What up guys! It’s B-Yacht’CH (aka DabMaster2) back at it again with another new guide for you guys!
So, it’s been a long time since I’ve written a guide because I took a long break from the game.
But now I’m back with a great new deck that is so much fun to play, my PEKKA bait deck.
PEKKA – None
Goblin Barrel – None
Goblin Gang – Skeleton Army
Princess – Minions, Ice Wizard
Executioner – Electro Wiz, Wizard
Ice Golem – Knight
Fireball – Poison, Tornado
Zap – Log
Your main defense.
Kills tanks, Hog riders, battle rams, and pesky 3 musketeers. She will stop almost every single ground push then you can counter push, making her my favorite card.
Don’t use her haphazardly because she is vital do defending your tower and being caught off-guard is a bad sight.
Every mistake your opponent makes launch it at your opponent’s tower and annoy them to force them to waste elixir.
Don’t forget the all-important trick barrel!
Swarm card which is used to bait our spells. They also provide good DPS to kill troops fast.
They can be used on offense to provide extra spam and annoyance.
One of the most annoying cards in the game because she can do infinite damage on a tower.
Playing princess forces your opponent to waste elixir to kill her because her splash damage is so power in supports defenses and she can deal massive tower damage if unchecked.
Air and ground splash support. Beefier then the princess, allowing him to provide strong frontline support.
Behind the PEKKA, he executes all swarm units, making the push much deadlier.
Cycle card and tank for soaking up damage.
Use him as a distraction while other cards deal damage. Use him to also kite units away.
Versatile medium damage spell.
Use on clusters of troops to get substantial value and finish off low health towers.
Versatile low damage spell.
Zap small units but be wary of using this spell if your opponent has a bait deck.
The goal of this deck is to bait out spells with the spammy troops then use the PEKKA as a defense.
Every time your opponent wastes their cheap spell (or if they do not have one in their deck) throw in goblin barrels, princesses, and/or goblin gangs.
In other words, be a huge douchebag by annoying the heck out of your opponent.
Remember to always keep a little bit of elixir left for defense because you never know when you will have to drop the PEKKA down to kill something.
Being caught off-guard with your best defense to defend can cost you precious tower damage.
If you don’t have the PEKKA, your best defense could be with Executioner and another troop to deal extra damage for support.
Once a PEKKA has been used on defense, counter push if you have the elixir left.
Sometimes, just playing a princess down for support can make a powerful push in the beginning of the match.
Never play the PEKKA with a goblin barrel unless you know your opponent does not have many counters because if countered correctly, it may result in a devastating counter push against you.
Starting plays include: Princess in the back, Ice golem at the back, Split Goblin Gang at the back, Goblin Barrel on the tower, and Executioner at the back.
NEVER play the PEKKA at the back as a start. That is a big no-no.
PEKKA is mainly a reactively played card and should never be played by itself.
If you do not use your PEKKA very much in a battle, rely on baiting spells for the goblin barrel to do damage. PEKKA can be used in the back to build up a big push. But be smart about it.
Do not use the PEKKA is you know your opponent can punish or drop a big tank on the other lane.
Against decks without a strong tank, creating a large push with your PEKKA can be very powerful.
Sometimes, your opponent may have three spells in their deck and/or can easily counter all your spam cards. In that case, rely more on PEKKA pushes to deal damage. Cycle princesses to annoy them, which and use trick barrels to sneak in that juicy chip damage.
Inferno Dragons and Inferno Towers are a huge pain, on offense and on defense. That is the reason why zap is in this deck.
I used to use log, but I would get crushed by those inferno troops.
Zapping a defending inferno dragon or tower is self-explanatory.
Zapping an inferno dragon which is attacking you is also important to make sure it doesn’t melt your PEKKA which may be busy dealing with a tank.
Princess behind the tower is also important to provide that great cover fire, helping your defense.
If you have gotten two princesses down on the map, you know you are at a good spot.
You can be much more aggressive, knowing your two princesses are like an extra tower defending you.
Your opponent will also be busy trying to kill your princesses, which will allow you to drop a PEKKA on their face and annoy them even more.
Remember: BM your opponent! Nothing like a good annoying deck and BMing your opponent at the same time.
If your opponent is really screwed up, do the “Down the Line” strategy, pioneered by the great Nickatnyte.
Basically, go down the line of emotes with Laughing, Angry, Crying, and Thumbs up. Don’t forget to laugh often, spam the thanks, and wish them good game when they are utterly losing!
(-Will: WTF dude?)
Use the PEKKA on defense then counter push with left over cards.
Continue to spam Goblin Barrels and other units to force them to use elixir.
Executioner and Princess are key to supporting your PEKKA on defense to take out support units.
Ice golem can also be used to temporarily distract support troops.
P.E.K.K.A is used to soak up damage.
Execution and princess once again must be supporting.
Once the siege weapon is destroyed and if the PEKKA is still alive, spam all your cards and push through their defense to guarantee a tower.
PEKKA. Don’t overcommit to make sure you don’t get punished badly.
The miner can be killed with plenty of cards.
Use large PEKKA pushes to destroy their defense and prevent them from chipping you down.
The only way to out bait their bait using your bait, is to bait their bait allowing you to create a large PEKKA push to stomp them.
Remember to use the zap only for goblin barrels.
That is how you become a master at baiting.
Executioner and Princess are what you rely on.
Goblin gang can also provide a little bit of support. Use Ice Golem to distract any other support units.
Sometimes, PEKKA can be used to push into a Lavahound allowing you to more easily take the Lavahound down then counter push.
That’s it for now.
Any questions, comments or insults, post them in the comments below.
Have a Clashtastic Day!! Source