Best F2P Decks for Clash Royale League Challenge!
F2P Hog Cycle
Keep cycling Hog Riders during single Elixir.
Defend as efficiently as possible with Archers + Knight + Canon + Goblins + Ice Spirit while playing Hog Rider in opposite lane to pressure.
Once Tower is within triple digits -> Fireball cycle.
Woody Mortar Cycle
High skill cap if using Tornado.
During single Elixir, get as much damage as possible with Mortar.
Keep pressuring with Knight + Archers/Bats if you know they are low on Elixir. Once you hit Double Elixir -> Rocket cycle.
If it’s a matchup you can’t win, force a draw.
Hog Tornado Cycle
Very high skill cap if using Tornado.
Keep cycling Hog Riders for offense during single Elixir as much as possible and cycle Musketeer for defense while using Tornado to give Musketeer more time to DPS down opponents troops.
Don’t be afraid to use Tornado + Fireball defensively in some matchups.
2.6 Old school Hog cycle
Play Hog Rider aggressively during single Elixir and defend very efficiently with your cheap cycle cards depending on the situation.
Once Tower health is low -> spell cycle.
Hog Mortar Bait
Rely on the bait cards your opponent doesn’t have a counter to (e.g. if they have Log -> rely on Bats more for offense and defense).
You want to play very aggressively during single Elixir to get as much damage as possible than rely on Mortar + bait cards to defend your opponent’s push.
Be selective about the win condition you use.
If your opponent has Giant/Golem -> use Hog Rider and save Mortar for defense.
If your opponent has Tornado -> rely more on Mortar.
Mortar Miner Bait
Defend your Mortar with bait cards and support it with Miner to keep pressuring your opponent.
Rocket cycle them out once * you realize your Mortar won’t break through their defense.
Also rely on bait cards your opponent doesn’t have a counter to as explained above.
Royal Giant Triple Spell
Support your RG with Archers or Minions depending on the situation and save the appropriate spells to support your RG to ensure it gets more hits on the Tower.
X-Bow Cycle
Out-cycle your opponent’s X-Bow counter and rely on the Tesla to support your X-Bow.
Spell cycle once the Tower is within triple digits and defend
X-Bow Cycle Bait
This is a new deck I’ve noticed on ladder.
Same concept as above but rely on your bait cards to get more value on defense and to support your X-Bow depending on your opponent’s spell.
3 Musketeers Hog without Pump
Cycle Hog Riders and support with appropriate bait cards and spells to ensure Hog gets more hits.
Rely on 3 musks for defense usually during Double Elixir.
Otherwise rely on Ice Golem + Ice Spirit to kite and your bait cards to get value.
3 Musk Hog with Pump
Keep pumping up to build up an Elixir advantage and overwhelm them with split pushes.
Make sure you punish your opponent with Hog + Bats/Goblin Gang when they use their spell
Giant Double Minions Beat Down
Get defensive value out of your musk or Minions and support with Giant + Miner later OR just Miner depending on the situation
Thebosshey123 Giant Bowler deck
Get defensive value out of Bowler/Barbarians/Archers/Minions -> support with Giant and the appropriate spells.
What are F2P Decks?
- It should have at least 4 common cards (preferably 5 at least but 4 is ok)
- The other cards can be rare, epic or legendary BUT it must NOT be a level-dependent card.
Example 1: Goblin Barrel and Tornado. Past level 6 or 7, it’s very difficult to level up epic cards. Despite this, a lv 7 Tornado is still very viable and strong on ladder as there are no significant changes in card interactions. On the other hand, a lv 7 Goblin barrels get one shot by lv 13 Zap which is very common on ladder.
Example 2: Electro Wizard and Princess. Let’s assume you have a lv 3 e-wiz and Princess. A lv 3 E-wiz will get one shotted by a lv 10 Fireball (which is very common on ladder) and have significantly less damage and health compared to a lv 13 common. On the other hand, a lv 3 Princess is very viable on ladder because there’s no major changes in card interactions. E.g. lv 13 Zap does not one shot a lv 3 Princess and lv 3 Princess can still 2 shot max Minions and Minion Horde Furthermore, a Princess can still deal infinite damage if left ignored. - It should only have 1 Epic card because 2 Epic cards are far too difficult to level up
- The cards should have good synergy together
Final tips
Choose one deck and keep practising with that deck. Don’t keep switching decks. This is a very common mistake people make.
Don’t ever donate the cards you use for ladder including the common cards. Like seriously
Analyse your replays and look for areas you can improve. Most people when they lose a game, they either keep playing while they’re frustrated or just stop playing altogether. If you want to improve, analyse your own replays critically
Commit to one deck. Only ever upgrade your ladder deck past tournament standard and leave your other cards at tournament standard.
If you have any suggestions let me know =)
Rest assured I know what I’m talking about, this is my Clash Royale profile.
Let me know what you thought of this guide and if there’s anything I can improve on. I’m always looking to improve 🙂
Shared by EyePhone3625
first
I hate seeing decks that have like maxed commons and rares but they’re just wizard, horde, ebarbs and barbs or giant, they’re so many of them and it’s just sickening.
Agree.
I once encountered a lvl 13 with a lvl 4 princess, lvl 6 tornado and everything else maxed, he was running hog cycle
ouch, i faced a lvl 11 (ONLY 11) that had maxed commons 10 rares and 7 epics (IM LIKE HOW THF DOES HE HAVE THAT HIGH) i got destoryed
That’s much higher than my lvls and I have the same exp lvl as that dide
That’s not what I mean, that sounds like a skill based deck unlike max ebarb rage fireball bait crapheads.
Why does everyone use rage yet it’s the worst card in the game
Because they can’t afford to learn how to play the game, thus give their ebarbs or hordes a rage so they don’t have to do anything more.
That won’t help in some cases especially if I defend with an ice wiz or something
Idk, I don’t run that filthy combo in any of my decks.
I haven’t used rage in like a yr
And overleveled rocket, firebll
Don’t forget hog
exactly.
2nd. #reddit
3rd
am I the only one who feels as if I wont get 20 wins
Lol most people here won’t
i hav a gud feeling abt this
I would probably only get like 10 at the most due to my excruciatingly terrible luck (face against hard counters)
If I can get 5 wins, I’ll be happy with a giant chest… (dis boi only at 4k)
I’m at 3.75 k
I’d probably make 5… lmabo
#robonub No friends to practice with.
4th
Hi all- a bit off topic but-
Can’t break 4150 due to stupid overleveled wizards and minion hordes. Currently using Hog Mortar, have been using it for 2 months. I’ve got lvl 11 commons (except lvl 12 zap), lvl 9 hog, and lvl 2 log. Can any hog mortar master player enlighten me on how to beat pekka exenado with hog mortar????? And what sort of levels do I need to reach 4.3k??????
Probably just play for draw
I dropped to 3745 today, so I’m back in electro valley… (goddamn mega knights)
thats how i feel
the only thing i face are lvl 11 with 13 commons and 10 rares, I HATE IT
I’m lvl 11 with lvl 10-11 commons, lvl 7-8 rares, lvl 4-5 epics and lvl 1-2 leggys (yea I’m really underleveled)
MK isn’t too hard to deal w now, it got nerfed to hell. Just use hog exenado, does wonders against MK
My exe is only lvl 4
I’m nowhere close to having mastered the hog mortar deck, but I think the best play here would be to wait for the pekka, then hog push opposite lane. If your opponent relentlessly saves his pekka, go for the draw: as long as he doesn’t pekka, you should be able to tie or perhaps win, and if he does pekka, opposite lane pressure (if too much is coming at your tower and your opponent will, no matter what, take the crown, then try to tower trade and hope for the best…?).
What is the order of importance in upgrading hog mortar?
Prob GGang–>Horde–>Zap–>Hog….dunno. Or read Lolman’s guide
I’m struggling to get to 4.3k too but I’m really prone to tilting.
Same. One bad matchup with Hog Mortar and RIP. btw what’s ur ladder deck and levels?
level 8 rares level 11 commons 1 level 2 legendary 1 level 6 epic
I am like the most prone to getting angry, my anger lvl often goes from lvl 3 to like lvl 50 as soon as I face a card a despise facing (like bandit)
5th
Man! I’m late!
new poll : what do you hate seeing the most when you battle?
I hate seeing overleveled as hell dudes. They always beat me. I’m also low level (7) in Arena 8 so yeah.
overleveled giant
OVER LVLED MINION HORDES WITCHES VALKS E BARBS ZAPS AND EVEYTHING THAT 1 SHOTS MY TROOPS!!! WHICH IS EVERYTIME I BATTLE!
E-barb Zap. That annoyed me to no end when I used Skarmy in an attempt to counter E-barbs. It’s like you still ignore the barbs by getting zapped.
Started using mirror ever since, don’t regret it
maxed ebarb and rg with minions and lightning ughhhh
Level 7 in arena 8 is not low level at all tbh
It seems low level tho because of all of the noob level 9’s and 10s
I hate seeing sparky because I run golem double prince and the only resetter is zap on account 1
On account 2 I hate seeing level 12-13 mortar because it made me drop from 3810 to 3690 and mortar wrecks underleveled pekka hybrid #mortardamagenerf
Overleveled Mega knight, witch, mortar, horde, and bandit users, and as a lvl 11 in electro valley, yea I am absolute garbage
I am annoyed by people with maxed cards in 3900+ who absolutely decimate me so I have to play for a draw. Also high level spawners. And when their cards absolutely counter mine.