The Legendary Goison Is Finally Back!
Hey guys, it’s NebulaNoodle here again with another guide after a long time! Today I’m presenting to you an extremely good Giant Prince deck for the new meta.
Pros:
- Well suited for the next meta
- Amazing defense and offense
- Very offensive and pressuring
- Counters many popular decks
Cons:
- Hard to play- you need to know when to play which card when.
- Easy to get caught with no elixir, you have to manage your pushes and know not to overcommit on the push
The Goison Deck
Giant
Your main win condition.
You will want to be using him frequently and aggressively, even in single elixir, building up pushes with Prince and Mega Minion and Musketeer, mostly.
This deck is very cheap (only 3.4 elixir!) So don’t play like a slow beatdown deck, testing out the opponent’s deck, or else you won’t be getting enough damage!
Mega Minion
One of the best support troops of all time.
Can take out glass cannons with ease, does really good damage, and is especially good and a staple in tank decks.
The all-rounder!
Musketeer
Musketeers have been firing guns since Training Camp!
Another staple tank support, can take out troops from long range.
Take advantage of her long range. Place her in the other lane to defend something (as she can fire across the arena) and place a Giant in front for the counterpush!
Add troops as desired.
Prince
Prince is everywhere in ladder after the buff.
He is pretty good at killing tanks and great against support troops, like the Mini Pekka. Increasing his hitspeed and hitpoints will massively affect the usage rates.
He will be much more of a threat to deal with, with higher DPS.
Combined with Giant and a small spell, he is a threat to be reckoned with.
He also protects the Musketeer/Mega Minion from Mini Pekkas or the like, and can be used as a win condition as well.
Guards:
Finally these bone brothers with shields have gained some love with the recent buff.
They have replaced Goblins in virtually every deck, being an extremely solid defensive unit (their shields are incredibly useful!)
Don’t use them on offense, use them like you would with Goblins, but just don’t cycle them.
They do quite well versus a Hog, and they even have a slight range (like the Prince) because of their swords.
Their DPS has increased massively. Get them in your deck NOW!
Ice Spirit
Right, this deck needs a cycle card. Here you have one!
Ice Spirit is a very balanced card, always a great choice in every meta. Resets Princes, Sparkies, Inferno units!
Zap
Even though all the spells got a tower damage nerf, it doesn’t really matter as much as cards like Log, as you will rarely be using Zap to chip away at towers.
In rare cases, you will need to cycle your Zap at the beginning if you have a bad starting hand.
Great to reset troops (not to take out Inferno Towers!!!!!)
Poison
Yep, good ol’ poison.
Always works in a Giant deck to get nice juicy chip damage.
Don’t use it on offense until double elixir when you can start forming massive pushes.
Remember, it still does normal damage to troops/buildings, just not arena towers, so it’s completely fine to use.
Replacements
Gameplay
Good starting plays would be: Mega Minion/Musketeer/Prince at the back, Guards split at the back, Ice Spirit at the back!
Single Elixir
Play quite aggresively, and keep making quick pushes with the Giant.
Like I said before, this deck is not a slow beatdown with pump. Gaining elixir advantages is not as important, but of course you should be managing your elixir.
I suggest putting your Prince at the back and when the Prince is almost halfway to the bridge, place your Giant to not risk your Prince going in front of your giant.
You want to be using your Prince to protect your support.
The Poison will be crucial to use later on.
Don’t use pre-poisons unless you know their counters, which is why you shouldn’t use your poisons too early, or else your opponent will be able to punish you quickly for wasting your poison.
This is the elixir-advantage-generating card and probably the most valuable card in the deck!
Don’t be afraid to spam support behind the Giant and ending up with no elixir.
If you have a massive push on one side, even if you have no elixir, your opponent won’t be able to punish effectively because they will need to spend elixir defending your push.
This doesn’t just apply to this deck; it applies to most beatdown decks.
Double Elixir/OT
This is where you can overwhelm your opponent!! Send in lots of Giant pushes.
Keep applying pressure, this is the key to success in this deck.
Force your opponent to spend lots of elixir defending so he won’t be able to attack.
Don’t use Princes on their own without a Giant, you need them on defense and for the counterpush.
You could possibly just poison cycle for the win, it’s totally fine.
It’s just best to overlevel your Poison to get maximum value and kill those glass cannons!
Matchups
Lavaloon:
With less quick cycle pressure decks, Lavaloon can finally shine!
The key is poisoning the Minions, who will be your biggest threat if you waste your Poison.
Place your Mega Minion to distract while your Musketeer can kill. This deck sort of lacks an anti-air tank killer so tower trade if needs call for it.
Golem/Giant
This might be tough if you don’t play the deck right, especially against seasoned Golem users.
Prince has high HP to kill support troops, and Poison everything on the map!
Again, you can tower trade.
Quick Giant+Mega Minion at the bridge works very well
Bait:
Supercell basically nerfed Spell Bait decks but in case you come across one when using this deck, I’m writing this!
Save Zap for the Barrel and Poison Princesses/Goblin Gangs.
I’ve been seeing Miner Barrel Bait decks recently, so you should apply this to that deck too. Guards are great against the Miner.
No one is using Rocket now really, as 5% out of a high damage spell really hits the Rocket hard.
Cycle/Control:
Against Hog Cycle, which people still use (presumably because the damage/HP wasn’t nerfed), defend minimally and crush with the counterpush.
Reset buildings’ targets with Zap. Hog Exenado is popular nowadays, so Guards are a cheap and effective counter vs the Exe.
Against Miner Control decks, like Miner 3M Ram, save the Guards for Miner and make sure you have enough elixir to defend a split push.
Poison the 3M, and remember it’s better to poison 2M and a tower with higher health than 1M and a tower with lower health. Thanks Lolman!
Use the Musketeer to snipe away from the other lane on the Battle Ram.
Graveyard:
Guards work very well, don’t give them Poison or Freeze value. This is why you should always space out your troops!
You won’t really want to be using Poison on their graveyard continuously as you won’t make the most out of it on the offense.
Siege:
Beatdown always does very well against Siege but don’t get too cocky.
Place the Giant on the opposite lane, around the distance in the middle of the bridge and tower, to distract the Siege weapon and put something cheap-ish to kill the weapon (Guards?).
Push heavily on the other side.
Chances are you can overwhelm them.
That’s it from me, hope you all enjoyed my latest guide! Feel free to drop me a line below or ask me a question regarding anything.
Merry Christmas and a happy new year to everyone at CRA! You guys made my year great. Have a wonderful 2018 ❤️
First
First reply to first comment
first reply to the first reply on the first comment
First Reply to the first reply to the first reply of the first comment
First Reply to the first reply to the first reply to the first reply of the first comment.
First reply to the…….. no point of typing it out 10 more times, xD
first reply to the First reply to the…….. no point of typing it out 10 more times, xD
yall added a new thing lol
we need some FRESH ideas, spice up the comment section meh dude!
First to break the chain… and blood vessels may be mangled… so CAUTION
Seventh reply!
Just get people to say second reply!
Come back Nahu!
lol
I try it, hard work :S
SAY SECOND REPLY!!!!!
Second
THE GAME
Stop spamming wtf
Third
Fifth
I want to share my old decks that I use to go to upper arenas,hope you like it.
#1
-Spear Goblins
-Goblins
-Valkyrie
-Goblin Hut
-Mirror
-Fire Spirits
-Zap
-Goblin Barrel
#2
-Golem
-Valkyrie
-Musketeer
-Spear Goblins
-Fire Spirits
-Elite Barbarians
-Inferno Tower
-Zap
#3
-Royal Giant
-Hog Rider
-Valkyrie
-Musketeer
-Mini Pekka
-Minion Horde
-Fire Spirits
-Zap
I like the first deck, it a bait deck but probably for lower arenas. However, noticed a theme of Valkyrie in every deck.
Lol.I’m currently Arena 9 at the moments…When I was Arena 7 below I really love Valkyrie because it’s a bit tanky and can destroy swarm pushing.
Which trophy range are you testing them?
The first one sounds fun!
Slr…Actually I played them when I was in Arena 7 and 8
..or play them on 2v2’s
hehehehe..
https://uploads.disquscdn.com/images/9d64be169deaa05a6d504bdae84d324dbb866ab06fa9298f763d22a9e2634130.png
60 VOTES FOR JUST A COMMENT LIKE THAT! That’s crazy!
well lets try to beat that XD
You voted your own comment xD
lol hell yah
wth! XD
it was over 10 months ago, no suprising really..
Well then, please show me another comment with more then 60 votes that over 10 months ago.
It’s a legend dude
May we remember this legend in our heart and keep it safe in our mind. . . .
EDIT: (It sounded cooler in my head)
I am pretty sure that like 80% of the votes are s*xbots
You can look at it yourself, they look like real people to me! Most of them have Profile pics and they have viable names. Plus you can look at their chat history and look.
Yeah I have so many sx bots liking my posts
it was bound to happen….. i was on a 10 win streak and now i met 5 people in a row that hard countered my deck, it was sad to watch me get 3 crowned… lol
Sad
Ikr I hate when that happens
What do y’all think? If I run a Miner Poison Princess Tornado deck, should i use Zap or Log? Zap would help with Hog and MK as it help with bats. I have princess but it gets out of hand if they cycle faster. Log would help with Bait but I have Tornado. Thoughts?
You’ll always have your princess or miner for their princess if that’s your only concern(by always i mean in the deck). I’d run zap unless underleveled for sure
Sounds good. Thanks dude
Same
Zap bait is dead
Merry Christmas everyone!
And a Happy New Year!
i hope all of you get the best of cards to your preferences
You offline till 24th?
thanks, and you too!
Happy Easter
A little early! Lol
Easter is soon, becuz there is a holiday on the 25th of December and on the 1st of January! So TWO Easters soon!
OMG GUYS I MADE IT TO LEGEDARY ARENA YESTERDAY!!!! I USED MY SIGNATURE BAIT DECK!!!! YEEEEEEEEEEEEEEEEE!!!!! I AM AT 3818 NOW YEEEEAH BOIIIIIIIIIIIII!
Congrats dude!
I thought you was in Legendary Arena before xD
No dude, I was in Electro Valley.
I’m stuck at the 3400-3600 area cuz can never get past those guys with lvl 9 hogs
Use Tesla
I don’t us buildings lol
me neither they all suck
The only one that I would consider using is tombstone
i just consider inferno tower and sometimes (when i must be salty)
x-bow
Should
so true. lol my deck wrecks hogs but turns into magikarp against bait decks
and im a lvl 9 stuck at 3600-3700 trying to take down lvl 11s with max ebarbs and other bs
hey look at ME none of my commons are lvl 12… yet. i can up either zap or minion horde
Zap and minions are my ONLY lvl 11 cards (all other cards are lvl 10 or lower)
what u think i should up to lvl 12, zap or minion horde
Definitely zap
cause i dont want maxed zap to kill my horde either… but i wanna kill those lvl 11 gob gangs in a cinch
for me, i hate lvl 10 wizards and lvl 9 hogs as well. i also cant stand pekka decks cause well, u should know my deck at this point
You use mk
well duh
I once encountered a maxed wizard at like 3200
at my level (4000 trophies) is when i START seeing lvl 11 giants
I had to beat a guy with lvl 10 Hog in order to get to Legendary Arena!
For some reason, I’m cursed, I keep facing that hardest counters no matter WHAT deck I used
nice, it’s a great honor
Great, I am at 3700 maybe I’ll make it!?
Guys from now on I will be offering free Frisbees to whoever beats me to the first reply!
Challenge accepted.
Lol how r u gonna send us frisbees
How will u send it to Indonesia? Lol
wait so u know where i LIVE? *rethinks life*
No, I don’t. But I’ll find a way to get one to you
umm… how many people ARE stalking me?…
Sure I understand! I did the same thing with a Giant Double Prince deck which I hope to get posted sooner or ladder also.
Ladder? Omg! Ladder has now become time! It’s a race to the top of the ladder… to legendary arena and beyond!
Ya well, auto correct happens!
It does, and then we can have jokes when it doesn’t!
It might not be posted for a while, it has the same theme as this deck
wut lol they r completely diff
But not varied I hope you’d agree
Merry Christmas Nebula and everybody! More great guides and less “first” spam! ❤
You forgot “and a Happy New Year!”
XD
happy thanksgiving
I decided to not claim as often anymore lol
Finally lol
Lol I figured I’d stop cuz I am late like 95% of the time
Preferably nothing at all to or referring to me. Thank you.
Thanks! You too! xD
Do you think Giant Hunter Sparky would be a good combo? Think you use air troops, swarm troops or a tank to counter Sparky. Hunter is able to deal with swarms pretty well, it can one-shot Electro Wizard at close range, and with the help of Sparky’s blast they can take care of Knights and Valkorys almost instantly. Any ranged glass cannon use to counter hunter would be quickly killed by Sparky. Unrealistic and I doute it would work but still an idea!
minion horde wrecks it
I knew someone would say that! Thats what Arrows or Poison would be for.
and even if you managed to use arrows, they can just pekka the push
Sure but if you leave the Giant alone, it will do massive damage. If you place the pekka on the Giant, Sparky and Hunter will shoot her down. Anyway, its just an idea.
to you guys who support this idea, giant+sparky+hunter costs 15 elixir… 15 elixir doesn’t magically appear. let’s say you put down things at the back to save up elixir. they can either rush, which would screw up your push, or they can put pekka on the same lane as your push. I do like the creativity here, but this has too many flaws…
If they place a horse until if that push it would get one shorted by the hunter
not really, horde right above hunter kills it
No the hunter barely survives I tested it
Rocket hunter and sparky, then just use anything on the giant
HAHAHAHAHAHAHAHAHA XDDDDDDDD
I think splitting guards is a good option when sitting on elixir
Happy Labor Day to you!
Colby Bennett who? You?
where’s the pump gone ?
Doesn’t need pump. It’s a cycle deck version. I know what u mean, but this deck doesn’t use pump
I’VE GOT AN IDEA HOW TO WRECK THIS DECK EZPZ! inferno tower + ice golem or just pekka thank me later
GOISON IS BACKKKKKK!!!!!!
I knew you’d be here lol
ofc! time to make trolly comments about goison
I have fulfilled your dreams!!!!
Good one , I like it , keep up the good work .
Thanks Youssif!
I know the decks main weakness:
MINION HORDE
Not really, there’s poison and zap
Poison takes time to kill minion horde and zap doesn’t kill minions unless it’s 2 lvls higher
And with poison, your troops will most likely die before the poison takes out the horde as I learned it the hard way so many times (often face lvl 11-12 minion horde)
But with zap the towers can take it out. Or you could simply rplace 4 arrows.
Okay that’s true
Yup
Christmas Giant – great job @Will on the Photoshop!!!
“couners many popular decks” counters itself?
Hey guys waddup, im back, after 7 months!!!
U mean 3 months?? Your last comments were 3 months ago lol
Lol I use this deck but with ewiz instead of musk, I won against golem, but lost against pekka
This deck is amazing!!! I played with it 20 times and got 17 3-stars
i did a 2v2 and went against a guy with lvl 11 hog rider (i’m in arena 8)