Hi guys, this is Mohammad Irfan here with my first ever guide.
I have been regularly visiting here so thought of contributing to this website too. Thanks a lot to other players.
I used the deck above on both of my accounts, getting 2 6-0 wins in the Modern Royale Challenge.
This deck is a beast on Defense. As you can see from my Battle Logs, I did not loose a single tower on defense in all of my matches.
Best Deck for Modern Royale?
This card MUST be only used on counter push after you have taken down their attack. Sending this card alone (or attacking first) is very dangerous.
The common mistakes that people made while facing me was they used Mega Knight poorly (all 6 opponents had it).
The hard counter to it is Inferno Dragon mostly so if opponents has that, support him with E-wiz.
Even with Jump damage nerf, he is still very useful in this challenge as there is no P.E.K.K.A.
I cant stress the importance of this card in this challenge as there is no Zap, Bats will get insane value for just 2 elixir.
It simply is very powerful vs all card that are available.
Mostly use it for defense. It takes out E-wiz and Executioner etc for massive positive advantage.
After getting its dash initiation range reduced, it is now even better.
Just a reactive card does lots of damage if it connects to tower makes opponents play something.
Just a so good card for 3 elixir. Can be useful if the opponent has bad hand.
Mini tank for the deck but the most important use is for dealing with Mega Knight.
Use Inferno + Ice Golem to deal with Mega Knight.
If the opponent has E-wiz, play Inferno dragon in middle of your side and use Ice Golem at bridge to tank the bolts from E-wiz.
It should be enough to stop it.
I play with him with a lot in Ladder and CC’s so I like him personally.
He is a splash card. Not many splash cards are there in this Challenge.
When cards clump together in 2x elixir, he shines.(goblin gang is used a lot too by opponents).
I got two words for you, Tank Killer. Or more appropriately: Mega Knight Killer.
It is also helpful in dealing with ground attacking ONLY troops too.
The switching between targets slower nerf did not affect much in this challenge and not many swarm cards are here.
E-Wiz: The best legendary in my opinion, gives lots of value stuns Inferno Drag (while supporting your MK).
Goblin Gang, Bandit, Sparky etc, he kills all of them.
A very versatile card to have in this deck.
Ge deals decent (almost 200) damage per hit to tower but needs to be protected If used on offense.
Mostly supports behind MK or goes as counter push with Ice Golem in front. (look out for Gang though)
Invisible ability makes him unique.
Helps deal with Goblin Gang and another very versatile card for 3 elixir.
You shouldn’t start the game first. Let opponents make their move first and play accordingly.
Use counters according to your opponent’s plays.
This deck is beast on defense, use that to your advantage and keep getting positive trades with here and there damage from Ghost or Bandit.
Only use Mega Knight after demolishing a huge push or to deal with the enemy Mega Knight.
Use Royal Ghost for GG, E-wiz for Miners.
Bats will be very valuable too here, use them to your best advantage.
Executioner plus Ice Golem can be useful when they have a number of glass cannons coming.
Keep your Inferno Dragon for tanks exclusively .
In some match-ups the game might go long as the opponents could have MK+Infernos+Ghost.
Just keep defending positively and small pushes with leftover troops. Use Mega Knight in situations stated above.
Cycling wont be a problem as you have cards that are useful in more than one situations.
In all my 12 game (on both accounts), I did not have any problem related to cycling.
I did not find much difference in 1X or 2x play in terms of strategy. It stays the same.
But if you don’t get a decent tower damage till overtime then go to offensive mode with MK.
That also only after taking elixir lead.
Some Other Great Decks for the Modern Royale Challenge
Mega Miner Zappies by MustBeNice
And now it’s your turn! Share your decks below guys! Source