October Update: Balance Changes – Sparky Buff, Tesla Buff and Spell Nerfs

Yes of course, every update always has a balance changes part. And finally, Supercell seems like have listened to us!

october balance change

October Balance Changes

Clash Royale SparkySparky (buff):

Damage decreased by 15%, attack speed increased from 5s to 4s.

Clash Royale Electro WizardElectro Wizard:

Attack Speed decreased from 1.8s to 2s (first hit only). Damage reduced by 4%.

Clash Royale LightningLightning:

Radius -0.5 radius. Damage reduced by 3%

Clash Royale ValkyrieValkyrie:

Damage increased by 5%. Valkyrie can now oneshot Princess and Dart Goblin.

Clash Royale GraveyardGraveyard:

Duration +0.5s, which means there will be 1 more Skeleton in total. Radius decreased from 5 to 4 tiles.

Clash Royale Cannon CartCannon Cart:

+5% HP and Shield Points. More reliable!

Clash Royale Spear GoblinsSpear Goblins:

Attack speed increased from 1.3s to 1.1s. Remember that this is an indirect buff to the Goblin Hut!

Clash Royale TeslaTesla:

Attack speed decreased from 0.8s to 1.0s. Damage increased by 30%.

Tesla is a lot more viable card now. It is able to oneshot Golins now.

Fixes:

  • Bandit, Mega Knight – FIXED: Bandit and Mega Knight dashing/jumping a shorter distance than they should.
  • Cannon Cart – FIXED: Troops occasionally stopped targeting the Cannon Cart and very occasionally get stuck behind a broken Cannon Cart.
  • Inferno Dragon, Inferno Tower – FIXED: Damage not resetting after breaking through a shield (e.g. Guards, Dark Prince, Cannon Cart).
  • Troop Pathfinding – FIXED: Troops steering towards an unexpected lane. Behaviour should be more as expected now.