Four New Troops: Bandit, Bats, Night Witch and Heal
Bandit: She has melee attack range and the special charge ability. She only charges when there is a target 4-6 tiles away on the ground. While charging, she is invulnerable. Like the Prince, her charge does x2 damage. While Charging, she can one shot Archer, Bomber, Dart Goblin, Princess etc.
Bats: The Bats are like flying Skeletons. With 2 Elixir, you can summon 4 of these. Their stats are similar to Skeletons, same HP, same DPS, but they can fly so you can use them effectively against Inferno Tower and Inferno Dragon. This is also an excellent Zap bait card!
Night Witch: This is pretty similar to Witch but Night Witch spawns Bats while Witch spawns Skeletons. Night Witch costs only 4 Elixir. She has 85 more HP than a normal Witch. Night Witch is a melee attack troop. She also spawns Bats very quickly, one wave each 5 seconds.
Heal: The Rare Card which can heal your troops in 3 seconds. At level 7, It can heal up to 528HP with the speed of 176HP/s. Its radius is 3.
The new final Arena, Arena 11, unlocks at 3,800 trophies.
The old Legendary Arena, Arena 10, is named Hog Mountain Now!
Seems like Arena 11 is unlocked at 400 trophies.
The New League System
The new Leagues system unlocks from 4000 Trophies!
Once you reached 4,000 Trophies, you will enter Challenger I.
Trophy record will reset every 1 month instead of 2 weeks. Trophy reset is more balanced now:
If you are in Challenger leagues, you will get reset to 4000 trophies.
If you are in Master leagues, you will get reset to 4300 trophies.
If you are in Champion leagues, you will get reset to 4300 trophies.
Challenger I: 4000 Trophies
Challenger II: 4300 Trophies
Challenger III: 4600 Trophies.
Master I: 4900 Trophies.
Master II: 5200 Trophies.
Master III: 5500 Trophies
Champion: 5800 trophies
Grand Champion: 6100 Trophies.
Ultimate Champion: 6400 Trophies.
You will get a Draft Chest when the season resets. Depending on your league, you can get chests with different sizes.
Once you reached a new League, you will stick with its chest forever. For example, Once you reached Ultimate Champion at 6400 Trophies, even If you drop down to Challenger I at 4000 Trophies, you still get the Ultimate Champion chest when the season resets.
The interesting part of this chest is you can pick the card you want to get between two. Remember the Draft Challenge? This chest is pretty similar to it!
Crowns from Challenges now count towards Clan Chests and Crown Chests.
Max Epics now stack up to 5 cards.
New card unlock screen:
In the battle, you will see “You” instead of your username as before.
Some small UI changes.
Arena number removed (on the homescreen, under the Arena badge).
You are now able to see the stats of the cards at Tournament Level.
Players in Arena 10 will still be able to buy Legendary cards in shop.
There isn’t any special offer when a new card is released.
New Battle Ram sound when it hits the building.
New trophy limits for Clan: 4300 and 4600.
Clan Battle Chest level 10 requires 110 wins.
In the Clan Battle, If your partner leave the game, you will receive a notification. The enemy won’t receive any notification!
You don’t get victory gold in the Clan Battle 2v2 game mode.
New Trainers. The most powerful trainer is unlocked at 6000 trophies. It gains 1 Elixir every 0.7s.
You can sort your friends by Status or by Trophy.
What are you looking for in this huge Clash Royale update?
Will update new stuffs soon! Stay tuned my friends!
Fake Leaked Information Before
Legendary trophies removed. 20 Legendary Trophies now will convert to 1 Gem.
All of the active players in Legendary Arena will be assigned to the 20,000 players League (once every 2 weeks and lasts for 1 week). The League is based on players’ trophies. League chest will appear in the Royal Ranking Interface.
No 1: 4,000-5,000 Gems; 80,000-120,000 Gold; 3,250 Cards.
No 2: 3,500-4,500 Gems; 70,000-110,000 Gold; 3,000 Cards.
No 3: 3,000-4,000 Gems; 65,000-105,000 Gold; 2,750 Cards
No 4-10: 2,500-3,500 Gems; 60,000-100,000 Gold; 2,500 Cards.
No 11-50: 2,000-3,000 Gems; 55,000-95,000 Gold; 2.250 Cards.
No 51-100: 1,500-2,500 Gems; 50,000-90,000 Gold; 2,000 Cards.
No 101-200: 500-800 Gems; 45,000-85,000 Gold; 1.750 Cards.
No 201-400: 400-500 Gems; 40,000-80,000 Gold; 1,500 Cards.
No 401-1000: 200-400 Gems; 30,000-50,000 Gold; 1,000 Cards.
Legendary Arena Changes:
Legendary Arena III unlocked at 3,000 trophies.
Legendary Arena II unlocked at 3,500 trophies.
Legendary Arena I unlocked at 4,000 trophies.
Rewards/Donation Limits will be updated.
Winning Gold will be doubled from March 17th to April 17th.
Goblin Hut will be renamed to Spear Goblin Hut.
Epic Card price in the Store reduced from 1000 Gold to 800 Gold. Epic is now a lot easier to get!
Players are now able to search and add friend directly in game. New Friend System.
Clan Chest event now starts every week, from Friday to Monday. Can be adjusted according to the active members of the Clan to choose the appropriate Clan Chest level.
New Task Chest. Players can complete a special task every day to get rewards from the Task Chest. You can get a Task Chest every 12 hours (up to 2 every day).
New 50 Gems option for Tournament: 25 players; Duration 1 hour; Preparation Time 2 hours; Top 1 player gets 15 cards and 88 Gold.
New Special Events
Three Bridge Challenge (March 17th): There will be a new bridge at the middle. More details will be added soon…
Team Challenge: Will start on March 31th. More details will be added soon…
4 New Cards
Goblin Chalets: Goblins will come out from a cabin. The cabin spawns 2 Goblins every time. This is kinda “Stab Goblin Hut”.
Goblin Ninja: Unlocked at Jungle Arena. “He will be stealth for some times, he will disappear without a trace”.
Goblin Elder: The Goblin Leader. This is a Legendary card; 810 HP; 110 DPS; Attack Speed 1s; re-target 1s; targets both air and ground unit; Medium Movement Speed; Attack range 4.5 tiles; Deploy time 1s… Updating…
Forest Berries: Forest Berries can be collected in Jungle Arena and above. Seems like a spell which can be used anywhere on the map.