Hog Rider Deck Which Counter Tanks and Barbarians

With the fall of Goison, the rise in popularity of Royal Giant and Hog Rider decks was inevitable, and this rise led the way to a surge in Barbarians which deal with both the Royal Giant and Hog Rider (and others) very effectively, in fact the Barbarians is probably one of the best defensive cards in the game. Upon stumbling across many Royal Giants and hordes of Barbarians I decided to take advantage of this. So if you’re looking for a counter to the Giant, Royal Giant (other tanks even the Hog Rider) and Barbarians, look no further, this deck consists of tournament level cards (with the exception of level 11 Zap, to take care of pesky over leveled goblins) and I am currently playing it at 3550 trophies. It should be noted that this deck generally plays well and doesn’t just win against Royal Giants and Barbarians, which is a given when considering the trophy level.

hog-rider-barbarians

Clash Royale Hog RiderClash Royale Inferno DragonClash Royale PrincessClash Royale Zap
Clash Royale fireballClash Royale Mega MinionClash Royale TombstoneClash Royale Ice Golem

I have reverted back to the old school zap and fireball combination which as most of you will know one shot barbarians, however you can also do a Princess arrow attack and Fireball which does the same thing. The slight issue/risk with this strategy is that you need to premeditate the barbarians being played, but do not fret, people really are easily read and so long as you bear in mind your opponents’ cards rotation you should succeed on your first fireball zap combination attempt. To deal with the Royal Giant and other tanks I included the Inferno Dragon and Tombstone which shuts those done very effectively, please note that normally one of these defensive cards is suffice.

The three tricks to this strategy are:

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  1. To ‘scout out your opponent’, know what cards he/she has and what they use defensively (and offensively), to be honest this you should do with every deck but is imperative to this one, more on this later.
  2. Play your opening hand correctly which will nearly always be as slow as possible whilst not wasting elixir, more on this later.
  3. Not becoming readable yourself, you only really need to hit the Barbarians with either a ‘Fireball & Zap’ or ‘Fireball & Princess attack’ once to destroy a tower. Take care when repeating, more on this later.

Starting hand

Most of the time you will play as defensive and slow as possible. That means starting from the back with Ice Golem, Princess, or Mega Minion. The only time you don’t play slow is when you have a hand consisting of: Hog Rider, Zap, Fireball, and Inferno Dragon, in which case you immediately drop the Hog Rider and if the opponent responds with Zapable units then kill ’em! It can be quite nasty if they have a direct counter straight away like Barbarians but don’t worry you should be able to clean the counter push up easily and when you next push out with your Hog Rider you can nearly be certain the opponent will drop Barbarians as they did so well last time (why wouldn’t they?!), enter fireball zap gnom gnom gnom 🙂

Offence

  • Use Hog Rider to push Ice Golem to tower with Fireball and Zap at the ready. If the opponent drops Minions or Minion Horde you can use zap in conjunction with the Ice Golem’s death to kill them off. If you know the opponent will drop barbs, hit them with the fireball zap combination.
  • I prefer to have my princess pushing the other lane but if the opponent doesn’t have a satisfactory way of dealing with her, push her down the same lane as her arrows in conjunction with fireball is enough to one shot Barbarians.
  • If the opponent is using Tombstone to defend place an aggressive princess down with Hog rider, one swing from the Hog rider and one attack from the Princess is enough to kill the tombstone and the princess will then target the skeletons.
  • If the opponent is dropping Canon to defend versus your Hog Rider, counter attacking with your defensive Mega Minion works well, the Hog Rider taking the tower damage.
  • You may get lucky enough to get your inferno dragon to do some damage to tower which is a bonus, don’t force/try to make it happen though, it is a bonus.
  • Be aware of not becoming predictable, when I pull off the Fireball Zap combination I won’t repeat the same strategy again but make sure to save your fireball for when the Barbarians just cross the bridge for maximum (potential) value.

Defence

  • Use the Inferno Dragon to kill off high hit point targets, be aware of opponents’ method of dealing with your Inferno Dragon: Zap, Lightning, Minion Horde, Musketeer, etc and react accordingly.
  • Use Tombstone to pull Hog Rider or delay/kite tanks.
  • Use princess or zap versus Skeleton Army or unguarded Minions / Minion Horde. Against guarded Minions / Minion Horde use Ice Golem with Zap or Fireball, you can use Princess with Zap but the Princess has to be placed perfectly which can be tough, best not to risk a misplacement.
  • Use Mega Minion to deal with medium health troops, generally I only use Mega Minion defensively, you can counter attack using Hog Rider and or Ice Golem but do not be distracted from your main push unless that is not working.
  • Ice Golem can be used to pull Barbarians, Mini Pekka, Pekka, LumberJack, and others into the other lane. Hog Rider can also be used to delay using similar technique.
  • Obviously Fireball and Zap is a fantastic counter to the Three Musketeers.

Conclusion

This deck has great cards which can just about deal with anything, in fact the only card which I have trouble against has been versus a Graveyard deck which I find entertaining given my low opinion of the Graveyard, thanks Karma. Give this deck a go, be patient with understanding your opponent and then counter their predictability, like I just said this deck can defend exceptionally well and all it really needs is for opponent to presume that just their Barbarians is enough to defend versus your Hog Rider for you to do serious damage/destruction to their tower. For visual aid of how this deck works as well as an awesome minute montage of barbarian destruction at the beginning please see the video below, enjoyJ!!

  • LIN/(88

    First Comment

    • FredDenny

      first to comment on the first comment

      • Jeff morgan

        First comment on the first comment of the first comment XD

        • Aidan McFarland

          First comment on the first comment of the first comment of the first comment lol

          • Dingy

            First comment on the first comment of the first comment of the first comment of the first comment that has lol on it.

          • Zach Swanson

            Everyone shut up.

          • Lightning King

            First comment on the comment that is reasonable!

          • Xx bismuth xX

            Haha good one!

          • LIN/(88

            maybe this is the last comment

          • GalbersGaming

            incorrect

          • LIN/(88

            I said maybe ( correct now)

          • AgamveerDaGreat

            nope

          • GalbersGaming

            ah, you got me 🙂

          • Will Potter

            haha savage

          • GalbersGaming

            haha 🙂

          • Will Potter

            haha

        • Will Potter

          haha

      • Xx bismuth xX

        Can I get your autograph?

    • Xx bismuth xX

      Can I get your autograph

  • Matthew Manne

    I’m using a similar deck, which I think has a little more flexibility. I roll with: Inferno Tower, Hog, Fireball, Princess, Mega minion, Knight, Ice golem, Fire spirits. If you don’t have Princess, zap can take her place.

    It’s got lots of attacking options: Hog pushing an ice golem, hog tanking for fire spirits, knight tanking for fire spirits. Then, in double elixir time you can add a mega minion or fireball to the attack.

    It’s a great defensive deck that allows for some little pushes here and there. You can either win with those little pushes. Or, you can get one big push in and knock out a whole tower. It very rarely gets you a 3 tower win, but it’s a 1-0/2-1 type winner a lot. I’m currently around 3400.

    • Dingy

      When is saw ”hog tanking for fire spirits,” I was confused as hell and thought in my head,
      ”Why would you use a Hog to defend from fire spirits when you have Ice Golem and Knight?!”
      but then I found out it was /Hog + Fire Spirits and was fine, A Fireball, Inferno Tower and some damage support troop would screw up the whole combo thought XD, great deck anyways.

    • GalbersGaming

      Nice Knight addition, what level cards is that at?

      • Matthew Manne

        Hog, fireball, mega, inferno at 8; ice golem at 7; Knight and fire spirits at 10; Princess at 1

        • GalbersGaming

          Cool, will certainly give that a go, thank you 🙂

    • Will Potter

      Nice one. Thanks for the great share btw Matthew!

    • Matthew Manne

      I’ve been playing around with a slight twist on this … replacing fireball with lightning. It needs to be played a little differently, but my early guess is that it’s more effective.

      With fireball, the deck always had trouble being overrun by a well-planned attack of tank + strong support troops. With lightning used at the right time to take out the support troops and the IT taking out the tank, it’s pretty good. And, the fireball deck drew with a lot of the IT decks, unless I could time things exactly right and get a huge defense-turned-offense push. With lightning, you can sneak the hog in for a tower attack or two and knock it out.

  • PRINCE HAWLLEN

    What can we use if we r not hving infendro dragon and princess ?

    • Jeff morgan

      Because the inferno drag is for defense, use inferno tower. Having inferno drag as defense only seems odd though.

      • Xx bismuth xX

        U can use it for the counter push don’t underestimate the damage this beauty can do when it’s at max dps to a tower when this happens it’s bye bye tower it’s already too late

    • herro

      i used a similar version of this deck. i put ice wizard instead of princess and ice spirit instead of inferno drag. I dont think you really need inferno drag in this deck, and you can use ice wizard or archers to replace princess. If i face people with barbarians, i just use prediction fire balls. Also i got to 3657 with the version i used.

    • GalbersGaming

      You can use the inferno Tower instead of the Inferno Dragon and I would recommend Archers instead of the princess but there are other alternatives, archers are good atm

  • Zigge

    ”With the fall of Goison” What a dramatic start!

    • FredDenny

      you’re everywhere…..

      • Jeff morgan

        Ziggeziggeziggezigge!!!

      • Dingy

        He’s a known member I guess, he’s submitted some great guides so I suggest you check them out.

        • Xx bismuth xX

          Am I a well know member?
          Or average
          Or nobody knows me?

          • Dingy

            I know you. I just met you, now here’s my gems, now give me them back.

      • Zigge

        Bad thing? I’m just active 😛

    • Xx bismuth xX

      True I’m glad the goison meta fell it was really annoying and we all remember airfecta

      • Zigge

        Of course it was…

    • GalbersGaming

      probably overly so due to the nerf being a while a go now ha 🙂

      • Zigge

        Yesh 😉

    • Dingy

      Goison was merged more than X-Bow and Mortar combined.

      • Zigge

        Because X-Bow and Mortar aren’t merged. Or what?

    • Will Potter

      haha

  • Jedi Master Awesome

    Nice deck! I love the name of the video so dramatic Hog Rider Apocalypse!!!!!!!!!

    • GalbersGaming

      Hahaha, thank you very much Jedi 🙂

  • n8

    jedi you honestly need a life

  • Francuac

    Is it ok to replace inferno dragon for mini pekka???

    • fatbu

      i think so…
      this deck has enough air damage already

    • GalbersGaming

      Yes, I use to run mini pekka but just came across to many skarmies, tombstone and Lava Hounds. I would recommend using Inferno Tower instead of ID

  • Ryan Wong

    nice deck, but can you include non-legendary replacements for the legendaries?

    • GalbersGaming

      Inferno Tower for Inferno Dragon, Archers for Princess

  • Ryan Wong

    sorry for this completely irrelevant question, but can a princess left alone take down a tower within 3 minutes?
    and while we’re on the topic of absurd win conditions, how many tombstones will it take to kill a tower ? can they all be fit on one side of the arena?
    Can ice golem + skeletons take down a tower if left alone?
    Is it possible to kill a tower solely by zapping it over and over again?
    I would be very grateful if someone could do the research and answer the questions no one else has bothered to ask.

    • MaybeDylan

      1)Yes
      2)Probably need to fill the whole side with tombstones but otherwise yea
      3)No
      4)Depends on ur deck costs…but u need to zap it 41 times
      *For tournament standard troops

    • logan

      skeleton or skarmy

    • Will Potter

      Haven’t tested this but I believe that you can use a calculator to do finish the first question about the Princess!

  • fatbu

    any replacements for the legendaries?

    • GalbersGaming

      Inferno Tower for Inferno Dragon, and Archers for Princess, although you can replace the Princess with other cards like spirits/spear goblins/minions, I think archers is the best replacement

      • fatbu

        ok thanks 🙂

  • GalbersGaming

    Nice :), hope you enjoyed it!

  • Paul Justin Detkowski

    2 questions.
    1. Can you give any advice, or link to an article, about reading opponents and tips about keeping track of their rotation? I really struggle with this and know it could really help me.
    2. Why is your opinion of Graveyard low? What do you like/dislike about it?

    • Dingy

      Don’t have an answer for question 1 but he probably thinks Graveyard is low since it’s basically 200 damage at the least, couple that with a tank and some spell like freeze and that tower will most likely suffer thousand of damage.

    • Will Potter

      For the first question,
      Here you go: http://clashroyalearena.com/guides/reveal-decks
      Anyway, keep practicing! That’s all I want to say!

  • Very Unlucky

    I actually played this deck before this was posted just that with skarmy instead of graveyard! lol

  • AgamveerDaGreat

    Fun Fact: My ice golem’s lvl 1 :/

    • AgamveerDaGreat

      tell me the minimum lvl for the ice golem to push myself back to arena 8 i am currently at the 2100-2200 trophy range

    • Will Potter

      haha

      • AgamveerDaGreat

        hi
        can you tell me wether i should use
        hog decks
        rocket decks
        or hog rocket deck

        • Will Potter

          It depends on your playstyle man. I can’t ask you to do something you don’t like,

  • Will Potter

    haha

  • Mr.Quack Quack

    OMG thanks! I have been loking for inferno dra princess deck along time, now I can use them in want deck perfectly!

    • Will Potter

      Awesome. Good luck with the deck!