gonna replace the witch with ice wiz for obvious reasons, that is, if i ever use the deck
Nice deck lolman, it’s just i suck at beatdown and i dont have night witch and my witch is underleveled
lol my witch is lvl 3, not gonna bother upgrading it tho as i hate it 😛
also sad thing is that i have a lvl 2 night witch
I would love to play this deck, but my e-wiz and night witch are the same level as my witch, A.K.A. lvl 2. 😛
I submitted an 835 word article. Is it good enough?
i would strongly suggest at least 1200 words lol
can you vouch for me plz??
I’m following you on Disqus
So am I
what do you mean?
can you read it and vouch for it if it’s good since you’re a mod?
i dont have access to editing guides…
oh… who does? Will?
there are only 3 that i know of who can edit guides: will, norby, and rohanreigns
oh okay thanks anyway
no problem m8 🙂
I submitted like a 1100 one but it’s not getting posted for some reason
I submitted a 5,700 one once and no post for some odd reason!
ikr, that sparky guide
I may try this deck
I won’t, even tho it’s good. Not very good with golem decks
I feel cr needs new building cards, like maybe roaster
I think something like an air blaster. Pushes troops backwards but doesn’t do much damage, if at all.You could place it behind a tower
i had a hydro pump, but it only pushes back ground units
Yeah, I think either one of these would be cool
I like that idea, but maybe it should target air
so, like air sweeper in coc. Seems good
a spawner on wheels like a Fire S spawner
They need to build eagle artillery that targets the whole arena
No way too op man XD
that could be a good legendary building
Someone should post an anti mega knight ebarb deck
im making a guide about how to counter mega knight, so…
Mega Knight is easy to counter
Got it three weeks ago
my 2nd account got it after you
You know, I’m starting to get annoyed whenever a golem deck is posted and it doesn’t include sparknado as a hard counter.
EDIT: No offense to the creators of these guides though, they’re great!
i guess its cuz sparky is a rare matchup…
Yeah that’s why. Not many people use it
True, but it’s not a bad card
yes it is
Nope, just coz it’s out of meta
when has it ever been meta
In arena 6
For roughly wins 8-12 I ran rocket just so it would be more solid vs exe nado because I ran into pekka exe nado poison in a game. If rocket is run sparky… is just begging to get rocketed.
yeah I know. I’ve gotten skilled enough to try to bait out rockets with cards like musketeer or waste their rocket on a sparky on the lane not being attacked. Rocket is my nemesis right now
nice guide loldude!
new poll : which legendary card do you hate the most when it’s overleveled? Inferno d for me.
log and e-wiz
edit: u should get the rank”POLL MAN!” upvote if agree and tell will
I agree XD that should be a new status
yeah, i was playing 2v2 and this guy had level six mirror which turned ewiz to level FOUR and couldnt be one shot by pekka(and i am at 3200 trophies)
nah Knight all the way bro(use knight to counter)
i dont use knight lol
i faced a level 5 mega knight here recently at the 4000 trophy range dude had level 7 mirror and was just mirroring legendaries really hard to counter it imparticualr but i was running three muski and thats a lot more health to deal with then normal
Princess, when your arrows are too weak to kill it
If witch is subbed with baby drag, lo u got a double dragon golem deck.
If you replace log with mirror, lo u got double anything deck
Lol. But, not recommended.
You might double your losses.
if you replace anything with clone you know have a double of everything deck
lol i use pekka ewiz miner poison
How can i replace inferno dragon as i dont have it yet?
Well, a tank buster, so either:
Mini Pekka (recommended)
Maybe Megaknight but not really recommended
not pekka for sure too expensive
Yeah, but just for options you know
Yeh ill use mini pekka missing megaknight anway
Imma try this deck for sure
I might, but maybe not, as I don’t really like Golem, as it’s too risky, and I know a LOT of hard counters to this particular deck! All you literally have to do is pressure the other lane really hard, then use like Pekka or something
u have inferno drag and nw to defend…
Please don’t post any politics here 🙂
for real is theis guide on how to counter this deck or how to run it the title is confusing
lmao this deck makes me lmao when i destroy me opponents 😛
Lolman can you come back to Clashers2020202? You were in my clan for a couple days, and then you left. Come back lmao
im having loads of success with this deck but I put ice wiz for witch
i would’ve done the same thing lol
I did that cuz my lvl 3 witch cant do anything against lvl 10/11 skellies and even tho my ice wiz rn cant one shot 10/11 skels either its 3 elixir with slow down effect so…
also the guide is still being made, so you still have time to utilize your MK lol
Just started using it , pretty impressive deck