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Deck Of The Month – Vote for The Best! [September]


Hi guys, Golem FTW aka Radius here with the 3rd episode my new series on Clash Royale Arena – Deck of the Month!

In short, this page will be about the 3 best and most popular decks in the current Meta. Don’t hesitate to show your opinion about this in comments. Without further ado, let’s go!


  • Decks are from both ladder and challenges. Decks’s versatility is a factor of selecting. A deck which works only in Challenges or only in ladder will not be selected.
  • Just because you don’t like any of these decks doessn’t mean it is weak.
  • My opinion can be different than yours and that’s fine. If you disagree with any of points, share it in comments.

Vote for the Deck of the Month!

P.E.K.K.A Mega Knight

Clash Royale Mega KnightClash Royale P.E.K.K.AClash Royale Electro WizardClash Royale Bandit
Clash Royale ZapClash Royale Mega MinionClash Royale MinionsClash Royale elixir collector

First of all, it finally happened! Supercell released a balanced card!

Mega Knight is a very interesting cool card, with high HP, splash damage, monstrous spawn damage (which is similar to Fireball), and the absolutely cool jump effect!

Also he has so many pros, he has also cons. He is weak against air troops and high DPS melees.

How to prevent this positive elixir trades and destroy opponent’s Tower? Put PEKKA in front of him! This combo is really strong and needs a lot of Elixir to counter.

But what if they build a big defensive army to stop this? Apply pressure on other side by Bandit and they’re doomed!

But how do defend the meta cards? Mega Knight? PEKKA, Meta Knight, Ice Golem + Minions, just too many options!

  • Hog Rider + Ice Golem? Well-placed Mega Knight will allow the Hog for only one swing!
  • Three Musketeers? Both MK and PEKKA counter them really really well. Use one of them to counter the 2M lane and Minions for 1M.
  • Golem? PEKKA for the tank, MK for support. Defended easily.

Now time for some in-deep guides!

Check out this great PEKKA Mega Knight guide by our mod,   ̶L̶m̶a̶o̶m̶a̶n̶ Lolman!

Hog Mini P.E.K.K.A Princess Cycle

Clash Royale Hog RiderClash Royale Mini P.E.K.K.AClash Royale PrincessClash Royale The Log
Clash Royale Ice SpiritClash Royale Ice GolemClash Royale BatsClash Royale Lightning

This deck finds out really OP, surprising and countering the meta pretty easily! It’s mainly based on making aggressive pushes on the bridge.

Counters the MK easily, Ice Golem + Bats is one of the best counters for this big boy.

You want to play this deck like a typical Hog cycle – push every time you have Hog, Ice Spirit and Ice Golem in hand.

Ideally, you want to make counter pushes.

Example of counter push opportunity: Opponent just used Hog Rider, you counter it with Bats, add Ice Golem and Ice Spirit to the push and opponent is in really tough situation. But let’s assume he somehow defended it, by using Executioner + Tornado. Then your ultra-fast cycle comes handy. Princess, Bats -> Ice Spirit -> Hog Rider and you have another push ready and their main counter (exenado) is outcycled. GG, thanks!

Mini PEKKA is just so solid card on defense, especially when paired up with Ice Golem/Spirit.

Let’s watch this video gameplay from Crown Championships – Global Series.


Spell Bait

Clash Royale Mega KnightClash Royale Inferno DragonClash Royale PrincessClash Royale Knight
Clash Royale Goblin BarrelClash Royale Goblin GangClash Royale BatsClash Royale Zap

Good old spell-bait. It was already here, always good, but in this PEKKA and Mega Knight meta, it has the best momentum ever.

Actual stats of this deck is just amazing – 50.65% win rate of 21593 GAMES! It has 4x more usage than the second deck in the world! (By popularity)

I think everyone knows what’s spell baits about. Try to bait Log with Princess/Goblin Gang, if they’ll Log it, punish with Goblin Barrel. If they’re keeping Log just and only for the Barrel, try to attack them with the push like Knight + Goblin Gang, Knight + Princess. These pushes are hard to stop only by troops.

Inferno Tower, Princess, Knight, Goblin Gang, Ice Spirit… Probably the biggest advantage of these decks is the card versatility. Except for Inferno Tower, this cards can be used for both offense and defense.  Some examples of defense:

PEKKA + Electro Wizard + Bandit: Use Inferno Tower for PEKKA (remember to place it low, otherwise EWiz will hit it across the river and it will be just useless negative elixir trade. Use Knight and Goblin Gang for the supports.

3M – Rocket the 2M lane and Princess + Knight for the 1M + supports. Best placements for Princess is behind Arena’s Tower.

If you wanna train Spell-Bait, watch Adam’s games. He’s an absolute legend of this deck and best spell-bait player in the world.

And here’s some of his games from Crown Championships:


  [poll id=”64″]


Share in comments if you want more meta decks of the Month. Also, don’t hesitate to comment and help me improve the list!

I’ll reply every question/opinion!

Cya, kiddos!

Golem FTW


  1. This deck isn’t OP at all, I’m sorry but sparky isn’t an actual win condition, you’ll never hit the tower with it and it isn’t tanky enough to act as a tank for other troops like the giant can tank for the GraveYard, for example.

  2. Hey guys! New poll: What deck to you want to see back in the Meta? Examples include RG Furnace, P.E.K.K.A Double Prince and LavaLoon!

  3. PEKKA Mega Knight, it’s OP. Super easy to get positive trades and then counterpush. Huge elixir advantage means huge counterpushes with PEKKA, MK, and support cards.

  4. when i play ladder the main thing i notice is that my three muski is fully capable of defensing any push as there sheer dps on defense and if some body spells them it likely means there puah wont be that large while if they focus on troops my deck ias cycle and really good at distrcating as well as i feel that my three muski deck is one of the few legitimate decks based around getting a two star victory as you get the first tower or both with split pushes and if you do only get one just start playing smart and fast as to try and get three muskis in the middle for an easy two star you can do this if they just used there main spell to counter you or against beatdown if they focus too hard on three crowing once everything crosses the bridge you get a free two star victory. and final point since the deck is cycle and runs pump there are many times where i can easily get three pumps down in single elixir each with high health. and that is why i suggest three musketeer cycle for deck of the month.
    my season high this season was 4100 which i really did not push it and the cards and levels that i run are
    3 muski 9
    knight 11
    ice spirit 10
    skeletons 10
    bats 10
    pump 8
    ice golem 8
    log 2

    • also this deck is really good as some of the cards are considered level independent although i still say the higher the better and no epics one legendsry is not that bad easily replaceable and if you were to replace it you would have an only common and rare deck that is really easy to level up to max

      • 3 muskies are a great defensive card, but in ladder there are so many overleveled fireballs that will just absolutely destroy your muskies. Sad but true story

      • you would think that but n ot really mine are level nine which is considered normal since im level 11 and i never have trouble with fireball since i run pump so they help me build a huge advantage if they dont fireball one also people will go for the two musketeers even though one muski plus pump is a way better trade also not many people run fireball

      • most of my others are level 7 my commons are oddly high level and i have like three highish leveled epic cards leggies dont really matter as much since theres not as many and mine are only level two at the highest

      • and yeah fireball bait is pretty decent. Of course you have to fireball or spell the pump so its not that bad.

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