Golem Lumberjack Beatdown Deck That Got Me To 4k Club
Hey kiddos, Trainer Lay / Radius here with my another guide on CRA!
This time we’ll talk about my off-meta deck, which pushed me from 3500 to *fanfares intensifies* 4080! What is my highest score ever! Interested? I hope so!
Pros | Cons |
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Golem Lumberjack Beatdown
Golem
The real king of heavy beatdown and a card I enjoy playing with!
On typical Golem deck, placing that piece of stone is always pretty risky. On this deck, it’s VERY risky due to lack of Elixir Collector.
Like Corrosive Logic said, “Pros often tell you things such as “don’t play Golem until Double Elixir,” but the truth is a lot of these pros are just hypocritical as they do end up playing Golem in single Elixir.”
It’s true! I don’t see anything wrong with using Golem before Double Elixir, but don’t do this when you know they have Hog Rider or another very fast troop to pressure the other lane.
Dream scenario to rush with Golem is when you just defended their win condition with positive Elixir trade, and you’re up on Elixir.
TL;DR – Just your win condition
Bowler – This is the card which makes this deck off-meta and unique.
This big blue guy counters Elite Barbarians, Hog Riders, and swarms!
I recommend using this card on the just because even when underleveled, he still counters these troops so easily!
I don’t recommend using him in your Golem push, but when you’re rushing like all-for-this, why not!
Bowler’s HP is high, so don’t refrain from little pushes such as Bowler + Goblins, when they just lost their Log for spell prediction.
TL;DR – Core defense, keep ready for Hog Rider and E-Barbarians.
Lightning – Very popular spell in Golem decks.
Even after the nerf, it still does the job very well.
But when should I use it?
- Three Musketeers – Lightning is just so good at countering 3M! Remember one important rule: Value > Tower Damage. So ALWAYS Lightning the 2M lane, even when the 1M lane is more damaged. The only exception is when this Lightning is going to finish the game.
- Elixir Collector – Lightning = R.I.P. Pump. Nothing more to say.
- Inferno family – When it’s just lone ‘Ferno for your Golem, use the cheaper option called Bats. But when you see the value opportunity like Inferno Tower + Wizard + Arena Tower, why not?
- And how about defensive Lightning? Elite Barbarians + support – boom! Defended easily.
TL;DR – Use Lightning to punish Three Musketeers, Pumps, and Infernos. Defensive Lightning is also good.
Inferno Dragon
This card is so OP! Melts tanks easily and supports Golem well.
IDrag is one of the most important cards here in this deck, so avoid using alone and as the starting move.
When using him, always have either Bats, Goblins or Lumberjack in case of Electro Wizard.
TL;DR – Tank destroyer.
Lumberjack – The second and last Legendary in this deck.
The best thing about Lumberjack is his death effect, Rage, which is extremely useful in Golem push.
But remember to use him as Golem support, whose role is to live as long as possible, not as a kamikaze just to Rage the whole thing up.
You can use him as a Hog Rider/Elite Barbarians counter, but Hog will always get two swings, and lone LJ can’t counter Ebarbs completely, you need to support him with either Bats or Goblins. So, it’s your choice!
TL;DR – Must-be in Golem push, always as support, not a kamikaze. Decent defensive choice.
Goblins
After Skeletons nerf, they stole my watch, savings and heart <3.
For 2 Elixir they offer amazing value and create a lot of positive Elixir trades.
They are your main counter to Hog Ridaaaah.
To be honest, list of what they can counter would be just too long! With the help of the Tower, they can counter EVERY single-target troop!
TL;DR – Cycle cards, counters Hog Rider,
Bats – Another cycle card with a lot of positive Elixir trade potential.
If you don’t have enough Elixir of Lightning and you have Golem push coming on your side, use Bats in the middle to distract and shut down the Inferno Tower.
Also, they’re amazing counters to ground troops such as Knight and Valkyrie! Just remember to use them on the bridge to gain the maximum damage.
TL;DR – Cycle, distract Inferno Tower very well.
Arrows – Self-explanatory, but there are some words to say about it.
When you know the opponent has both Minion Horde and Goblin Barrel on his deck, keep Arrows for Minion Horde. Goblin Barrel can be countered fairly well with Goblins or Bowler. When the opponent has Minion Horde, and your Arrows is out cycled, there’s no way you can stop Horde with this deck.
General Gameplan
3:00 – 1:00
Defend and try to do a Golem push.
NEVER, EVER use Golem as a starting hand as you might get punished easily.
As I said above, best time to go with Golem at the back is when you just defended their win condition with positive Elixir trade.
When they go risky and use the Golem behind King’s Tower, show them it’s mistake by pushing with Lumberbats (it sounds so cool, doesn’t it?)
1:00 – End
You must control the match now.
Push with Golem over and over.
Don’t give them even a second to attack. Punish.
Matchups
Hog Rider – Winrate – 70%
Your main counter to Hog is the Goblins. If their light spell is Zap, not Log, the game is over unless Zappy Zap is heavily overleveled.
Avoid overspending; one 0 Elixir caught can cost you the game.
Giant Beatdown – Winrate – 80%
Who else hates lvl 10 Giants at the bridge? I hope not only me. But how to counter it?
When they’re making their push with Giant behind King’s Tower, ALWAYS PUSH WITH GOLEM AT THE SAME LANE.
Golem is a much beefier tank, so he’ll live longer. Also, don’t worry about spamming to counter this lone Giant, because he has no death effect and all these troops you used to defend will go to counterpush and crush. Pretty easy.
Golem beatdown – Winrate – 50%
Their advantage is Pump, yours is Inferno Dragon.
50/50 matchup.
Spell-Bait – Winrate – 95%. Really.
This is so easy! Goblins, Bowler, Arrows – they all counter Goblin Barrel!
My way to break their defense is to completely spam behind Golem. If they have Rocket, that’s even better for you, because you can start spamming supports again, but now push is Raged, because LJ is killed. Simple!
Very important thing – When you’re feeling “That’s it, my final push,” don’t be afraid to Arrow Princess + Goblin Gang. They don’t expect it, but it will be the final punishment to finish the game.
Lavaloon – Winrate – 55%-60%.
On offense, when they rush with Lava at the back, go with Golem at the same side. Then, place Inferno Dragon behind Golem, but as far as possible to burn the Lava Pups’ mother.
Then, I prefer using Bats to counter the Pups, to get them in the counterpush, but when you can get nice value out of Arrows, like Pups + Minions, why not!
Be aware of Balloons at the bridge when pushing with Golem.
Salty Ladder (Elite Barbarians & Royal GG) – Winrate – 45%-50%.
If only Ebarbs, pretty easy as Bowler counters them perfectly.
Royal Giant is a bigger deal. Use Inferno Dragon to counter RG, and keep Arrows ready in case of Minion Horde, which is a pretty popular ladder card.
If both, really tough as they always can rush with either RG or Ebarbs when you rush with Golem.
Good tilt-maker.
Spawners – Winrate – 100%.
BOWLEYYYYYYYYYY
Siege – Winrate – 75%
Golem is your bullet-taker.
When you know they’re running Siege, don’t use Golem until their Siege weapon is placed.
When you don’t know they have X-Bow/Mortar, and after your Golem push, they normally go with Siege weapon at the opposite lane, ignore it completely, let them take a Tower and go for the Tower trade.
You know why? Because after you take the opposite Tower, they can go either for a 3-crown, which is almost impossible or for this Tower lane which you just took, which is almost impossible.
Go with Golem after Golem, their defense is strong so one push won’t usually finish the match, but chip after chip and Tower will go down.
P.E.K.K.A beatdown – Winrate – 70%.
Pretty nice although most players think facing P.E.K.K.A when using Golem is a guaranteed loss. Nothing of the kind!
To counter the P.E.K.K.A, your push needs: Golem (ofc), Inferno Dragon, Lumberjack and Arrows ready to launch.
Golem to attack and deal damage, Inferno Dragon to kill the P.E.K.K.A, Lumberjack to protect ID from Electro Wizard’s annoying stun effect, and Arrows to protect ID from Bats/Minions/Minion Horde. When all these things are done, this push should cut this Tower to shreds.
Conclusion
And that’s it, guys! I hope you enjoyed this 1600+ words guide, and I wish you are reaching Challenger 1 soon, just like I did with this deck! That’s all from my side, now let’s say it!
Cya, kiddos!
Trainer Lay / Radius
First?
Anyways, how many friendly matches should I play to at least be good at it?
3-4
2nd
well done, TrainerLay! I’ll be posting a guide on how to use Tornado soon
Thanks Frisk! I really like using Tornado so I’ll definitely enjoy your guide! Good luck 😀
3rd
This is his 5th guide If I’m not wrong…
Delicious Giftcards for him!
I guess I need to start writing guides too
yeah hehe. We need more off-meta dex
Will can you post this fan-fiction which is a prequel of Scarlet’s fan-fiction.
https://docs.google.com/document/d/1Bz9P6de-50Ckt1m56qwQ9snem7aswnHdde2v_SNKfNE/edit
Please comment on it in the comments if you liked it
I cant say its bad but its a little off seeing mavey is talking.Great but might want a little work.
Yum Yum
4th
Great guide radius!!!
Thanks Lightningmaster!
Nice guide and good job on explaining Radius! I especially like the win rates.
Thanks Nebula!
BOWLEYYYYYYYYYY
-Radius 2017
Will a PEKKA X-bow deck get posted?
If it’s a good guide, then yes most likely
maybe, if it’s good
how do u think my salty 2v2 xbow guide got posted? the deck has 4 spells… yes one of them is gb
if your guide is detailed, then yeah
Now I have gotten to 3979 with X-Bow, Archers, Inferno Tower, Mega Minion, Ice Spirit, Fireball, Log. -_-
Do it! Just do it! Yes you can! XD
I reach my personal best with X-bow, Pump, Knight, Archers, Ice Spirit, Goblins, Mega Minion and Zap
goblins is too level dependant
What would you suggest instead if Goblins? I feel like they work out fine! Also, what level are your cards?
level 10 standard. I get angry too easily to push on ladder effectively. You’re totally okay to use goblins but I hate how they get zapped on ladder so I only use them in tournaments.
hey dude, sry about being off-topic, but can i continue f2p friendlies? i have a very good deck that consists of only commons and rares
GO GO GO GO GO GO GO GO GO GO
go cookie monster go! as for your deck, I would rather avoid using inferno tower because of how costly it is. use inferno dragon instead, or use the ranker triple ice xbow deck. the ranker deck can just switch to rocket cycle easily, which I find amazing.
im using tesla now.
I noticed
Thanks Radioactive!
I have been waiting for this guide for a while. Great deck guide BTW but is there ANY replacements for ID?
I don’t think so, sorry! 🙁 And thanks for nice words 🙂
Alright, well thanks!
maybe mega minion?
Mega Minion doesn’t work really well, I tried it on CC
You would know
I wouldn’t know
What should I do a guide on next?
Giant Lumberjack 2.6 Cycle or….
Giant Hut Spam or…
Hog Miner Princess or…..
RG E-Barbs Rage? ( ͡° ͜ʖ ͡°)
Hog Miner Princess, much more entertaining to read and learn about. Or at least thats my opinion.
Hog Miner Princess.
hog miner princess
double witch
RG EBARBS RAGE
Why not ( ͡° ͜ʖ ͡°)
Hog Miner Princess
Anything you want except for RG E-barbs Rage
RG ebarbs rage is stupid, and giant double witch clone doesn’t look too good…
Giant Hut spam
You don’t actually use those decks do you
he doesn’t use most of his decks regularly
then he shouldn’t make guides on them
RG ebarbs rage would probabaly be a deck that salty ladder ftw would use lol
I lost to golem inferno night witch while using a pekka bridge spam control. I think a good replacement for lumberjack would be a night witch, since you already have a great single point damage troop- the inferno dragon, and this deck seems to get countered by pekka ewiz pretty easily.
Lol I swapped out lumberjack for ewiz despite having NW
Guys I just made a Miner Mega Knight Poison deck a couple days ago and have really been enjoying it.
Miner- lvl 2
Poison- lvl 6
Mega Knight- lvl 2
Ice Wizard- lvl 2
Tornado- lvl 4
Bats/Skeletons/Ice Spirit- All level 12
The only problems with it is that I’m having trouble with a few weird golem decks and Bait because I’m not carrying light spells. Inferno Dragon has also been a massive pain in the butt to deal with. I’m considering replacing Skeletons with Log or Zap to help with bait, or skeletons with inferno Dragon to help with beatdown in general. I’ll leave it how it is for now because its working fairly well. If you have any suggestions be sure to let me know, maybe I’ll write a guide on it.
Try minions instead of bats. You seem high level enough so that they don’t die to zap, and they help with inferno dragon/tower a lot, as well as offering good dps for beatdowns.
The tornado seems a bit out of place. I would replace it with zap, since mega knight already does well against goblin barrel.
The skeletons are also pretty weird. You don’t have an offensive card to cycle to. Replace skeletons with inferno dragon, as your deck seems ill-suited against PEKKA.
Surprisingly enough PEKKA and Mega Knight have been some of my easiest match ups. The tornado is to be paired with the Ice Wizard on defense and Its extremely cost efficient and effective in my opinion. I despise using 7 elixir to counter a barrel, but i do realize ill have 7 elixir to counter push, I will have to start doing that.
replace ice wiz with zap log or arrows
Yeah, how about i just take every piece of defense I have and throw it out the window while I’m at lol
nice job… now a hog rider comes at ur tower
No lumberjack smh
sooooo… whats the hard counter to this deck?
Exenado!
aka the cancer defense
Overleveled RG/EBarbs
Out of topic, but does anyone play cuphead?
me I just play like an hour a day
Mememe!
I watched the whole walkthroug cuz I couldn’t wait to play it but then I didn’t bother cuz I knew all the lvls XD
I watched people play it, does it count?
tried it out. Pretty fun! I dont get how people rage over it :p
Please just no…
noooooooo!
oh God please no! nooo!
I dont agree that bait is easy to deal with this deck
It is, trust me
arrows and bowler help a lot against bait
Just no,cancer is too annoying
Deck.
Yes, it’s the deck :p
Nope
never
dont even think about it
isnt this just the meta golem lumbo deck with just 2 cards switched? nice guide though!
Thanks herro! Yeah it is haha 😀 I just switched up Pump for Bowler as EBarbs were making me crazy
Hi Trainer Lay! Seems like a great beat down deck! 🙂 Wondering what if the meta change… because it changes fast in the arena…. just worried if this deck will go off meta in te future… Any comments about it? 🙂 great deck though 🙂
Thank you External Glory! It is off-meta atm, myabe someone it’ll rise? 😀
good deck
Thanks!
welcome np dude
lol my friend has used a deck thats very similar to this
Hm I’ll think about using this deck, although I’m probably gonna replace lumberjack with either night witch or ewiz as I don’t have LJ and both my ewiz and night witch are lvl 2, my inferno dragon is also lvl 2
Night Witch is gonna work!
I kinda (no offense) hate night witch now
OMG I tried it with ewiz rather than lumberjack and I’m now at 3735
But to ue or to face?
Sorta both
I have had Golem high lvl for a long time, but not really able to find a good deck. And then I tried this deck and damn, it is amazing. It really works against a lot of diffendif types of decks. Thx man.