Tornado – The New Clash Royale Card – Detailed Guide!

Tornado is the new Clash Royale card which will be available soon in next a few days! In this page, I am going to show you everything you should pay attention to before it’s available in the Arena!

A big thanks to Yarn from Orange Juice for the super informative video as always!

clash royale tornado spell

Drags enemy troops to the center of the Tornado while dealing damage over time. Doesn’t affect buildings.

Clash Royale Tornado Spell

Summary

  • The Tornado is unlocked from Arena 6 (Builder’s Workshop).
  • This card is a 3 Elixir arena damage spell with moderate damage and a wide radius.
  • The Tornado pulls troops (only troops) towards the center of the spell, making them vulnerable to splash damage. While being pulled, units are still able to attack.
  • The Tornado doesn’t damage buildings at all so you don’t need to worry about triggering the King’s Tower when using it.
CostRadiusDurationTargetTypeRarity
353 secTroopsSpellEpic
LevelDamage per Second
144
248
353
458
564
670
777
884

Strategy

When activated, the Tornado administers 1 tick every 0.5s for 29 damage. So it takes 1.5s to kill Skeletons in 1 tick.

It pulls all units, both air and ground, regardless of their weight. It doesn’t kill anything stronger than the Goblins, meaning it can’t kill Minions. Tornado can’t pull ground units over the river but flying units. Since P.E.K.K.A and Golem load time are pretty long, you can easily use Tornado to pull them to the other lane If they are near the center.

 

The Tornado can pull units which are not walking (being loaded). You can take the advantage of this to pull the Giant attacking your Tower to the center, force him to attack the Cannon:

But if the unit is already walking and you try to pull it away from where It wants to go, it will resist the Tornado. However, if you pull it towards its intended destination, it will be pulled significantly faster. Use this wisely in different situations.

This spell seriously counters Miner. If your opponent plays the Miner like below, use your Tornado to force him to activate the King’s Tower:

 

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Other tips:

  • When the Inferno Dragon is locked on your Tower rand you don’t have Zap/Lightning, use Tornado to pull him away.
  • If your opponent uses the Pig push to bypass your defensive building in the center, use the Tornado to counter his move.
  • If your opponent uses the Tornado on defense, take the advantage of this by using Hog/Giant to speed them up.
  • Tornado doesn’t break Prince’s charge or Sparky’s charge.
  • You can pull the Royal Giant far away from your Tower, force him to attack the other building (see more in the video below).

Tornado Guide by Galbers Gaming 

I have been playing with the Tornado Spell for a few of hours now and decided to compile and share my thoughts and Tornado combinations with you, at the very bottom of this article there will be a concise video showing all these combos in action.

As OJ showed us in his video you can pull a tank* (in his case a Lava Hound) onto your crown tower activating it in the process. I successfully was able to pull this off against a Golem user, just before the Golem was about to die I pulled the Golem towards my king tower using the Tornado Spell and when it exploded out the Golemites, the inner one targeted my king tower. Very easy to do and helps out your defense.

* Lava Pup was pulled by OJ onto his King Tower, I pulled the Golemite onto my King Tower.

If the opponent is using a Mini P.E.K.K.A to counter your Hog Rider, you can use the Tornado Spell to draw the little karate pancake lover away allowing two swings (which the Hog Rider would not have got) on the enemy tower, couple this with an Ice Spirit and you should be able to get at least an additional one to two hits off, potentially an extra four Hog Rider swings. This also works well against someone who is dropping Barbarians to kill your Hog Rider before it gets a single hit off on the tower. For best results drop the Ice Spirit and Hog Rider off together with the Ice Spirit preferably just in front, the ice spirit will freeze the barbarians which will then allow a hard pull* from the Tornado on the Barbarians allowing again four to five hits. The reason why this combo works well is because units inside the tornado can still move and attack, the ice spirit negates both of these allowing a full tornado pull in the process.

* A soft pull is when the Tornadoed unit is able to move against the Tornado’s Pull Force

As we all expected the Tornado allows an easy kill on the Minion Horde when helped with your tower, just be aware of a miner to tank the tower shots. This again is another reason why the Ice Spirit is a good combination with the Tornado, together these effectively deal with the minion horde for a positive elixir trade.

Do not use the tornado in attempt to drag troops away from the Mini P.E.K.K.A, this will just create a longer leash – the Mini P.E.K.K.A will just follow the Tornadoed troops. However, in some instances it could be beneficial to draw say an ice wizard/Musketeer towards the Mini P.E.K.K.A allowing the MP to swipe it in one and get at least one maybe two shots off on the enemy’s tower.

If the opponent is dropping the Skeleton Army to defend against your Hog Rider, a Tornado will allow your Hog to get two to three shots off depending on your timing. Initially i didn’t think this would work but due to the tornado pull it minimalizes the damage from the skeletons by limiting their ‘surround’ on the Hog before they die after three ‘damage ticks’.

That is all I have had time to document with the spell so far, I am a bit disappointed that I wasn’t able to get a clip of a good Rocket/Fireball Tornado yet, something to get over this weekend J. As far as how you can include it in your deck, it can replace Zap/Arrows but you should include either the ice spirit or fire spirits or both with it – I carry both in the current deck that I am using: a hog cycle variant with Tornado which is viable, although I’m not sure if it is better than my plain Hog Rider Cycle Deck 2.0

For those who have also picked up this card:

  • What combinations have you come across?
  • Have you had much success with the spell?

Please say below!

Tornado Spell Combinations in Action, tips and tricks included:

The deck I am currently using to test out the Tornado is a Hog cycle deck, the Hognado deck? The Hog Rider with Tornado deck is a powerful combination when teamed up with an Ice Spirit. Give this Tornado Deck Strategy a try: Tornado, Canon, Hog Rider, Mini P.E.K.K.A, Log, Archers, Ice Spirit, Fire Spirits

In summary, this spell is going to be an extremely strong defensive spell with some interesting offensive capabilities that will bring about a new meta. I am really looking forward to its release date, aren’t you?!

  • Robert McDonald

    If it’s true, this could cause tons of headaches

    • Zigge

      It is

    • Will Potter

      Yea.. really want to see how it works!

  • Nathan Williams

    It’s a good idea. There’s still too many people that get away with spamming low hp troops. With the inferno tower nerf this may help deal with them.

    • Wolf

      Yes, this will deal well with hut spammers. I also feel like it will become a level one player’s deck component (Giant skeleton, witch, poison, skeleton army, etc.) and it will be a game changer.

    • lamepotato

      well in my opinion, using cheap troops well is a skill and shouldn’t be discouraged.

      • Nathan Williams

        But you shouldnot be able to cluster them. Using the tornado is smarter than spamming cheap troops

        • lamepotato

          use zap when they’re clustered

  • Justin Heller

    Sounds like a weaker poison for less cost and a pull effect

    • Felix Ma

      The radius is a little too big.

    • Will Potter

      The pull effect would be very cool!

  • lamepotato

    hmmm seems annoying what happens if you use it? does your troop go move forward to the tower or the center of the tornado. (i could’ve worded that alot better..)

  • LIN/(88

    Which arena is it in

    • Felix Ma

      Guessing Spell Valley

    • SivHawk Gaming

      Builders workshop

  • Robmob3000

    Since the poison slow down effect is gone, This is a good idea!

    • Will Potter

      xD

  • moonkaiser

    Feel sick~
    This make my gobline stab fly awayy- ^^’

    • Will Potter

      haha

  • Hadi Teddy Zainal

    pull with tornado and fireball or pull with tornado and rocket …… hmmm

    • Will Potter

      Tornado + Fireball. Game changing combo! Haha

      • Jakerules68

        Ive been messing around with the fireball tornado and it is good. With a tornado lvl 3 and fireball lvl7 I wait for them to horde up and everything dies. The only thing that lives is a sparky and tanks. Mega minions, wizzards, valks, mini pekkas they all get taken down. Also a furnance plus a tornado is good too. The tornado funnels all the troops into the middle and the fire spirits splash them all.

        • Will Potter

          Thanks for the great share Jake xD

  • Aaron Kaz

    I finally made it to legendary but then got a log in the chest. I now have a level 2 log… 🙁 Thankfully I run the log in my deck and I actually quite like it! But I wanted lava hound or lumberjack

    • Will Potter

      I hope you can get the Lava Hound /Lumberjack soon man!

  • Arjun Ajit

    omg its a gud card for cheap troops

    • Zigge

      It’s good against Graveyard.

    • Will Potter

      Yea xD

  • Arjun Ajit

    Is that hog in that picture (not HOG RIDER,Its pig)

    • Gamewarrior

      Yes it is!

    • Will Potter

      His pigg!

    • Matthew Fisk

      For the longest time I thought it was a freaking hand. Lol yeah it’s a pig

      • Will Potter

        I knew it was a pig when I saw it the first time xD

  • Xx bismuth xX

    Does anyone else think the graveyard is for Halloween?

    • lamepotato

      yup

    • Zigge

      Yesh.

    • Joshua Tellez

      I’d say so.

    • Hexagon Bot

      I think that even if it was the middle of July it would still be a card.

    • AlBert Aynstayn

      lol exactly yes! lol

  • King$7

    wOW

  • Davide Vaccaro

    Wait, wasn’t the pig on the lower bottom of the tornado in the first pic? how the heck did he get up there in the second pic…? 😐

    • SivHawk Gaming

      The pig is still on the bottom corner….
      I advise that you seek medical assistance

  • eRRe

    Good against spawners.

  • lamepotato

    does this card shut down hogs? if so thats very upsetting.

    • Zigge

      Hell no, it’s like a mix between a reversed The Log, Poison and Zap. Does very little damage (like zap), over time and drags stuff into it.

      • lamepotato

        but gives your opponent enough time to kill the hog. (from my guess)

        • Zigge

          Sounds weird.

    • Will Potter

      it takes the Hog away from the Rider haha

      • Hotshot Gamer Boy

        please don’t give supercell more ideas!

        • Will Potter

          hahaha

        • Will Potter

          Haha xD

    • Adam

      Even more annoying idea: if the tornado could make the Hog activate the King’s Tower.

      • lamepotato

        RIP me

  • oussamalion

    hey guys mybe the tournado will be more usefull than the LOG!!!

    • Gamewarrior

      RIP log

      • Xx bismuth xX

        This card can’t fully kill a princess plus log is still cheaper with more damage truly it isn’t RIP log

        • Wolf

          IDK, at tournament standards it may kill a princess. You also have to remember people will be using this to clear a path for support.

          • TRV0R

            I just did the math. It can’t kill a princess at tournament standards, Log can. I personally think tornado and log will become best buds, because pulling all the troops into one spot and then logging it? That will be amazing.

        • Agam mizrahi

          Important to remind that the tornado can deal damage to air troops, and can bring a miner or some other troops to your king tower. Maybe it doesnt deal a high damage but it cant trigger a king tower so this is a good thing to do to troops that are deployed near the king tower.

      • Muhammad Kgame

        how abt R.I.P sparky?

    • Shay Raja

      log is very useful mate.

      • Gamewarrior

        same though log is about to go bye-bye

        • Mikael Wijaya

          You need to consider the fact that this card doesn’t target buildings.

        • Wolf

          Also, the log kills instantly, and rolls nearly 3/4 of the way down the field. I also believe they do similar damage, but the log only coasts 2 elixir. With the recent log buffs, the log is here to stay.

    • Will Potter

      We need to see how it works first haha.

  • Tan3758

    Hey guys! Sorry for the long disappearance, I have ragequitted the game a few months ago, but now I’m back! As usual, some tips and tricks for you guys!

    1.TAKE ADVANTAGE OF UNSUPPORTED TANKS TO GATHER TROOP FOR A COUNTERPUSH!
    Here’s a mistake every starter does: Put lone giants out to dry. Meet this kind of thing? Start trooping up by gathering troops around it to attack the giant. Soon you’ll have an army ready to turn around and fight!
    PS: Don’t use swarming troops! That will increase your opponent’s intention to use a spell to clear out all of them, and you’ll have nothing left!

    2.PUSH IF YOU CAN! KEEP ON!
    Pushing is one of the ways to win a match. If you have three non swarming troops attacking opponent tower (witch, mini pekka, musketeer) continue to support them!

    3. your sparky smells
    JK

    4.ALWAYS REMEMBER TO BRING A SPELL!
    To finish off opposing towers, you can use spells to destroy them. Not bringing even one of those is a death wish “I hope a pekka can kill my spleen”

    There you have it people! Hope you found it useful!

    • Shay Raja

      who are u?

  • SivHawk Gaming

    Godammit nooooooo… Why Supercell…
    I hate this thing where they release one card every 2 weeks. Its retarded. It takes way to long. I get why they do it, but please just like make it 5 days for every card.

    X_X

    • Nelson

      they might run out of ideas way quicker

      • SivHawk Gaming

        Yeah, but the only need to do like 1 update a month. Plus, they have hundreds of thousands of people who have ideas, so I don’t think they would run out of ideas.

    • Will Potter

      They do that to keep the game fresh haha. And keep the fun!

    • Jon Q Slave

      No way. We already are getting too much power creep. Each new set of cards outclassing the old ones. In typical SuperCell money grabs, this is going MTG, you’re old money is useless, spend new.

  • Joshua Tellez

    It’s like the new arrows. Picks up troops and kills the competition.

    • Joshua Tellez

      Maybe too much exaggeration.

  • SivHawk Gaming

    Someone correct me if I’m wrong because I was to lazy to do the math, but if they have one new card released every 2 weeks and the first one is released on November 11, then one be released on Christmas, right? Again I’m just guessing, I didn’t actually do the math, so I’m probably wrong.

    I have an idea for the legendary card, since the legendary card is the last one being released.

    Mr. Claus.
    A legendary card unlocked in PEKKA’s Playhouse.
    If you believed he was going to be unlocked in Pekka’s Playhouse, I advise medical assistance.
    He’s actually unlocked in Frozen Peak (duh).
    5 elixir, you can drop him anywhere on the map, and does splash damage when he lands(radius of zap, and the damage is enough to kill goblins at tournament standard). After he lands, he proceeds to hit things with a candy cane (yummy…), doing the damage of about a barbarian. He has a death animation where a present falls on the ground, and after a few seconds, a jack in the box pops its head out.
    What do you guys think? 🙂

    • Jay Liu

      How much health does he have? If he’s not tanky then he should do more damage and vice versa. Good idea btw.

      • SivHawk Gaming

        Hmm.. good point. Maybe a little less health than a barbarian so that fireball can kill it for a positive trade. I would have to see how people counter it to make an accurate health.

        • Ethan

          sooo… a less tanky miner that does splash when he lands?

          • KoreanSniper

            ummm, no, miner has 1000 hp and can be placed anywhere on the arena
            I think this is more like the ice wizard with more dmg but less hp since they both stall troops. Giant+Electro Wizard will be so op since it will keep stunning inferno tower

          • Ethan

            I was talking about SivHawks “Mr Claus” card, not the electro wizard 😉

        • Felix Ma

          the Electro wiz:
          550 health at lvl.1
          2 single target lvl.8 zaps
          Can’t land anywhere on the map (regular troop)

    • IronWrath

      I did the math the second card would be released on 25th of November the third on 9th of December and the fourth on the 23rd of December. So no Santa Claus legendary card. I guess the confusion was caused by the second card. And by the placement of the dark cards in clash royale we can say mega barbarian and electric wizard are in royale arena and clone spell in frozen peak. By the pattern Supercell would be releasing more cards for Frozen Peak

    • KekTheTurtle

      yeah. supercelll could release it on christmas.

    • KekTheTurtle

      actually, its the electro wizard.

  • Very Unlucky

    i dont wanna see my hog being dragged by the force off the tower ;(
    lel

  • sremmy 159

    I’m using this with sparky

  • sremmy 159

    Indirect buff to sparky..no more squishy troops to stop sparky and I love it. I’m using this with sparky when it comes out. No hate guys.

    • Will Potter

      You are right. Since there are lots of counters to Sparky released, Supercell decided to help Sparky users a bit!

  • sremmy 159

    Btw the way any one have a good deck… I got bored of my deck….I have all the cards except for lumberjack

    • Wray Blake Rogers

      I’m currently using a Pekka Double Wizard and its working pretty good, gone 14-2-3 so far
      Pekka
      Ice wizard
      Wizard
      Valk
      Zap
      Inferno Tower
      Tombstone
      Archers
      Defend with pretty much any card in this deck, then use whats left over for a big push!

      Main push: Pekka + ice Wizard + wizard (use zap for inferno towers)

  • Soham Mukherjee

    Rip in piece Spawner users. I love this idea.

    • MarkGab Quijano

      Yeah me too. I always get draws with Spawner users.

  • Flameblasta

    I think there needs to be a new card called the totem and have it be a building and it cancels spells in a certain area.

    • Will Potter

      Love your idea!

      • Flameblasta

        Thanks man

    • SivHawk Gaming

      That’s actually something I’ve never seen before as a suggestion. Love it!

  • Blaxeturner

    This card is going to be so annoying.

    1. Place this card one tile off from the middle on your opponent’s side and you can pull all support troops into the other lane! Then you can deal with the tank and support troops separately.

    2. Use the tornado on a miner and you can pull the miner to your king tower! The miner will then activate the king tower making your opponent pretty darn mad.

    3. Almost the perfect graveyard counter with +2 elixir.

    4. Any lava hound, hog, sparky deck can be stopped just with tornado + rocket.

    5. Sparky + Tornado so that they won’t be able to use troops on your sparky and the sparky will kill all troops in the tornado.

    • Jay Liu

      WOW! These are some very creative ideas. I still have to see some gameplay footage of this card to really see how it works/interacts in the game. Not sure if number 2 and 5 will work though. 2) The Tornado pulls troops to its CENTER; if the miner is placed too far away on your tower you won’t be able to drag it to your king tower. 5) I don’t know about you, but I counter sparky by zapping and then placing tanky high-damage troops on top of it. So tornado is not going to do much…
      Besides that, great ideas. They’re definitely quality O.J.

    • fatbu

      Erm, this lasts for 3 seconds… and the graveyard lasts for 10 seconds so it isn’t much of a counter to graveyard.

      • MarkGab Quijano

        He said ‘almost’.

        • Gamewarrior

          3/10 is not almost, more like barely

          • Blaxeturner

            Graveyard takes 1.5 seconds to load up and skeletons won’t start to do good damage to your tower until 5 seconds.

          • Will Potter

            Thank you very much for this informative tip. I think lots of people don’t know this xD

      • Xx bismuth xX

        True but it can make the Gyard trigger the king tower

    • MarkGab Quijano

      Wow!

    • Adam

      1) Don’t you want to seperate the tank and support units? I mean a tank is supposed to ‘tank’ for other, lower hit point troops which it cannot do in a different lane.

      2) It might be pretty OP against the miner but this complaint is just like saying a cannon is too OP against a hog or that the fact that a cannon can make a Golem activate the King’s Tower is unfair.

      3) The graveyard will still get hundreds of damage done so it isn’t exactly the best counter, and once again complaining because one card counters another is simply silly. This game was based off of that principle, I understand that if the Tornado was too OP it could be a problem but it’s too early to decide.

      4) Can’t the Rocket stop, like, any troop in it’s tracks? Like seriously who needs a Tornado just use a Cannon, Tesla, Goblins, whatever to kill the tank and the Rocket will do the rest.

      5) Actually so long as the Sparky doesn’t have a longer range than the troops in the tornado they will still kill it (basically meaning this would only work against melee troops). And you could still just Zap the Sparky and kite it or whatever (place a troop outside the tornado range) and let the tower do work.

      • Will Potter

        Thanks for the great share Adam!

  • Basit Aliyan

    Another great idea except pulling miner you can pull any small troop like Valkrie,Knight or even hog. When it gets 1 hit on crown tower put the tornado 1 tile forward on King tower. Hog or any troop will be taken over the king and it will be activated. Very very very creative spell! 😀

  • Sparky User

    i think tornado is a great counter to spamming deck

    • SivHawk Gaming

      Not really, as it only lasts for 3 seconds.

  • Will Potter

    My bad haha

  • WestPKMN

    Rip Hog Rider never forget, never forgive

    • Will Potter

      haha

  • Positive Minhaz

    Hey guys!Last time I gave a sneak peak and it was 100% correct . Now , heres another for you guys!

  • Positive Minhaz

    Name of All new 4 troops:-
    1. Mega Barbarians (Common)
    2. clone spell ( Epic)
    3. Tornado ( Epic) https://uploads.disquscdn.com/images/e5b96a3ddc526c3731a15fb5d7583733b6e4ebfea2b31a96188a01f4cd9fdd1d.jpg
    4. Electric Wizard (Legendary)

    • Will Potter

      Yea I posted this a few days ago xD

    • Gamewarrior

      mega barbs are vikings i think

  • Will Potter

    Poor Hog 🙁

  • Pork is Awesime

    If it pulled buildings you could bring your opponents tower to your side XD!

  • Azusa Kyo
  • Alex Lord

    This could be a slightly clever buff to sparky. IMO sparky dominates lower arenas due to lack of skill in dealing with it. Higher arenas (7+) it’s too easy to beat with a smart use of many cards – sparky use really drops off a cliff. Add a skilled usage card alongside sparky and the higher arenas will start to see this ‘legendary” card become legendary up there again.

  • Mikael Wijaya

    One more strategy for this card: after princess locks on, use tornado to pull it to crown tower range. OP.

  • oussamalion

    guys i think ts better than the log!

  • Norbert Szewczyk

    maybe sparky come back to game

  • oussamalion

    hey if you use a clone for giantskeleton when he atack enemy tower his death dmg will be incridible!!! TWO BOMB

    • Very Unlucky

      AND ALSO ON DEFENSE HE WILL CRUSH (EXPLODE) ALL PUSHES

      • Hotshot Gamer Boy

        @disqus_xOz1fGpTHS:disqus point noted, my lord

        • Hotshot Gamer Boy

          i meant that to oussmalion

    • MLGMLGMLG

      wow my lv 1 account will be so op. too bad its not in frozen peak

  • Blaze Stone

    Tornado may be an insane card….taking the place that poison had before nerf.

  • IronWrath

    SPARKY SHALL LIVE AGAIN

    • Clash_Guitarist

      Lets make it great again(even if I do not have it)

  • Francuac

    The troops DO atack when on the tornado. If you watch the gif closer you will see a minion atacking the wizard

  • oussamalion

    hey if anyone got a nice pekka deck for rush to legendary plz taught me here

    • AlBert Aynstayn

      golem would be nice

  • Wolf

    This will be a game changer. I am so glad it will only affect troops, I feel like this is a replacement to the poison since the nerf. Hog Trifecta decks suffered last update with the elixir collector coast more, the poison getting a serious nerf and bringing about anti-hog meta decks. Now, with this card, you have it costing one less elixir than poison, so in hog trifecta decks, if they switch out poison for tornado, it will have the same cost as before the poison nerf update (elixir collector goes up one, their splash spell goes down one). I’m glad it won’t affect buildings because that would be a major issue.

    As it is, it is a huge spell damaging card, with damage equivalent to the log, but it affects a larger area you want it to affect instead of rolling all the way 3/4 across the field.

  • Ryan Wong

    I really don’t think there’s anything wrong with the giant meta

    • Jedi Master Awesome

      What is the current meta? It changes so fast I can’t keep up with it XD

  • TRV0R

    This will be ridiculously overpowered with the log. You can just pull all the swarm troops to center and get TONS of value out of the log. Who agrees?

    • Jedi Master Awesome

      Yeah I definitely agree

  • Felix Ma

    According to the gameplay vid, the troops still hit.

  • Aaron Thammavongxay

    If you have a bomb tower, then tornado and bomb tower would wreck lots of ground pushes.

  • Block Monster (waka_wiki)

    This card is going to be a giant pain in the backside. More than a royale sparky card (a royal giant carrying a sparky). I think this card will actually do more harm than good, the amount of draws will skyrocket because of peoples pushes getting dragged to the center of the map and blown up.

  • Dreadlord

    WOW this is a great card

  • LIN/(88

    Do U mean sparknado than sharknado

  • Jedi Master Awesome

    I don’t know. To be honest this seems the best of the new cards. I mean clone spell is a bit stupid, electro wizard seems a little OP and mega barbarians is just ok. I think supercell should bring in the dragon from clash of clans but that’s just my opinion

    • Matthew Fisk

      I agree with you for the dragon from clash of clans. imo I think it should have a burning affect, but maybe a low turn speed or something to make it have a downside.

      • Jedi Master Awesome

        Yeah that’s a great idea! I think it would probably have a good bit of health and cost about 7 elixir. It would have splash damage too

    • Will Potter

      The Dragon from Clash of Clans should cost 7 Elixir or something like that. I really don’t know but imo Baby Dragon is enough now.

      • Jedi Master Awesome

        That is true. The dragon is my favourite troop in clash of clans and I would love to see it here.

        • Will Potter

          It would be very slow but high damage, like the Mini P.E.K.K.A xD

          • Jedi Master Awesome

            Yeah that’s a great idea. But just imagine…… TRIPLE DRAGON DECK!!!!!!!

          • Will Potter

            haha Dragonfecta

          • Lightning King

            Supercell said that they would not introduce the dragon into CR as would occupy too much space on the map. This is the exact reason why they introduced the baby dragon.

  • MLGMLGMLG

    This card is not RIP log but if poison is already underused, it will be more underused. $uper$ale should add like a 20% slow speed instead of 35%
    Who agrees with me?

  • Gamewarrior

    Typo: “When the Inferno Tower is locked on your Tower rand you don’t have Zap/Lightning, use Tornado to pull him away.” Inferno dragon u mean?

    • Will Potter

      Yup my bad xD

  • TRV0R

    IMO (this is my opinion, you can have yours, but don’t bash me for mine) this card is a very quick idea, and really didn’t have much thought into it. I feel like of the 4 new cards being released, they had 3 solid ideas, and they wanted a 4th to keep it like usual and they just tossed this in there. I also saw gameplay of this card from Nickatnyte, and I don’t think it will be in the meta anywhere. It doesn’t seem strong at all. This is basically a poison spell that weakened but got a gravitational pull in exchange for the weakness. idk, maybe it is me but I really don’t think this card will be good.

    • Will Potter

      And I just want to see more Common cards. We have tons of Epics at the moment.

      • Jedi Master Awesome

        Yeah that’s true. And put some in lower arenas for new players to enjoy too.

        • TRV0R

          You are very right. They need to add some cool new commons in lower arenas for new players to enjoy. It really isn’t fair at all..

      • TRV0R

        Agreed. This game has too many Rares and Epics, we need more commons. I also think supercell needs to slow down with the legendaries, but they won’t because every time they get released, tons of youtubers/rich people spend a lot of money on gems to get it.f

        • Will Potter

          Yea agree with you.
          Also, okay, Legendary would be fine, you can release 1 Legendary every update, please, just give use 1-2 more commons and 1-2 more rares too. Haha

  • Dingy

    I laughed at the part SHARKNADO

    • Will Potter

      haha

  • DavidThePro21

    Mirror Tornado…A windy strategy

    • Dingy

      Tornado clone spell, the strategy that wastes 3 elixir.

      • Will Potter

        LMAO

      • Will Potter

        Tornado your King to bring him to the ground.

    • Dingy

      Woow, that strategy really, blew me away.

      • Will Potter

        haha

  • Matthew Fisk

    Haha pulling the miner to the king tower is hilarious

    • Will Potter

      I did it a few times today. One of the best feeling ever haha

  • Nero

    I have the tornado and it does not stop troops from firing. Also I was hoping it may be able to drag the Giant Skeletons bomb to the towers but that didn’t work. It’s a great counter for graveyards if used correctly.

    • Will Potter

      Yea It can’t pull the bomb haha. Pretty funny card btw!

  • LIN/(88

    In the other tips section there is a mistake:
    “When the Inferno Tower is locked on your Tower rand you don’t have Zap/Lightning, use Tornado to pull him away.”

    • Will Potter

      Yea I fixed it. Thanks a lot LIN!

  • elcabro

    Tornado can pull Inferno towers? O.o awesome…. > Other tips > first paragraph

    • Will Potter

      Fixed it. Thanks a lot buddy!

  • Nicklo Moose

    “When the Inferno Tower is locked on your Tower”… ok…

    • Anonymous

      He means inferno dragon

      • Will Potter

        Yup my bad 😀

  • KekTheTurtle

    KekTheTurtle’s Legendary Log:

    Currently in Arena 8

    Lava Hound: 9/15/2016 via Crown Chest

    Princess: 10/28/2016 via Free Chest

    Inferno Dragon: 11/1/2016 via Legendary Chest won from battle

    NEW! Log 11/11-2016 from Battle-Won Giant Chest!

    Things are looking good so far…..

  • moose

    This is a very interesting card as I am running the meta’s furnace miner and gb barrel deck. It will be interesting to see how it affects me. BTW I hit me new high 3227 with that deck 🙂

    • Will Potter

      Can you share your deck? I am testing Golem + Graveyard + Tornado at the moment xD

      • moose

        yes its the one thats in the meta now..
        -miner
        -furnace
        -inferno tower
        -princess
        -skarmy
        -log
        -minion horde
        -goblin barrel (always loved this card!)

  • Blaxeturner

    Is anyone gonna try Giant Skeleton + Tornado combo? Any troops that your opponent puts behind the Giant Skeleton will push the Giant Skeleton to the tower when you use tornado. Only way to counter this is to kill the giant skeleton immediately or use a tornado yourself.

    • Will Potter

      It’s a great and funny combo haha. I am playing with the Tornado. Getting lots of fun!

    • Lightning King

      it’s an awesome combo which i’m currently using at 3500 trophies

  • BestManEver

    I was really looking forward to this card since I first saw it, but the fact that units are still able to attack while being pulled makes it a complete trash, imho. I thought it would be a nice control card and probably would have replaced zap, but because of that – it didn’t

    • Will Potter

      It’s too soon to say anything truly. We are still figuring out how to make the most of it xD

  • Agam mizrahi

    I suggest that Supercell will replace the ice wizard with the lumberjack because the ice wizard is more “icy” and matches perfectly to frozen peak. The lumberjack is holding an axe to chop trees and in spell valley there are a lot of trees, and by the way, he holds the rage spell. So this legendary is good for arena 5.

    • Gamewarrior

      Don’t complain here, post it on the forums

    • Will Potter

      I can see that but truly I think Supercell wouldn’t do that. It doesn’t really matter.

    • Max Zhang

      yeah, what he said

  • Daniel

    this card is weak

    • Gamewarrior

      How?

    • Will Potter

      It’s pretty cool at the moment, hands down!

  • KoreanSniper

    I am scared because I use a miner deck and if this spell can pull miner to the King Tower, I am screwed.

    • Will Potter

      Yea, this spell definitely counters Miner very well!

    • Adam

      If you play the Miner in a specific place (the top left of the tower, or top right of you are attacking the right tower) then they can’t make the Miner activate the King’s Tower. The disadvantage is that a Wizard or Bomber could hit both your Miner and support units at once because you’re playing it in front of the tower. Generally though it only takes one mistake to activate the King’s Tower so unless you know for sure they have no Tornado I would make sure the King’s Tower doesn’t get activated.

  • LavaHoundJB

    Yeah, Clash really needed another card to help people skillfully activate the King’s tower. Problem is, everyone I play now is using it! XD

    • Will Potter

      haha xD

  • hawkey mlb

    Sparky giant tornado electro wiz prinsess op

    • Adam

      Electro Wiz hasn’t been released or even officially confirmed yet… Not sure how you would be able to use that combo but otherwise yeah!

  • Kenny Irawan

    tornado is very good, it can pull both air and ground units that are not moving….

  • Kenny Irawan

    voor

    • XY4

      ur English is quite voor lol

  • GamerDaily

    Is it worth it to buy the Tornado pack or nah?

    • Will Potter

      It’s not really worth it but I bought it because I really wanted to play with it!

      • GamerDaily

        I bought it instead with gold (I waited about a week to appear)

    • Adam

      It depends if you really like the Tornado or not. Think about it: an Epic chest, the best way to get epics, costs 10k gold and appears in shops only once in a while. This takes 500 gems, if you by gold with that you’ll get about 10k gold (a little more). So basically it’s harder to collect gems than gold for F2Ps so if you are running low on gems I would save it for a Legendary chest, but the Tornado seems like a good card IMO so if I had enough gems to spare I probably would.

      • GamerDaily

        I just wait to appear on the shop and bought it for 2k gold..

  • Will Potter

    Haha that’s so nice. Are you using it right now?

  • Jason Lemus Bran

    I just think that the tornado spell needs a little buff, like instead of costing 3 elixer it should cost 2 and the pull should be stronger and a little increase on the damage

    • Will Potter

      At the moment, personally I have found the Tornado totally okay xD

      • XY4

        What trophies are you at Will and what decks do you like at the moment? I am at 3250 lvl 10 and playing hog cycle and lava hound (separate decks obviously!).

        • Will Potter

          I am current above 4k trophies. I change my deck every day. Sorry bro!

  • LavaHoundJB

    Ya know, this card (tornado) may become more popular against cloner decks. They would kite/seperate the other troops, and kill the clones.

  • DaSlime

    EVERYBODY PUT YOUR GLASSES OF WINE UP BECAUSE….. I JUST GOT A TORNADO OUT OF A FREE CHEST! OMFG

  • GolemTooOpForU

    Erm… I got tornado from a free chest the day it came out… omg everyone bow down to me…