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Flying Machine Chip Deck – New Meta?


Hello everyone! My name is Herro and i am back with a guide with the new card, the Flying Machine!

I heard a lot of people saying the flying machine sucked so after i got 12 wins in the challenge, i decided to give it some love and make a deck for it! Replacements will be stated at the end so dont worry if u dont have all the legendaries

Please keep in mind all the battles I did were challenges and my Flying Machine was level 6. Still proved to be effective…

Lets get onto the deck!

flying machine

Flying Machine Chip Deck

Clash Royale Mega KnightClash Royale Electro WizardClash Royale MinerClash Royale Bandit
Clash Royale Flying MachineClash Royale PoisonClash Royale ZapClash Royale Bats

The Cards

Clash Royale Flying MachineFlying Machine: This new card has quite a lot of uses.

It has decent damage (142 at level 7) and has a 1 sec attack speed (which for reference is the same as the bandit).

It is very squishy but can deal lots of damage just like the Dart Goblin! It also has a range of 6, so it can out range most buildings if placed right.

In this deck, you mostly use it for defense or sniping annoying buildings such as Furnace or any building that cant target air.

Clash Royale PoisonPoison: Almost all the decks I make have Poison.

Its just such a good card with good area control because of the poison’s radius. Also a level 4 poison will kill a level 7 Flying Machine.

Clash Royale ZapZap: These days I use zap more than Log.

Pretty self explanatory on uses


Clash Royale BatsBats: The 5 bats provide tons of damage with a low cost of 2 elixir.

Also a great cycle card.


Clash Royale Mega KnightMega Knight: This bad boy is so good on defense.

Annoying Giant push? Mega Knight. Annoying Hog push? Mega Knight. Hotel? Trivago. All jokes aside.

If u have him, he is a great card to put into a deck with minimal defense such as this one!

He does fall off on offense, but if u have a big enough elixir lead, you should be able to push just fine!

Clash Royale Electro WizardElectro Wizard: Great on defense, great at counter pushes.

Self Explanatory now.


Clash Royale MinerMiner: I just love this card.

Provides a light tank for small pushes with the Flying Machine or Bats.

The Miner also dishes out about 500 chip damage at Tournament Standards if left alone so never ever do that!

He is also a great cycle card if u really don’t have anything to put down.

Clash Royale BanditBandit: After the fall of bridge spam cards, the Bandit was pretty much untouched and makes a great addition to this chip deck.

I really have nothing much to say about her since she is such a good card.


Clash Royale PoisonClash Royale fireball

Clash Royale ZapClash Royale The LogClash Royale Arrows

Clash Royale BatsClash Royale GoblinClash Royale Minions

Clash Royale Mega KnightClash Royale P.E.K.K.A

Clash Royale MinerClash Royale Goblin Barrel

Clash Royale BanditClash Royale LumberjackClash Royale Battle Ram

General Gameplan

Early game

At first you just have to see what your opponent does.

Make small but positive elixir trades. With those trades you want to send miner after Miner to chip down the towers. Poison is great at making positive elixir trades.

Midgame (Before Overtime)

This is where u want to push and be more aggressive but not to aggressive.

Still make those positive trades and look for opportunities to chip.

Lategame (overtime)

Just keep pushing with Miner Poison and counter push! Elixir doesn’t really matter that much here but just keep in mind not to fall behind.

Also if you’re loosing, just defend with Mega Knight!


Clash Royale Hog RiderHog Cycle:

Mega Knight can usually destroy these pushes and your chip is very consistent so its not a problem

Clash Royale GiantGiant Beatdown:

You can get those juicy positive elixir trades with Mega Knight and just clean up with Flying Machine and Bats

Clash Royale GolemGolem Beatdown:

Since you don’t have a building, it might be hard but killing the supports is easy.

Just put down Mega Knight! Use Electro Wiz and Flying Machine to clean up.

Clash Royale MinerMiner Chip:

The only problem is if the opponent has a Knight which counters your Miner. Just switch up the positions and you should be fine.

Clash Royale Goblin GangBait:

You have zap, electro wiz, and megaknight for this matchup. Should be fine.

Clash Royale Lava HoundLavahound:

Can be really tough if the opponent has lightning or poison. Lavaloon can be very scary but not impossible to counter.

There you go! I wish u guys all success and Clash on!



  1. So essentially you took the new miner poison deck with Mega Knight and replaced the Inferno Dragon with Flying Machine…… alright then.

    • That’s what i thought. It’s an okay guide, but if you introduce a deck with a new card, you should highlight that card specifically. And if you can’t do that, then wait until you have somewhat mastered it and THEN post a guide.

      • I’m not exactly complaining about the existence of the guide, because if you replace Inferno Dragon with Flying Machine, the deck changes quite a lot.

  2. Poison card needs no skill so anyone who uses it in my opinion is not a competitive player. Would like to see this card gone.

  3. definitely a card that has a lot of potential, same with this deck, I like it! good rush offense and strong defense with mega knight. (except maybe against golem) Also hotel trivago had me dead ahahaha

  4. I had a super close game against a lava loon flying machine deck. I won with 8 hp on my princess tower in sudden death.
    His flying machine was only level 3

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